[20] The history of alliance tactics
It can be said that the leader's sacrifice flow immediately surprised all the viewers as soon as it appeared.
If it were just a difference in physical strength, we would actually see a lot more in the game. But the emergence of this brand new system is indeed unheard of.
League of Legends has developed through many seasons. In addition to the most impressive battles, what is impressive is that different tactics also shined at different times.
After all, League of Legends is still a team game. Maybe there is a passerby in the rankings who always wins, but in the professional arena, if you want to win the game, you have to rely on the cooperation between the team. So tactics are particularly important.
In the S1 era, there was a roaming style. This style used AD and AP to gather troops in one line, and then equipped with a tank to assist in development, while the jungler roamed in various directions. The TSM team relied on this style to dominate the Americas.
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One of the most familiar tactics for all LPL players is Lao We's global flow.
In the version where teleportation is hot, when fighting in the bottom lane, to a large extent, the team's support ability is actually what they fight for. Global flow is a tactic that maximizes support. The mid lane card is a jungle nightmare.
As well as top laner Shen or Panson, they are all representative heroes. As soon as a battle breaks out, they can quickly reach the battlefield with the help of their skills and forcefully win the team battle with their numerical advantage.
At that time, we carried forward this combination of cards, Nightmare Kidney, and Ruofeng, the number one card in the world, became famous from then on.
The four-and-one point push is actually a tactic, and it still plays a role in the game until now, especially in the South Korean team's signature play. However, this tactic was actually first used in the S2 era. In the finals, it was South Korea's azf and Taipei Assassin Stars.
battle. However, Assassin Star used this 41-point push style to the extreme in the finals, restraining the opponent to death and becoming the S2 champion.
Then the Korean team immediately learned from it and carried it forward. Countless times against Korean teams, we can see Korean top laners trying to contain and push towers, which has a great impact on their own team. The most famous one is S5's SKT top laner Ma Rui.
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The strength of the 4-1 point push tactic is actually its ability to contain it. Facing the enemy's heroes who push towers quickly, even if the team forces a strong opening and wins the team battle, it is not very profitable to defend the tower. And if it is delayed and cannot be opened,
In a team fight, they will be eaten alive by the defensive towers.
Then the Korean team continued to take out poke flow and speed push flow.
The poke flow tactic used to be a very popular way of playing. With the powerful long-range consumption ability of the team, the enemy team has become a state of residual health before the team battle has officially started. In this case, even if the head-to-head combat effectiveness is not as good as the opponent,
But if the enemy hero can't withstand the attrition of the team fight, it will naturally be easier to fight.
The speed push flow is often called the Korean speed push flow. It starts to gather and push towers in the early stage of the game, so that the enemy heroes have to passively defend the defense towers and lose development time.
Later, after the defense tower was changed, the speed push flow was affected. The last blow of the extinction speed push flow should be the ig team of s8. IG is not a speed push flow, but every time it is forced to jump over the tower to kill. If the highland tower is still there, go to the high ground to kill.
, a cruel one.
As a result, after ig won the championship, the s9 defense tower immediately had a plating mechanism. Although ig did not use speed push flow, in a sense, it was indeed the last straw to eliminate the speed push flow. Although the status declined a lot in s9,
But it doesn’t affect what I can say about ig’s awesomeness.
The four-guarantee-one tactic, well, this is RNG's signature. Although it has been criticized by countless people, if there is really a strong player like Uzi, then it is actually no problem to invest so much. However, as the season changes, the mechanism
For balance, if you want to rely on one hero to change the outcome of the game, once or twice is fine, but more will definitely not work.
There are also some uncommon ones. For example, group control flow, which uses a large number of group control skills in one's own lineup to perfectly connect during team battles, and then uses a large amount of AOE damage to kill the enemy team with damage. It's just a competition.
It's hard to have a perfect view here.
Of course, these tactics only have a partial impact. What really changes the game and has the greatest impact is EU flow.
Nowadays, most players in League of Legends have almost defaulted to the combination of a warrior or tank in the top lane, a mage in the mid lane, and a physical shooter and support in the bottom lane.
In fact, the system of adc plus mid laner, top laner, jungler and support was only started to be developed by players in the S1 season, and the team that named it was also the championship team of the S1 season:
fnc team!
It can be said that EU flow has become the default tactic for most players and officials, and it can also be called the most classic tactic in League of Legends.
As the game becomes more and more mature, the emergence of such new tactics has become less and less. Unlike in the early days of the game, when everyone was creative and creative, professional teams have become more stable.
Even if there is a secret weapon, it is only used in regional professional competitions or international competitions. But in today's ldl, the audience witnessed the birth of a new genre with their own eyes!
The leader’s sacrifice stream!
Although Song Qianqian came up with this tactic, it is actually not traceable.
In a previous season, the double-roaming tactic emerged in professional competitions for a period of time, but the results were good and fast.
That is, the double roaming of wild assistant or double roaming of midfielder is actually a classic case of double roaming. Compared with the conventional jungle solo gank, the success rate of double roaming will be higher, and when facing the enemy jungler, the success rate of double roaming will be higher.
When counter-crouching, due to the superiority in numbers, the combat effectiveness also shows a crushing trend, and it can also bring greater pressure to the enemy jungler. But the disadvantage is that the bottom lane ADC needs stronger pressure resistance.
This tactic was immature and had a great impact on development, so it was gradually eliminated. The so-called double roaming now actually means that after the army line is pushed past, the assistant roams for a while, that's all.
In fact, at its core, the leader's sacrifice flow is a combination of EU flow as the core and double roaming tactics as the sample. At the same time, even depending on the hero selection situation, the other tactics can be used appropriately and skillfully
on this tactic.
For example, the mid laner Lucian has a halo design in the bottom lane, which allows the transition between ap and adc to be perfectly integrated. This method of relying on lineup switching to gain an advantage is actually another tactic: counter EU flow.
To put it simply, the anti-EU flow is to change the line. But it is integrated into the leader's sacrifice flow to make it more pure. It is not just a line change, but a direct change of people! I ask you if you are afraid!
In the Leader's Sacrifice stream, the person with the greatest pressure is ADC, followed by the jungler. Players in the three lanes must be suppressed with hard power in the lane, and ADC has to fight two at a time. Although there are economic and experience advantages, this is still not the case.
What a simple thing. While jungler, you have to clear the jungle quickly, and use the jungle method to force the opponent's jungler to death, causing the opponent to collapse.
To be honest, the rhythm of this kind of gameplay is too important. And it has high requirements for lane and jungle players! At the same time, everything in an auxiliary position must be sacrificed. Four people eat the resources of six people, and they can be crushed in this way. This
The support in one round can be regarded as assisting the other four people, but he himself has become a complete waste that is inferior to the soldiers.
Regular teams don’t dare to play like this, because no team dares to sacrifice the development of an auxiliary. So this is the unique strategy of the GG team. Other teams can’t learn it, and they don’t dare to learn it.
However, for the gg team, no tactic is more suitable for them than this.
Chapter completed!