typeface
large
in
Small
Turn off the lights
Previous bookshelf directory Bookmark Next

011 Sleeping Hydra

Everyone worked together to arrange a magical time boat, until John lost his sense of the evil aura, the rock wall no longer had that disgusting slime, and the team members were exhausted, and the water monster did not show up.

After receiving John's prompt, the atmosphere on the raft became more relaxed, everyone stopped paddling hard, and the raft entered a state of drifting with the current again.

"Phew, I finally don't have to fight in the water again. Those mucus are really disgusting."

Tia wiped the sweat from her forehead with her hands, took out the water bag from her backpack and drank heavily. The previous battle with the lizard people in the swamp of the Twisted Jungle almost made her fall into a mud puddle, if it weren't for Shatara

If the swamp is frozen in time, she really won't be able to get out.

The Tucker people live near the Spine of the Northern World, where the climate is dry and cold. Even though she has followed the adventure team for seven or eight years and experienced fighting in various environments, Tia still hates places with lots of water.

"Sarah, release Language Proficiency again. Mr. Victor seems to have just discovered the traces of the monster. We need to get more information from him."

The paladin took the water bag handed over by the barbarian girl and said to the sorceress. He was still worried about the evil aura.

"John, we are far away from its threat, but we have not left the underground cave. Maybe I need to reserve more spells to deal with future situations."

In battle, Shatara will carry out any mission assigned by the captain without hesitation, but in non-emergency situations, she will rationally point out orders that he thinks are unreasonable.

"What you said makes sense, so what do you think?"

The paladin captain nodded after hearing this. He looked at the ranger and female warrior for advice.

"I think the chief is right!" Yorick immediately agreed, but did not say where John was "right".

Satara curled her lips when she saw this, and turned to look at Tia

"Well... although what John said makes sense, I also want to hear Mr. Victor's story... cough... cough, we still have to respect Shatara's opinion. Her spells are a very important strategic resource for us.

!”

Tia crossed her arms and raised her eyebrows, showing a serious expression as if she wanted to say something constructive, but under the sorceress's increasingly pressing gaze, she had to say the opposite opinion.

"Hey guys, there's a coastal cave ahead, and there's a multi-headed lizard sleeping soundly."

At this time, Duosuo's voice came from the front. After confirming that he could climb the rock wall, he couldn't wait to leave the raft and go to the front to investigate the situation.

"It's not that big and looks like it hasn't reached adulthood yet, so it shouldn't be difficult to deal with. Hey, I touched it without being noticed. It's such a careless guy. Maybe I can kill it by myself!"

"Doso, are you sure that's a multi-headed lizard? And are you sure all its heads are sleeping?"

The paladin asked with a frown. Based on experience, he believed that there was something wrong with the information brought back by the halfling rogues.

It is impossible for all the heads of a multi-headed lizard to sleep together. It will keep at least one head awake! Unless it is possessed by some magic, but the spell that can make the multi-headed lizard fall into a deep sleep is at least a high-level magic of level seven or above, but who would use level seven?

Spell to deal with a juvenile hydra lizard?

"Mr. Doso, are you sure that what you just described is all the real scenes you saw?"

The sorceress also noticed something was wrong, and she asked the halfling questions in a strange tone.

"Well... there are some unhealed wounds on its back. It looks like they were scratched by sharp claws."

Dorso patted his head and thought for a moment before replying to the sorceress, and then he shouted loudly to the paladin:

"Ha! John, I taught you a lot of your monster knowledge. Have you started to question your teacher now?"

"Oh, Doso, that's not what I meant. I just wanted to confirm the meaning of your words again. You know, how wrong is the scene you just described, ha! A multi-headed lizard completely asleep in a cave?

!”

The multi-headed lizard is a kind of monster that likes to live in swamps, rivers and shallow sea environments. They have no hobby of hiding in caves to sleep.

And even if they really sleep, they will keep at least one head awake. This is the nature of this kind of creature, and it is also an important reliance for them to survive in Faerûn.

"There is indeed something abnormal, but that's what I saw with my own eyes. And, John, we have dealt with this kind of monster together, haven't we? In Cherimba Swamp, remember? Our captain at that time was still old Hunter.

!You were still a crappy paladin apprentice at that time! How could I admit my mistake!"

Doso grabbed his hair and said angrily. He didn't care about Shatara's doubts, but he was a little angry because of his distrust of an old friend who had been adventuring together for more than 10 years.

"I apologize, Dosso. I shouldn't have doubted your judgment. Lord of Light, I apologize to you, dear Dosso."

The paladin apologized quickly and sincerely in the presence of his god, which made Doso choose to forgive him.

"Your suspicions are not wrong. Maybe there is something that I have overlooked. I will investigate again!"

The halfling waved his hand to the paladin and said

"I'll go with you. Maybe I can discover something with the help of natural magic."

Ranger Yorick said, taking out a small piece of cork from his body, and then looked at John until he nodded in agreement.

The cork in Yorick's hand disappeared in a burst of green light, and a burst of green light flashed across his body.

Three-ring natural spell [walking on water]

As the name suggests, this spell allows him to walk on water as if he were on the ground. The duration is one magical hour.

There are many versions of this spell, which are called spells when used by mages and warlocks, and called natural spells or natural magic when used by druids and rangers (it depends on whether the spellcasting ability of the druid or ranger is given by a certain forest person.

, or derived from nature), and the spell cast by the priest is a proper divine spell

Many spells have different versions, and different power systems are used to form spells with similar effects. This is also one of the results of the multi-cultural and multi-racial exchanges in Ferran.


This chapter has been completed!
Previous Bookshelf directory Bookmark Next