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Chapter 32 The secret hunting skills of ancient humans (first update!)

  Under the invisible power, the magic ring shining with golden light is like the body made of flesh and blood next to it.

 In silence, gradually dissipated in the space...

It’s not like Yi Xia hasn’t considered keeping the ring.

 Just thinking about it, Yi Xia thought that with the dual benefits of skill points and spells, the special effects of equipment were nothing.

Furthermore, Yi Xia doesn’t like wearing rings, jewelry and the like.

 He found it a bit cumbersome.

 Since childhood, he has only had one ornament on his wrist:

That’s a watch drawn with a ballpoint pen.

 Taking all things into consideration, Yi Xia decided to sacrifice the ring he had just obtained.

 As the sacrifice was completed, a new message appeared on Yi Xia's retina:

“The sacrifice was successful! Based on your tribute, you obtained the ancient carvings (Human-Ancient Hunting/Light Gold)!”

How to see golden light twice in one day?

 Just sacrifice the previous one...

 How can you get up to +15 without sacrificing a handful of +14? (Confirmed)

Yi Xia stared at the golden information that appeared in front of his eyes, and he found that he kind of liked the color.

 Ancient hunting?

 Is it some kind of fighting skill or something like that?

 Looking at the prompt message carefully, Yi Xia secretly guessed.

 Then, he focused his gaze on it.

 Suddenly, information about the newly obtained magic items was directly refreshed on his retina:

  “Ancient Carvings and Paintings (Human-Ancient Hunting/Light Gold)

 Type: Magic Items/Bloodline Items (Occupation/Race Limited)

 Quality:Light gold

 Number of uses: 1/1 (cannot be repaired)

describe:

 You can permanently consume the ancient power on this item in an attempt to activate a certain bloodline power within you.

 Please note: After use, the related structure of this item will suffer devastating damage, and it cannot be repaired or recharged.



ˆ “

 Human-Ancient Hunting:

 Type: bloodline-like ability/spell-like ability/swarm consciousness tracing atavistic characteristics

 Ability level: 1 (cannot be improved)

 Ability effect:

 The ancient bloodline is surging in your body.

 The ancient hunting heritage is woven into your flesh and blood.

Those hairy, fleshy creatures will once again regain the fear they once dominated...

 Ability effect:

 The character's running speed is increased by the relevant professional level (for human-related occupations, the maximum limit is level 20, and each level increases by 20%), and the character's running physical consumption is reduced by 80%.

 When the physical strength is exhausted, the character has a certain chance to resist the weakening effect and consume a certain amount of current health to obtain rapid physical recovery.

ps: What do you think we rely on to survive when we are still trembling in this wilderness?... Sharp blades? Skillful skills? Precise machinery? Terrifying power?... The answer is

On your weak feet... - "Incomplete Historical Records of the Pan-Oriental Human Genealogy" - Chapter 3 - "How Humans Survive in Ancient Times"



 Looking at the prompt information refreshed on her retina, Yi Xia was slightly startled, and then she was overjoyed.

 This is much easier to use than the killing skills.

 In a sense, it can directly run through his entire career.

 The value of movement speed can be understood by players at any level.

Just like lol’s unlimited firepower, no one will refuse a turtle that transcends light...

 Although it is not an increase in basic movement speed, the percentage bonus is quite considerable.

 Apart from some witch potion effects, Wu Jin does not have many skill bonuses in terms of movement speed.

Of course, normally, witchcraft is not necessary.

 During the long years of its birth, Wu Jin has always been the leader or guide of its tribe.

Even though they have powerful branches that can fight at close quarters, they still charge with the swarm.

They may have related bloodline abilities, but that cannot be counted in the planning of the witch profession itself.

It can be said that this permanent passive movement speed attribute is like equipping a lame man with a wheelchair.

Although it is unlikely to be able to compete with Scud professions such as monks that have a basic movement speed bonus, it is enough.

Yi Xia felt very satisfied. Sure enough, he could just sacrifice the magic equipment or something.

Compared to magic equipment whose effects are not necessarily satisfactory, the sacrifice of witches still has a certain tendency.

 This point can be seen from the fact that the war sacrifices of the later levels can directly choose the type of reward.

Yi Xia did not hesitate and directly chose to study.

As the primitive, ancient, stone-like ancient carvings in the backpack gradually dimmed, Yi Xia felt a chill all over her body.

It's like opening the skylight, and the cool breeze blows in from outside, sweeping away the original heat.

 But unlike the cold wind from the air conditioner, the goosebumps lost their chance to appear.

 In a daze, Yi Xia had a strange and confusing feeling of being in the water.

 He ​​could even vaguely detect the airflow blowing across his body - it was not a feedback from the hair, but a more comprehensive, weak touch.

 So, why is this thing missing from Wu Jin’s war sacrifice reward list?

Yi Xia didn’t understand, but he was happy with it.

“The comprehensive network reminds you that you have obtained a new non-professional skill: Human-Ancient Hunting.”

“Based on the characteristics of your version, you get one opportunity to freely choose spells.”

“Tips for newbies on the comprehensive network: It has been detected that the character’s challenge level is about to reach level 2. It is recommended that players upgrade their professional level, otherwise it may be difficult to challenge due to the real-time fluctuation mechanism of the difficulty of the weekly free dungeon.”

Um?

Yi Xia stared at the new prompt information that appeared on her retina.

 Challenge level?

Yi Xia thought for a while, and his understanding of it was probably: a reference level that can represent actual combat effectiveness to a certain extent.

 But it is definitely not the actual situation. Just like the explanation given by Zongwang, it is just a reference.

But is there a real-time fluctuation mechanism in the difficulty of the weekly free dungeon?

Yi Xia thought about it briefly and felt that it might be that some Zongwang players were so aggressive in leveling up and gaining experience that Zongwang made relevant supplementary updates.

 In this regard, there are many related posts on the Zongwang player exchange forum.

 It's probably about the content of a certain comprehensive network update, which is due to the "unnatural operation" of some big guys.

 Some of them made Yi Xia feel that the other party must be a hardcore RPG player. Unfortunately, the other party entered the comprehensive network earlier than him...

Yi Xia studied the new prompt word for word for a while and found that it did not mean any reduction in profits.

This means that although the dungeon level changes with the challenge level, the benefits will not be reduced, and may even increase due to the difference between the character level and the dungeon level?

 Yi Xia felt that he had an idea...

 Subsequently, Yi Xia took out a shovel, shoveled some soil and threw it into the item backpack.

Hmm, the dirt from the Purgatory dungeon is not a bad treatment...

 Then, Yi Xia chose to exit the copy...


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