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Chapter 594 Architectural Drawings(1/2)

Architectural blueprints: blueprints with magical abilities that can increase any upgradable building by 1 level (it is invalid if it reaches the highest level), and can also be used to increase the level of attached territories.

The simple text description caused an uproar in the player world.

"Can raise any upgradeable building by 1 level".

If there are corresponding talents, the building level is often directly proportional to the production efficiency. The building level is even a prerequisite for some high-end products to appear in the production list. The upgradeable building list is not controlled by the player, and two randomly appear every time the territory is upgraded.

There are upgradable buildings. Even if there are high-end talents of a certain profession in the territory, the upgrade progress of the related buildings may not match.

For example: there is a master tailor in the territory, but the tailor shop is at a low-level stage. Even if there are master talents in charge, the production level of the tailor shop will still be limited.

The emergence of architectural drawings will solve this problem easily.

Considering that architectural drawings require 20,000 plot merit, and plot merit is difficult to obtain, the investment cost of using architectural drawings on upgradable buildings is staggering, and lords may not be willing to do that. However, architectural drawings can upgrade buildings, allowing lords to

We have one more option in extreme situations.

The greatest value of architectural blueprints is that they can be used to upgrade auxiliary territories.

At the beginning of the game, the level of the auxiliary territory is linked to the level of the main territory.

In the village stage, funds can be directly used to upgrade the auxiliary territory without any other restrictions.

In the township stage, you need to complete the attached territory upgrade task first, and there is only one task opportunity per month.

At the beginning of the township stage, the upgrade speed of the auxiliary territory has slowed down significantly. This is not the most troublesome problem. The real trouble is that the highest level of the auxiliary territory in the game is the third-level township cap. After the territory enters the city stage, the level of the auxiliary territory is limited.

The shortcomings gradually became apparent and became an obstacle to the development of the territory.

Affiliated territories cannot continue to be upgraded, and the impact on the territory is very large and far-reaching.

First, safety and security.

Wooden fences can be built in township-level territories, but the defensive power of wooden fences is weak. You can easily cross them by building a long ladder. Even if there is no long ladder, the wooden fence can be destroyed by slashing with a knife and axe. The protection ability is limited. You may not have it in normal times.

What, once a war breaks out, subsidiary territories with weak defenses will usually become the focus of the enemy's attack. Instead of fighting bloody battles with the defenders in the main city with stone walls, attacking the subsidiary territories is a smarter and more effective tactic.

options.

The security of affiliated territories cannot be guaranteed, which will cause a series of serious problems.

When an affiliated territory is attacked, it will not only affect the population, but may also directly lead to production stagnation. As we all know, the main city cannot become the production center of the entire industry. The industrial layout and large-scale production of the territory are basically achieved by specifying the development direction of each affiliated territory.

.

For example, Zhulu Territory, medicinal materials, silk, silk cloth, Baxiang Qing, and food are all completed in the auxiliary territories. If these auxiliary territories cannot produce due to attacks, or there is a large loss of skilled personnel in the town, the economy of Zhulu Territory and the territorial economy will be severely damaged.

A collapse is also very possible.

In order to ensure the security of the annexed territories, especially those key annexed territories, where there is no room for failure, the lords had to invest a large number of troops in the annexed territories with low defense. Not only did it seriously restrict the space for troop mobilization, but also the weak defense system would give way to the defenders when fighting in the annexed territories.

The military pays more.

If the affiliated territories can break through the current restrictions and rise to the city level, the problem will be solved. City-level strongholds can build stone walls. Stone walls are expensive, but they are one-time expenses. The military expenditures to maintain heavy troops all year round are not a small amount.

, any lord knows how to choose.

Secondly, food supply.

The main city does not have enough space to engage in agricultural production, so to feed the villagers, they have to rely on the food produced in the affiliated territories. In the game, the food produced by one farmer can usually feed three people, but this number is not absolute, depending on the farmer's skill level and various bonuses.

(Buildings, ancestors, technology, treasures, guardian beasts, titles, etc.) will increase the efficiency of grain production and feed all villagers with fewer farmers.

Let’s still take Zhulu Ling as an example: Shen Nong’s special blessing doubled the grain production of the territory. Plus other bonuses, one farmer in Zhulu Ling can feed 8 people! Such a high grain production efficiency should not be available in more than 30,000 territories in the country.

Several can compare, but even if the deer leader is so efficient, it still feels the pressure of food supply from time to time.

The growth of agricultural population is lower than the growth of food demand, which is a common problem in almost all territories.

Food security is the cornerstone of existence, and the industrial system is related to territory income, and income is related to development. Both are very important. However, the number of auxiliary territories is limited, and lords must weigh carefully. In the village and town stage, because it is relatively easy to upgrade, annexed territories continue to increase, and lords

There is more room for allocation, and the contradiction between food production and industrial layout is not so prominent. In the urban stage, the territory upgrade speed suddenly slows down, the growth rate of affiliated territories slows down, and the difficulty of industrial balance continues to increase.

The population of urban-level territorial holders has increased significantly, which has increased the pressure on food supply.

The maximum population of third-level towns is 8,000, the number of first-level cities is 20,000, and the number of third-level cities is as high as 100,000. The population growth rate and absolute increase are very obvious. The population of the main territory is increasing rapidly, but the affiliated territories have always stayed at the township level.

, the food supply will of course become increasingly tight. If the territory also has industries that consume food, such as brewing, it will be a lot of fun. The food production efficiency of Zhulu Ling is so high, and now it is also necessary to buy large quantities of food through ant caravans.

Before this, the only way to ensure food self-sufficiency was to increase the agricultural population.

Increasing the agricultural population means damage to the economic industry and possible problems with the territory's balance of payments.

You can't have your cake and eat it too.

If the affiliated territories can break through the shackles of the township level and be upgraded to the city level, the situation will be completely different!

A city-level subsidiary territory can be greatly improved whether it is used for food production or economic and industrial expansion. In the description of the architectural drawings, there is a description of "can be used to improve the level of the subsidiary territory", which is enough to make all lords crazy.

.

City-level annexed territories are very attractive to any territory!

The exchangeable architectural drawings require 20,000 points of plot merit. Who can get them?

It's OK for fish not to be wise.

In Feiyu Territory, it is normal for pirates or pirates to spawn. From time to time, multiple pirates spawn at the same time, which is a natural spawning point. In order to ensure that the wave suppression dock and new crossbows are not discovered by players, Feiyu Territory has always insisted on using direct troops.

Guarding the town of Waves, he gained many merits in the continuous battle with humanoid monsters. Entering the third stage of the plot, Feiyu leader successfully received the task of seizing the island, and performed well in the battle to seize the island, single-handedly defeating the Yamatai Queen's Guards. The plot

A lot of harvest.

At the end of the Summer of Pirates, Yu Buzhi’s plot achievements were fixed at more than 31,000 points!

Yu Buzhi changed to another architectural drawing without hesitation.

After receiving the architectural drawings, he still had 11,000 merit points left, which made him quite confused.

For lord players, the most valuable item in the plot store is undoubtedly the architectural blueprint, but the remaining merits are not enough to exchange for the second one. Should you choose other items, or simply seal the remaining merits and wait for the next special plot to open?

?

Happy troubles!

After thinking for a while, Yu Buzhi decided to use his merit.

Plot merits can be accumulated to the next special plot, but who knows when the second plot will start?

He is a realist. A hundred birds in the forest is worse than a bird in the hand.

Eleven thousand merit points, it is more practical to use them as early as possible.

There weren't many things in the plot store that caught Yu Wuzhi's eye, so he finally chose to draw the lucky wheel. He had the experience of drawing the lucky wheel many times, and had drawn a celebrity card and two special building drawings.

, these are extremely valuable items, so Yu Buzhi is very obsessed with the Lucky Roulette, hoping that his good luck can continue.

The wheel of fortune starts spinning.

"System prompt: Congratulations on drawing +1 auxiliary territory. The number of auxiliary territories will permanently increase by one."

"Subsidiary territory +1, that's fine too." Yu Buzhi murmured softly.

This prize is not on the same level as celebrity cards, special building blueprints or skill talent upgrade blueprints, but Yu Buzhi did not feel particularly disappointed and accepted the result calmly. His previous luck in drawing the lucky roulette was a bit outrageous. According to the law of conservation of energy,

, no one can always be lucky.

Yu Buzhi is a person who is very good at comforting himself.

The subsidiary territory he drew today is +1, which is a small supplement to the development of the territory. To put it bluntly, it is much better than drawing junk rewards such as equipment, money or skill books.

He did not touch the remaining more than a thousand camp meritorious deeds.

There is no more item that can tempt him, so he simply seals it up and starts the next special plot with his own merits.

Holding the architectural drawings in his hands, Yu Buzhi's eyes were fascinated.

Through this simple drawing, it seems that a city-level subsidiary territory is rising from the ground.

After finally switching to the architectural drawings, Yu Buzhi was troubled by how to use them. With the precious city-level subsidiary territory quota, Yu Buzhi certainly hoped that good steel would be used on the blade, and the choice would bring the greatest benefits to the territory, and the most

A subsidiary territory of strategic value.

According to this idea, the six grain production dependent territories and four barbarian settlements will be disqualified first.

The food supply in Zhululing can no longer meet the needs of the territory, but the ant caravan has completed the layout of the two places and directly set Zhululing and Feiyuling as stopping points. Food is one of the three key commodities set by Su San for the caravan.

With the ant caravan as your backing, you won’t have to worry about food in the future when you compete for deer.

As for the barbarian settlements, Zhulu Territory established four barbarian settlements mainly because of the Baihu Yicong. Yu Buzhi did not value the commission obtained from the Baihu Yicong, but the positive impact of the affiliated mercenary organizations on the overall security layout of the territory was

Very important. As of now, there are one barbarian settlements in the southeast, northwest and north of Zhulu Territory. The four mercenary territories have been laid out as peripheral barriers for the main territory. There is no need to continue to expand the size of the barbarians.

Herb Town, which is engaged in the cultivation of medicinal materials, Feishu Town, which is engaged in livestock breeding, two fishery-affiliated territories (Yuge Town and Langlang Town), and Huolu Town, a training and smelting base, were immediately excluded from the upgrade list because they did not contribute significantly to the territory's economy.

outside.

There are three remaining candidate auxiliary territories: Nishikori Town, Yarn Town and Wuliang Town.

There is silk in Jinzhi Town, silk cloth in Yarn Town, and Wuliang Town is the production area of ​​Baxiang. These three commodities are the most important economic products of Zhulu Territory. Choose one of the three and upgrade the corresponding annexed territory to Cities can not only greatly enhance the productivity ceiling of related industries, but their safety factors will also be significantly improved.

Yu Buzhi dipped his fingers into the tea and wrote down the names of three candidate annexed territories on the table.

After a moment of reflection, the yarn town was erased.
To be continued...
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