477, can it still be like this?(1/4)
"..."
Frank felt a little relieved when he heard Hawkins say, "Modern themes are just leftovers from my own play."
Finally, I no longer watch the promotional videos of "Call of Duty" over and over again.
Because he thinks what Hawkins said makes sense.
It’s not that they haven’t done modern war themes before, they have really done it.
It can even be said that we understand it very well.
And the modern warfare themes that he is familiar with were indeed unable to beat Battlefield last year.
but.
Frank always felt that...there was something he had overlooked.
Although he felt slightly relieved, he was still uneasy.
But for a moment he couldn't remember what he had overlooked...
…
If Lin Yao could hear what Hawkins said.
I guess I would also agree...
In fact, whether it is a modern war theme or a world war theme.
At this time.
Basically, they are all leftovers from previous generations.
Although the World War I theme of "Battlefield" looks very novel, in the final analysis, it has been modified.
The game directly pushes the timeline to the late stages of World War I.
The overall production idea of the game is also closer to making a game with a World War II theme.
There is no way, if you really have to do it according to the first battle, the authentic battle, I guess the players will go crazy.
Not to mention it's a pleasure to cum.
Whether players can accept it or not is a question.
As for modern themes, the current ceiling of military technology is right there.
As for rescue, beheading, capture, destruction, and landing.
All games have been made.
Compared with the World War theme, Modern Warfare is more novel in projecting firepower across space, and it is the first thing that many modern-themed FPS want to present to players...
If you are working on modern themes now, as long as you don't break through the ceiling of current military technology and rush out of the earth by relying on imagination, you will really be doing what others have left behind.
After all, the basic routines of modern warfare have not changed much compared to World War II.
It's just that the emergence of new weapons has changed the specific implementation process of certain routines.
but.
Just because the themes and elements have been done by others, it doesn't mean that you can't really come up with new ideas...
Again, when it comes to similarities, it is estimated that all games are similar to those ancestors.
Lin Yao's Galaxy Castlevania in her previous life was very dazzling, but this does not mean that subsequent games similar to Galaxy Castlevania will be criticized as "leftover from other people's games".
John Carmack also said that FPS does not need a plot, it can just be the same as that.
But then "Half-Life" came out, and the final results were seen by the players.
The game concept of the entire game industry is constantly iterating.
In Lin Yao's view, "Call of Duty: Modern Warfare" may not have many black technology elements in this world that make people exclaim.
But the ultimate script linear mode, multi-line parallel approach, and the atmosphere rendering of the battle part.
These are things that the modern-themed FPS here cannot present.
In other words, there is a presentation.
But it’s far from the level of Call of Duty: Modern Warfare.
Therefore, although most of the elements of the theme are leftover from other people’s play.
But Lin Yao still has confidence.
Moreover, although many players feel that because of "Battlefield", European and American players will choose the latest games of "Battlefield" and "Mobile Force".
But the pre-sale data for "Call of Duty" is also not bad.
After all, "Battlefield" was produced by Linmu Studio!
Although players are dissatisfied with the fact that there is no sequel to Battlefield, there are also many players who do not want a replacement and believe that Linmu Studio will bring them a different modern warfare experience.
…
December 22nd.
I don't know if it's intentional.
In the past, Linmu Studio unlocked games based on its own domestic time.
This time "Call of Duty" was released, but it didn't do that.
Instead, it will be unlocked at the same time as the latest games of "Battlefield Gunsmoke" and "Mobile Force".
EST, 6 p.m.
Three games unlocked together!
This left the players quite speechless.
Even players who have bought all three games are quite speechless.
Which one should I play...
For example, Mark encountered such a problem.
"Shit, did these three companies do this on purpose?"
Mark sat on the spacious sofa in his home, took a sip of beer, and complained: "How can you sell a game like this!"
"After all, both sides are confident and feel that they can suppress the other's games and attract users to their own platforms. Of course, they are competing against each other at this time."
Sibulon sat next to Marco, whistled happily, and continued: "And this is a good thing. There will be no shortage of games to play in the next period."
"But it also involves my job! I'm also a games editor!"
Mark was dissatisfied: "I still have to write reviews for these games! Damn it! Three games are released at the same time! My boss also said that for the sake of review diversity, we are all required to write reviews. Now I have to rush before Christmas.
Publish the manuscript, otherwise my Christmas vacation will be ruined!"
"Ha ha."
When Zebulon heard this, he immediately laughed and felt a little gloating about his misfortune.
The three games being released together may be confusing for gamers, but it is indeed a good thing.
But for Mark, who is engaged in related industries and also reviews games, this is indeed not a good thing.
After all, once they switch to work and play games, the fun will be greatly reduced.
"Don't just laugh at me, think of a solution!"
When Mark heard the laughter, he immediately kicked his friend next to him: "If my Christmas vacation is ruined, our happy holiday plan will also be ruined!"
"Okay, this way, you choose a game that you are least interested in, and I will help you play it."
When Xibulon heard what his friend said, he finally put away his gloating smile and gave a solution: "I will also write out the evaluation for you when the time comes. You can polish it a little and submit it. Anyway, your boss asked you all to submit it."
You are not the only one making the evaluation, just fool around."
"..."
This chapter is not over yet, please click on the next page to continue reading! Mark’s eyes immediately lit up when his friend said this.
This is indeed a good idea!
Anyway, he is not the only editor.
"You owe me a dinner."
Seeing his friend's face, Zebulon took a sip of beer and continued: "Tell me, which game do you least want to review? I'll play it."
"..."
Marco lowered his head and thought for a moment, then raised his head and said, "Call of Duty."
"Oh, why? You gave Linmu Studio's works last year a very high rating." Cibron was a little curious.
"I gave it a high rating last year because I was fed up with modern warfare-themed FPS, and that damn personal heroism!"
Marco shook his head and said dissatisfied: "That's war! It's not playing house, it's the same old thing of saving the world every time, which is not interesting at all. And "Battlefield" feels great! That's the real thing.
To be continued...