Star Battle Stars and detailed T5 Eternal Fleet data(1/2)
Because there are too many, there will be no charge
A small amount is fine, but charging for a large amount of data always feels like a trap (I’ve been scammed before)
In addition, I may have been updating in the afternoon or at the end of the day recently. After taking medicine at noon, I feel a little strong and can’t open my eyes.
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ps: Star weapons with other percentage increases are not displayed because they have not changed 2 (unless they are upgraded to stars)
Only display star weapons and battleships with data changes
Don’t think the data is exaggerated. The T5 gold medal fleet basically represents the power that vaguely surpasses the high-end troops of the seventh-level peak civilization. Therefore, it is normal to have millions of high-dimensional kills
In addition, these values will not improve qualitatively at least for hundreds of chapters, but at most they will increase quantitatively
After all, the deserted area focuses on the plot, saving metahumans, and exploring the unknown. The fleet can only expand in size and will not be promoted
If you want to be promoted, you can only choose to return to the main server Star Network, or have special means (hehe)
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The first is the eternal agreement, the fifth agreement will not appear here, that is the content of the next chapter
Only show the top three protocols
【Eternal Agreement (Only)】
[Quality: Zunxing]
[Current level: T5 commander (T5 protocol on standby)]
[Protocol 8: Eternal Hull (Elementary)]
[Basic characteristics: (any battleship under your command)
The warship leaves the battlefield and repairs its hull/armor by itself at 25%/h
In combat status, the hull/armor will be automatically repaired at 1%/h
Maximum shield value x8, shield recovery speed x8]
[Additional features: A passive shield will be generated around the commander, and the shield value is linked to the shield characteristics and the total fleet shield]
[Protocol 7: Integrated Naval Gun (Advanced)]
[Basic features:
Fleet gun power +30%, range +30%
Fleet armaments and shields can be integrated with additional modules to increase gun characteristics and power (group)
Current integration: None]
[Additional features: Fleet armament and shield fusion features will synchronize individual commanders]
[Protocol 6: Template Core (Intermediate)]
[Basic characteristics: All the energy of the entire fleet (including naval guns and shields) is converted into non-characteristic high-dimensional energy (high-dimensional energy with different characteristics can be perfectly integrated through non-characteristic high-dimensional energy)]
[Extra skills (passive): Can convert regular polymers or similar into high-dimensional templates, and add their characteristics to the fleet (if there are many templates, the proportion can be adjusted)]
[Extra skill (active): The high-dimensional template characteristics you possess can temporarily superimpose our or friendly warships. During this period, the attached warships will fully possess all the characteristics of the template]
[Attachment: Active skills require a large amount of star points and mental threshold load]
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[T5 Mountain and Sea Star Battle Star]
【Diameter: 2w(km)】
[Shield: Rock Star Barrier - 2 million, 100% characteristic blessing]
[Weaponry: 100% annihilation characteristic blessing
Star Martial Light Spear Array - Penetrating Type x1 (150w)
——The central long-term energy storage destroys the weapon, and it needs a buffer of twenty minutes after the attack
Annihilation Star Spear Array - Penetrating Type x20 (90w)
——The attached long-charged destruction weapon requires a five-minute buffer after the attack
Star Railgun Array-Penetrating x120 (60w)
——Attached is a short-charged star-destroying weapon, which requires one minute of buffering after the strike
Medium and short range defense array - penetrating type x600, rapid fire type x200 (20w)]
[Auxiliary combat equipment:
Neutron combat device x1
——The attack array and shield module functions are cancelled. The Shanhai Battle Star can fully activate the device, turn on the neutron gravity field, and simulate the Neutron Battle Star
The strength is comparable to a modified neutron battle star with a diameter of 100 kilometers, and it is suitable for battlefields with average enemy forces and large scale
High-dimensional strong crushing core x1
——Carry the fleet to forcefully smash the high-dimensional barrier jump at the expense of a large number of star points and star body durability (it can also forcefully break through the jump interception)
Death cycle device x1
——At the cost of 20% of the star loss, a Star Martial Light Spear strike is forcibly launched, ignoring the buffer time
Overclocking interference core x1
——Enemy units within two hundred light-years in diameter, involving dimensional weapons/irregular weapons, have their main performance weakened (5%~20%) and the degree of weakening is different depending on the high-dimensional energy intensity
Super light speed blocker x1
——The enemy within a hundred light years from the center of the Star Battle Star cannot carry out super-light navigation in any sense (it will not take effect if it exceeds the upper limit of the fleet's energy level)
Modular strike shaft x1
——At the cost of paralyzing the entire attack array of a star battleship in the fleet for five minutes, one or more annihilation star spear arrays will be generated around the battleship (depending on the energy level of the paralyzed battleship)]
[Evaluation: Star Battle Star, the main battle type, is far more powerful than conventional Battle Stars by more than a hundred times. It is not a dream to destroy a seventh-level civilization alone]
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【T5 Star Space Carrier】
[Model: Star Nest Type]
[Diameter: 300km] [Average height: 30km]
[Structure: Standard disc shape, multi-layered structure, containing a certain space to expand the technical range]
[Shield: Star Ring Shield——70w]
[Weapons:
Star Nest Destruction Machine x1
——A destructive weapon with a long core and long energy storage, used to crush high-defense targets that have no resistance. It has an attack index of 60w. The attack speed is slow and needs to be used at close range. It requires three minutes of energy storage and a twenty-minute buffer.
Space stasis weapon x100
——The attack is the center, and the space within a million kilometers in diameter is stagnant, lasting for ten seconds. The weak ones are completely imprisoned, and those with higher strength move slowly (with an upper limit of strength)
Defensive naval gun cluster x1w
——Short-range rapid-fire type (8w attack index)]
【Main equipment:
Data industrial cluster x1
——Mechanical ship production dock x20, aircraft body production workshop x400, mechanical body production factory x4000, mechanical maintenance area x400, resource reserve warehouse x2w
Data mechanical ship control core x1
——Currently can control T5 digital mechanical ships (500,000 ships)
Data Machine Legion Control Core x1 (0%)
——Individual combat machinery (0%, total number is about one billion, surface combat, engineering collection and construction machinery, etc.)]
【Auxiliary equipment:
Super light speed blocker x1
——After activation, the enemy within one light-year from the center of the starship carrier will not be able to sail at super-light speed (it will not take effect if it exceeds the upper limit of the fleet's energy level)
Data server x1
——The temporary data network matched with the optical brain star weapon structure does not require the commander's mental threshold load (the server load is limited, about 50% of the commander's mental threshold)
Super flight portable engine set x1
——This mothership can carry a fleet in any space and sail at a hundred times the speed of light (a single ship can carry 5,000 starships of the same class)
Super Star Energy Reactor x1
To be continued...