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593,daily(1/4)

Qi Jianhua was poached.

Lin Yao didn't know.

but.

Film and television companies are waving their money to buy IP adaptation rights.

She had heard about it.

Faced with this matter, she was actually quite helpless.

Game adaptation... how can it be that easy?

It's really that easy. Linmu Studio has already established its own film and television company.

Compared to others, Lin Yao also knows Lin Mu Studio’s current IP better, and also has past lives as a reference.

But what is the result?

Lin Mu Studio's current multimedia project is "Resident Evil".

In the short term, neither Lin Yao nor Qi Jianhua plans to start any more multimedia projects.

Because it’s really too difficult…

The audience may only watch a movie and think it is awesome.

But for Lin Mu Studio, it was simply a torture.

"Resident Evil" is pretty good.

The adaptation has a clear story line, and the character setting of Resident Evil Generation 0 is quite likable in itself.

Just focus on the two protagonists Billy and Rebecca, who are very compatible, and then describe the story of them encountering a crisis and then escaping.

That's it.

In order for the rhythm of the story to be smooth.

Qi Jianhua still scratched a lot of hair.

How to connect the plot of the train and the cadre training center, how to make the whole movie without peeing spots, how to insert the drama between Billy and Rebecca in a limited time, how to balance the relationship between the movie itself and the foreshadowing game...

These are all problems.

for this movie.

Even many game CGs have been affected.

But progress has still not been smooth.

Lin Yao didn't fare much better. In the end, she had no choice but to copy "The Raid", a movie from her previous life directed by an Indonesian director, and then used her not-so-rich film experience to teach Qi Jianhua how to shoot big action scenes.

How to create dramatic tension.

Only then did he pass the risk.

This is even true for a game adaptation with a clear storyline like "Resident Evil" Generation 0.

Not to mention other games.

Games and movies are two completely different carriers.

In some games, a plot that looks good may turn out to be different if it is replaced by real-life footage.

In addition, many plots in the game are supported by countless characters and branches.

It's difficult to balance so many characters and plot lines when making a movie.

Not to mention, the game adaptation must satisfy both general audiences and players.

This is simply hell difficulty.

This is also the reason why many movie adaptations of Lin Yao's previous lives were unsuccessful.

In this situation.

Seeing the popularity of "Resident Evil", these film and television companies turned around and waved their money to acquire the adaptation rights of Linmu Studio's IP.

in.

How many people really like games and really want to adapt them into movies?

How many of them saw that "Resident Evil" can make money and so many players want to acquire the IP first?

The former is probably not much.

Lin Yao can guarantee the latter.

Definitely the majority!

That's why she felt helpless.

Game adaptation is a thankless task, and she knows this better than anyone.

Not only is it unfriendly to film and television companies, it is also unfriendly to Linmu Studio.

It was badly shot.

It will also affect Linmu Studio’s games.

In her opinion, instead of seeing "Resident Evil" making money, film and television companies flocked to buy IP adaptation rights.

It's better to make original dramas.

The probability of making money is even greater this way.

certainly.

Lin Yao understands this truth.

But it doesn’t mean that all film and television companies understand...

They are also players who covet the huge number of games produced by Linmu Studio.

This is the natural audience!

So finally.

There is still an endless stream of film and television companies coming to negotiate.

no way.

Lin Yao simply told the marketing department to ignore anyone.

But even so.

There are still many film and television companies who want to obtain the adaptation rights through other means.

For example, Xi Qianyu from the marketing department of Linmu Studio received a lot of harassing phone calls.

Even some senior executives of Linxi and Linmu Financial Holdings received harassing phone calls.

"It's just a movie, so what?"

Lin.

Lin Yao was wearing a T-shirt and shorts, revealing a pair of long legs. While wiping her hair, she walked towards her sister sitting on the sofa.

Made a complaint.

Linmu Financial Holdings was receiving harassing phone calls. She just heard about it and tried to bribe her...

That's outrageous.

"Movies are quite profitable, aren't they?"

Lin Xi was quite calm and replied: "The box office seems to be worth one billion. This is not a small amount. If other games are like "Resident Evil" and have game bonuses in the future, then the future will be even more limitless.

.”

"There is no limit to the number of ghosts."

Lin Yao put down her towel and sat next to Lin Xi: "I'm crazy to make a game specifically to adapt a movie."

"Then just don't bother with it."

Lin Xi chuckled and took the towel from his sister's hand, then covered her head again and wiped her wet hair: "As for Linmu Financial Holdings, don't worry, since the senior management has received the salary, they have to bear the responsibility.

Corresponding pressure, what happened to the harassing phone calls? Someone who wants to be harassed has not yet had the chance.

As for those who are really interested and want to facilitate a deal, my sister will solve it, and Linmu Financial Holdings will never interfere with Linmu Studio's decision-making."

"Then there's no need to be so outspoken. Aren't you also from LMU Financial Holdings?"

Lin Yao chuckled, holding Lin Xi's plump and white legs with both hands, leaning half into her arms, lowering her head and letting her wipe her hair.

Lin Xi smiled and shook his head, but did not speak.

She doesn't even understand the game.

Of course, it is impossible to interfere with Linmu Studio's decision-making.

"Why don't you just blow dry? You might catch a cold."
To be continued...
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