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Chapter 125: Reconstructing Classic Games (continued)(1/4)

Chapter 125 Reconstructing Classic Games (Continued)

(ps...6000 words big chapter, please subscribe)



When the time came to 7 pm on the 21st, Lin Hui had completed the reconstruction of the game "Hill Climb Racing" and uploaded the reconstructed game to the app store in an updated form.

The version number corresponding to the version Lin Hui made previously is v1.0.0.

But the version number after reconstruction is v2.0.0.

The version number is not random.

Although he can mark things randomly, Lin Hui doesn't have the habit of marking things randomly.

From a certain perspective, Lin Hui’s reconstruction can even be understood as a major version iteration.

After this version iteration, the changes to the original game are not minor.

In the reconstructed version, Lin Hui added a new paint job to each of the original 22 vehicles in the game "Hill Climb Racing" that is more in line with the aesthetics of female players (players still need to obtain these new paints

Only through lottery)

At the same time, Lin Hui also added 7 new characters to the protagonist of the game "Hill Climb Racing".

All players can get 3 of these new characters for free.

As for the other four characters, players can automatically obtain these brand-new characters when the number of draws/prizes reaches 12, 36, 108, and 216 times.

In addition to the above-mentioned new gold points, Lin Hui also added several new scenes in the reconstructed version of "Hill Climb Racing".

These are not entirely new scenes either.

They exist in Hill Climb Racing v1.0.0.

It's just that in the previous version, these scenes were hidden scenes.

Players can only unlock it by triggering certain achievements.

But Lin Hui hid the easter egg so deeply that no player has ever discovered it.

Easter eggs are only interesting if they are discovered, not if they are buried too deep.

In this update, Lin Hui simply included these scenes as updated content.

In the v2.0.0 version of the game "Hill Climb Racing".

Now, in addition to the basic scene (pastoral scene), desert scene, Arctic circle scene, highway scene, moon scene, and Mars scene, there are also three new scenes: night scene, rooftop scene, and rainbow scene.

The three newly added scenes except the rainbow scene require players to spend 345,000 gold coins to unlock.

The remaining two scenes are the same as the basic scene and are free scenes.

In addition, in the v2.0.0 version of "Hill Climb Racing", Lin Hui also improved the complexity of each scene map to a certain extent.

Although the changes in version v2.0.0 are not small, Lin Hui still follows the style of the previous version in terms of painting style.

Although the style of the reconstructed "Hill Climb Racing" has not changed much in the eyes of players.

But actually many of the underlying things about this game have changed.

This change is beneficial to players.

Because of the new physics engine, players' operating experience in version v2.0.0 is better than before.

In fact, if the mobile phone hardware is powerful, Lin Hui's design in version 2.0.0 can greatly improve the user experience.

But the ideal is very full, and the reality is very skinny.

However, in this version of Apple, both software and hardware are lagging behind.

As a developer, it is outrageous to think that Apple's software and hardware are lagging behind.

Even so, Lin Hui's design will also bring players a brand new experience.

But this new look is only for players.

For the piracy team, this new look is nothing more than a death knell.

Lin Hui felt that it would take at least three or four months for the time and space piracy team to create a game that is exactly the same as "Hill Climb Racing" v2.0.0.

Lin Hui went through all the trouble to reconstruct the game just to delay piracy for three or four months. Is it necessary?

Of course it is necessary. Although it only takes three or four months, it is enough to change a lot of things.

Lin Hui believes in the combat effectiveness of the game "Hill Climb Racing".

Three or four months is enough time for the game "Hill Climb Racing" to seize the market.

Wait for the pirate manufacturers to come up with pirated games three or four months later.

You will only be surprised to find that the market is so tightly occupied.

Without a market, even money transfers often won't produce the desired results.

Moreover, the piracy team's ability to produce pirated versions in three or four months can only be based on Lin Hui's failure to update the game in these three or four months.

But this is simply impossible.

In fact, Lin Hui has finalized the v3.0.0 version of "Hill Climb Racing".

Compared with the conservative screen upgrade of version v2.0.0, the upgrade of v3.0.0 version is very large.

Lin Hui has now completed several games, whether it is "Hill Climb Racing" v2.0.0 or various versions of various previously launched games.

In essence, they are all driven by gameplay (player-driven means that the player's focus will be on the gameplay)

In this mode, the game's story (setting), art and music all serve as a foil.

The v3.0.0 version will be an art-driven game.

Upgrading from gameplay-driven to art-driven is an essential pursuit.

Even if a game initially relies on gameplay to attract a player base, in the long run it still needs to retain the core gameplay while moving in an art-driven direction as much as possible.

Judging from previous game development experience, this is the direction in which the game operates.

Moreover, the art driver will also make piracy more difficult.

And this will be a brand new exploration for Lin Hui.

Precisely because v3.0.0 will be a brand new exploration.

So version v3.0.0 is obviously not suitable to be released now.

Lin Hui plans to release v3.0.0 three months after v2.0.0 is launched.

Although the major version iteration will take three months.

But small version updates are not restricted.

In these three months, Lin Hui will launch several small versions to pave the way for the birth of v3.0.0 version.

Run quickly through constant small steps.

Lin Hui believes that he can lead one step ahead and lead step by step in the game "Hill Climb Racing".

The reason why three or four months is so important in Lin Hui's eyes.

Except for the reasons of the game itself.

There is also the factor of Lin Hui himself.

Judging from the past period of time.

Lin Hui's growth rate can be compared to rising on a rocket.

If he grows at this rate, Lin Hui believes that it will take three or four months.

Average pirate manufacturers may not have the strength to provoke him.

There’s no way around it, it’s hard not to be confident when information is overwhelming you.



Not long after uploading the v2.0.0 version to the app store.

Lin Hui discovered that the v2.0.0 version of the game "Hill Climb Racing" has been officially launched in the app store.

Because the game "Hill Climb Racing" developed by Lin Hui is not a large game.

Only then can we be so willful. When it comes to version iteration, it is version iteration.

If it is a large-scale game, version iteration is something that requires great caution.

Some game companies have dedicated game operations positions related to version/operation.

The salary/salary of a game operations manager can even be as high as 30k~50k, 16 (salary) per month.

However, things like being cautious when iterating large-scale games are not something Lin Hui has to worry about now.

What Lin Hui is worried about now is the update rate of users.

In order to attract players to update the new version v2.0.0, Lin Hui also set up many activities:
To be continued...
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