Chapter 1424 swarming(1/2)
Nakada Tomoto's words were like a stream, causing a thousand waves.
Although this was not something he could think of, but Yin Jun said it to him, he remembered it firmly, and then took it out when things were not going well.
But since it was said from his mouth, it was on his head.
All the people who saw the game could not help but take a breath of air conditioning.
Such merciless face and such criticism of Nintendo and Sega is about to start a war!
Japanese. I pay great attention to face, especially in China. They will not break up with others unless they are absolutely necessary.
Even if everyone has many conflicts, usually if they can tolerate the situation, they will not tolerate it. Some manufacturers would rather go bankrupt and go bankrupt without falling out with their related partners.
There are even more extreme things, just hang yourself and kill me. After all, I will stop me from worrying about those troublesome things and think about not bothering others.
Nowadays, Tomokazu Nakata has broken Japan. This kind of convention has exposed the things that industry insiders know but have not said to him directly in front of him.
The Japanese people, especially the game fans, suddenly realized that it was really so exaggerated!
People are always prone to put themselves on the right side.
You can tell at a glance who is domineering and who suffers a loss.
Justice always tends toward the weak, and electronic game manufacturers are obviously the weak, so they gain sympathy.
Nintendo and Sega were scolded by many people for a moment.
The call from their company's scolding phone rang continuously from morning to night, which made them extremely anxious.
But this is not the most troublesome thing.
The most troublesome thing that scares them the most is that the electronic game developers and manufacturers under them are obviously unable to control them.
An electronic game development studio that has cooperated with them has come to submit a breach of contract suspension.
The former Sega and Nintendo mastered the lifeblood game platform of game manufacturers!
If you don’t go through the game platforms of the two major companies, even if you enter the platforms of Namco and Korome, it is obvious that the sales volume is not large enough and there are not enough people playing.
Therefore, you must publish your own game works on these two major platforms to earn more money, which is also impossible.
Although it is greatly oppressed and exploited, this is the choice among all choices that can guarantee the most interests and allow the company to develop smoothly.
Nintendo, Sega and others are also worried, making rules arbitrarily and changing them arbitrarily.
Especially Hiroshi Yamauchi, his Nintendo's Nintendo's changes in terms of share sharing, publicity burden, checkout date, etc. are so fast and huge that it makes those game development studios suffer.
But at that time, everyone had to endure and endure this oppression and exploitation.
Now I suddenly feel different.
Because a powerful third-party platform has already been strongly killed in.
If I had said this before, even if I had said it last month, it would not have much effect.
At most, they would be bombarded with Nintendo and Sega, and they would not be shaken at all.
But now it is June, the second month of Gameboy's release. The whole world knows that Gameboy's shipments in one month exceeded 3 million units.
Moreover, the news that dealers around the world are rushing to grab gameboy is no longer new.
The authoritative American game magazines have all given Gameboy a label with a minimum cumulative ownership of no less than 100 million.
The genius young man Yin Jun gave a higher number, with a total of 200 million pieces.
Even if there are not 200 million pieces, if you take an intermediate number, at least 150 million pieces will be at least 150 million pieces.
Such a large base of game platforms is enough to make anyone look at them with admiration.
How big is Nintendo’s gaming platform now?
At best, it is just over 80 million, and it is made up of arcades and home game consoles.
Sega's gaming platform is smaller, only about 50 million.
Namco and Korami combined are less than 30 million.
The United States, known as the world's largest electronic game company, has barely exceeded 100 million in gaming platforms.
yes.
They will develop in the future, and they may be more than Gameboy's 150 million users.
But a platform with 150 million users is enough.
Instead of thinking about unrealistic platforms, it is better to take Kirin Games’ gameboy first and work hard to develop products that adapt to it.
In this way, at least the company's survival and development problems will be solved.
If you can survive and develop, you will have the confidence to negotiate conditions with other platform bosses.
If you can work with us well, everyone will make a fortune together. If you still want to be the same as before, so harsh that it is unbearable, then I'm sorry, I won't serve you anymore.
It's amazing that I don't cooperate. I can't starve to death anyway, and I can still live a good life.
There are really many game studios with the above ideas.
After Nakada Tomoto said that, the hotel room where he was staying was crowded that night.
Finally, he had to invite the hotel to arrange a small conference room to negotiate with the group of game developers.
Such negotiation lasted for three days before it came to an end.
There are as many as 58 manufacturers that have reached a preliminary agreement, and more than 20 others are still actively contacting and considering.
If combined, Japanese and Japanese video game studios with names and surnames are basically included.
Tomokazu Nakata did not say one thing and do another.
When he made this shocking remark, his contract template was placed directly at the door of the conference room, and anyone could take a copy away.
Compared to Nintendo, Sega, and even Namco and Korami, this contract is very sincere.
Not only does the terms clearly state, but they do not interfere with electronic game workers publishing their own games on any other platform, but they even include the same handheld electronic game console.
In other words, if Nintendo, Sega, and Yarida's handheld game consoles come out in the future, they can still sell them to sell them for money.
More than that.
The share price on the contract is also very sincere.
There is no false set. You can share the share at a minimum of 20% according to the amount you sell. If the sales are better, the higher the share ratio.
Basically, if it can reach 5 million copies, the share ratio can increase to 50%.
And it is cumulative, not the sales volume of the year.
As long as the cumulative amount is reached, you can make up for everything sold before.
This seems very kind.
The share ratio is not only high, but also can be supplemented in the past.
Apart from Kirin Game Company, who else can do this?
It is precisely because of such good general conditions that those electronic game manufacturers resolutely chose to cooperate with Kirin Games Company when weighing their interests.
They also violated the exclusive regulations of Nintendo, Sega and other companies, and would be expelled from the platform of the two major companies.
But it doesn't matter.
Since you have decided to enter the gameboy platform, you must have considered it and feel that you can get more things on the gameboy platform.
Faced with so many sudden comers, Tomokazu Nakata and his assistants were still energetic even if they were as tired as a dog.
The negotiation time was more than 15 hours in one day, and the next day I still got up to continue the negotiation.
When he called Yin Jun, he seemed very excited.
"Mr. Jun, we succeeded! Nintendo and Sega have no room for resistance. Many of their content suppliers have come to us!... No matter how coercive and tempted them, they can't compare to Jun. Jun! Gameboy's future development will definitely be the world's number one strongest!"
After encouraging the hard work of Nakata Tomoto, he put down the phone and Yin Jun smiled slightly.
Such a result was expected.
In fact, this war is a complete replica of other industries.
That is, the war between openness and closedness.
This is the case with Microsoft and Apple systems in the computer industry.
The same is true for iOS and Android systems in the mobile phone industry.
The reason why Apple's iOS did not repeat the mistakes of their computers before was that Gangmao Qiao learned the lesson and made iOS more inclusive and could accommodate more software developers, rather than all the software on Apple computers they developed by themselves, which was equivalent to a family fighting the whole world.
But after Gang Qiao left, the decline could be seen by anyone with a discerning eye.
If it weren't for Apple's software and hardware configuration, they would have the foundation laid by Joe Gang, and with their strong R&D capabilities and leading the Android system, they might have been surpassed long ago.
Even so, with the joint efforts of countless software engineers and companies, Android systems have made greater progress from generation to generation.
When it comes to Android 8.0 system, it is a revolutionary breakthrough. It has been a radical difference in both smoothness and battery heating, and it is getting closer and closer to iOS.
This is also the reason why iOS system updates are becoming more and more frequent.
To be continued...