I found that many book friends only know about One Piece, but know little about Faerun or DND.
I will briefly introduce to you the continent of Faerûn on the planet Toril.
Things like dnd's cosmology have been put at the top of the comment area, and many book friends have pointed out the errors, but this is probably the framework. If you want to have a deeper understanding of the "multiverse setting" and "national universe", you can only
Baidu yourself~
Today I’m just going to talk about Faerûn—a continent.
The following information comes from the external network: dnd click fandom click com
If you are interested, you can take a look. The following is a highly compressed version of the history of Faerûn that I compiled from memory.
Let’s talk about the timeline first.
The universal timeline is the "Valley Chronicle", which is the first year when a place called "Valley" in Faerûn was cultivated.
Before the reclamation, it was DR in -XXX year, and after that it was DR in XXX year.
Just understand it as the AD era.
The earliest recorded history of Faerûn (this land had no name at that time) was probably -37,000 years ago.
People call the period from -37000 DR to -30000 DR the "Thunder Era"
-37000 DR At this point in time, the large glaciers on the only continent have melted, and there are no civilized races on the continent - elves, dwarves, halflings and dwarves; and the barbaric races - goblins, orcs, ogres and their relatives have not
Appeared. Although humans had been born during this period, they were extremely primitive, no different from apes, using simple tools and living in caves. (Pure copy)
At this point in time, the most powerful race recorded was [dinosaurs], but there is too little introduction about dinosaurs, and I don’t know the specifics.
The year -35000 DR to -31000 DR is the era of the creator race [Witches]. They are the ancestors of Naga, lizard people, snake people, and winged snake people-you can judge their appearance from the appearance of their descendants.
Deduced...
A civilization that has lasted for thousands of years is certainly not a primitive civilization. Their magic is quite advanced, such as magic ships/floating cities, plane travel, gates to other worlds, and even traveling through crystal walls to other celestial kingdoms.
They play with the rest.
Tens of thousands of years later, Netheril was able to develop rapidly, relying on their knowledge - Wu Hui compiled the crystallization of the entire civilization's knowledge onto 100 pieces of [Golden Snake Skin of the World Serpent], which is what became [
Nether Scroll]
After 4,000 years of prosperity, the Wuhui encountered various disasters. After driving the Felin Demon Kui into the Underdark, several Wuhui kingdoms were destroyed, and the entire Wuhui civilization fell into a deep sleep - the era of the Wuhui was over.
Their descendants [the snakemen] took over the rule of the empire.
The amphibious race of about -32,000 [Bachelz Demon Fish] flourished for hundreds of years in a short period of time. They are the ancestors of the [Aboleth] mentioned above.
Around -31000, there was an earthquake that affected the entire planet. It was said that a comet hit the planet Toril.
Affected by the earthquake, the two civilizations [Baqiz Demon Fish] and [Snake Man] directly declined.
This comet also brought tens of thousands of dragon eggs, which hatched after a period of time... Yes, the dragons are an alien race.
Before the dragons flourished, that is, in the gap between -31,000 and -30,000, a civilization called the [Aiyi Bird Tribe] flourished for a short period of time. It is said that at this time they were able to build floating cities...
The above-mentioned races are all called creator races by the elves, which are also translated as "races before the people" - they are races that existed before they came to Toril.
Dawn Age: -30,000 to -24,000 years, this period is mainly about the story of dragons and giants.
As soon as the giant dragon was born, it swept the dinosaurs to the garbage dump...and then the war between the dragon and the giant began.
Today this giant dragon kingdom attacks that giant kingdom, and tomorrow that giant empire destroys this giant dragon kingdom.
The dragons of this period were powerful and rational, completely different from the impulsive and angry "behemoths" of the later period. They established their own kingdoms/royal courts, with their own cities, vassals, bureaucrats, etc.
At that time, giants were also intelligent creatures and had their own culture and country. Later, under a series of "hybridization" operations by their mother goddess, "bad money drove out good money", so everyone saw that the current giants are so stupid...
...human beings were all barbarians during this period. They had not yet established their own civilization and were just vassals of the two races mentioned above.
[Platinum Dragon God] Bahamut and [Five Color Dragon Queen] Tiamat also forged a deadly feud during this time.
The fight between giants and dragons is too messy to mention.
Around -28000, the elves and gods in another world began the traditional art of "beating themselves". Corellon's first wife [Aros] was banished to the abyss, and she became [Spider Queen] Rose.
.
Under a series of arrogant manipulations by the elves themselves, their original world was turned upside down. A small number of elves (hundreds or dozens, mostly wood elves and wild elves) opened portals to other worlds and came to Toril.
Call the first continent you see "the only continent", that is - [Faerun]
It is worth mentioning that the elves are already an interstellar race and are very developed, but at that time they were refugees and their strength was relatively low, so they could only hide in the corner and watch the performances of dragons and giants.
From -26,000 to -25,000, dragons and giants fought a high-intensity all-out war that lasted for 1,000 years...
-In 25000, a small number of Sun/Moon/Dark Elves also fled to Faerûn.
...Dark elves (not yet drow) are just a type of elves, and are not particularly targeted. They live in harmony with other elves. During this period, they hate sunlight, but are not afraid of it.
It was also around this time that the dragon defeated the giants and drove most of them to the great glaciers in the north.
...How did they win? Who knows, where is the god of giants? Who knows, the setting is like this (show hands)
-Around 24,500 years
Under the pressure of the increasingly cruel dragons, the elves, with the help of their gods, set up the [Dragon Mad Lock]. I have introduced this part in the text, so I won’t go into details. Anyway, the rule of the dragons has come to an end.
.
Do the elves look like a certain Sima family?
You might as well understand [Dragon Madness Lock] as a meme. From then on, the rational and calm dragons became impulsive and irritable - the "dragon madness" factor was forcibly inserted into the genes of all giant dragons, and the dragons became
It has become what ordinary people see now.
It can be regarded as racial degeneration, so someone reminded me that dragons cannot give birth to "dragon beasts". I think it is okay. This is a manifestation of the degradation of dragons. (Let's change it together, hahaha)
Not to mention that the "King Killer Planet" passes by Toril every few hundred years, so the dragon has no chance of turning over. (What are Bahamut, Tiamat, and the nine-faced dragon god Io doing???)
From -24000 to -12000, the elves began to prosper shamelessly, so this period is also called the "Age of Prosperity".
Various elven kingdoms were established, and subhuman races such as dwarves and halflings came to Faerûn at this time. The dwarves hid in the Spine of the World and dug holes... Others seemed nothing special...
Humans are still playing in the mud in the mountains
-17000 years,
The continent is separated: Hundreds of high elven mages gathered at the gathering place in the center of Faerûn. They cast a high elven magic in the hope of creating an elven homeland full of splendor and beauty.
On the day of its birth, as the spell extended back and forth in the mists of time, the power of the spell reached its peak. The only continent of Faerûn was torn apart by the out-of-control power released by the separation of the continent. In the end, hundreds of cities were destroyed, and tens of thousands of people were killed.
Thousands of elves died, and the land of Toril was forever changed.
The name Faerûn no longer belongs to the only continent, but refers to the largest continent. The Evergathering Island surrounded by the vast ocean - it is considered to be part of the Kingdom of Avandor (the mother world of elves) and different locations.
The Bridge Between Surfaces - Appearing on the surface of the Traceless Sea.
With the blessing of the goddess Angorath, green forests and a large number of wild animals soon flourished across the island. Corellon Larethian protected Evermeet from Lolth, Mara, and other Seldarine (
The enemy of the Elf Gods) entrusted a unique seed to the elegant ethnic group on the island (the Elf Royal Family).
The seeds soon sprouted and grew into a miniature tree called the Tree of Souls. As time passed, the souls of the ancient elves who chose to stay on the planet Toril instead of going to the kingdom of Avandor were integrated into the Tree of Souls.
The tree slowly increases its strength.
The prophecy shows that when the noble race ends its exile life on the Green Island and finally returns to the mainland, the Soul Tree will be transplanted to the mainland of Faerûn.
(The above is purely copied, everyone can understand it by himself)
The so-called "continent separation" does not mean turning one continent into several continents.
Several continents called [Faerûn], [Karatu Continent], [Maztec Continent] and [Zakara Subcontinent] were separated from [Meru Robros Supercontinent]. The real continental separation was before
caused by a comet.
The separation of the continent caused by the elves means that the originally whole [Faerun Continent] was created into pieces of islands, such as the Moon Shadow Islands, the Nelanthe Islands, etc...
The fully assembled Faerun was dismantled into loose Faerun.
Let’s talk about the difference between [Higher Magic], [Legendary Magic] and [Super Nine-ring Spell].
What I learned (I learned about it in the orchard)
First of all, all spells that are "beyond ordinary people's understanding and imagination" are called [legendary spells].
Generally includes the elves' [Higher Magic], [Super Nine-Level Spell] and a series of other spells that achieve "legendary" effects through rituals and consumables.
[Higher Magic] is unique to elves, a "swarm" spell.
As we all know, elves do not need to sleep, but instead meditate. When they meditate, they will become "a whole" at the spiritual level - that is, "a whole" without sharing memories (very shameless)
Some elves transcend this "whole" (my understanding is "lucid dreaming"), and they can use the characteristics of this "spiritual cluster" to release spells that are far beyond ordinary people's imagination, which is the so-called "higher magic".
The characteristic of [Higher Magic] is that the more elves there are, the more united they are, and the more powerful the effect. Dragon Madness Mystery Lock, and almost all subsequent Elf Mystery Locks, are manifestations of the effects of advanced magic.
[Super Nine-Level Spell] is the product of Nether Arcanist's research on [Nether Scroll] in Faerun. The characteristics of this spell are that it is very convenient to cast and it can tear the magic network.
(Legendary spells all come at a cost. [Higher Magic] is borne by the entire Elf Group, while most of the load of [Super Nine-Level Spell] is borne by the "Magic Network".
The first-generation magic goddess set in "Good Mother" did not stop the Great Arcanist from tearing apart the magic network. She just kept repairing it... It is more appropriate for everyone to understand the magic network as "the aura of the world of immortality". Personally, I think ha)
There are many classic super-nine-level spells, such as [Iolum's Immortality Spell], [World Weaving Spell], [Spinnapper Spell]... Well, there are also twelve-level death-seeking spells [Ascension Spell].
Here we talk about the eleventh circle spell [World Weaving Technique].
The Nether region is now a large desert. There are many factors that caused this ending, so I won’t go into details.
Initially, the Nether region, which is inland and to the north, was actually composed of desert, Gobi and a few grasslands (think of the central part of the Asian continent).
The Grand Arcanist of Netheril used several eleven-ring [World Weaving Technique] to permanently change the climate of the Netheril region, turning it into a gentle grassland and forest. This is also the basis of Netheril's strength.
Later, due to well-known disasters, it turned into a desert again.
What I want to say is:
In addition to the large-scale [Higher Magic] mentioned above, don't think of legendary spells as "bigger fireballs" or "colder ice."
Legendary spells reshape the rules of the world around you in incredible ways!
However, due to Karsus's later attempt to commit suicide, the god AO (not the nine-faced dragon god Io, they are not the same thing) permanently banned Master Toril from using [Super Nine-ring Spell] - he banned
Mortals are in direct contact with the deeper web of magic...
Can’t human legendary mages release legendary spells? Of course not!
The Grand Arcanist also casts legendary spells (non-9th-level spells).
These legendary spells require a series of preparations and even rituals before they can be used, and are not as convenient as super-nine-level spells and advanced magic.
What are the legendary spells?
As for games, there are many templates on the Internet. If you are interested, you can search them on Baidu.
But in novels, as well as the NPC legendary mage, as long as he is willing to devote resources and time to research, any kind of legendary spells can be researched. It depends on whether the author's imagination is big enough.
Unknowingly, I’ve lost 3,600 words...
The history of Faerûn does not even mention the [Crown War].
What follows is the "traditional arts" of the elves' civil war that lasted for thousands of years, and then the rise and fall of the human [Imaskar] empire - that is, the thaumaturge civilization.