359. New Three Kingdoms Action Game
Although there is no copyright, this does not prevent Su Butong and Zhan Long from making a mecha combat game themselves.
What is the most indispensable thing in the Dragon Wars game? Some say it’s the graphics, and some say it’s the story. In fact, the most indispensable thing in the Dragon Wars game is the easter eggs.
This is also a traditional feature of the mecha series: hidden elements.
For example, at which level the goal is achieved, what kind of organism will join. However, the addition of some organisms requires multiple hidden factors to be achieved.
Later, Su Butong drew a system for machine combat.
Mental commands, reinforced parts, special skills, combined attacks.
The mental commands are: blood, unyielding, soul, iron wall, trust, acceleration, and must-medium. Some characters have special commands: love.
Love is: sure hit + acceleration + blood + luck. It can be said to be a very powerful mental skill.
Enhanced components are randomly dropped after defeating the enemy body, such as recovery items, boosters, sensors, chips, etc. Each category is also divided into levels. The miscellaneous soldiers will drop the basic level, and the boss will drop the intermediate and high level.
Special skills: The body is divided into real type and super type. The lower the HP of the real type, the better it can fight, and the super type can fight and resist. The real type mainly provides side support, so the special skills are mainly dropped after defeat, accompanied by blood.
Less evasive special skills with increased hit points; super-type main attack from the front, increasing the counterattack rate in the opponent's formation.
The combined attack is similar to the fetter system. Not every machine can launch it, but a knowing strike between special machines.
Su Butong finished splitting the system, and left the rest to Chu Xingyun and others. In Zhan Long, Su Butong has become a legend and a Dinghaishen needle in the Zhan Long game development team. There is no game that he can't make.
.
Originally, Su Butong let go for a year. During this year, he personally wrote code for no more than 2 games because he wanted to train the team. But now that there is not enough manpower, he came back here, only to find that
Everyone is already able to act independently.
He came to the team that made the arcade game Three Kingdoms. The person in charge here was Wei Hao. Because of his big head, he was called "Wei Big Head" by the team members. Wei Big Head was a top student at Tsinghua University. Since he met Zhan Long and Yu Yu
, he realized that this was what he wanted to do. After graduation, he was unwilling to go to the government department arranged by his family, so he secretly came to Zhanlong to apply for it.
At that time, Liu Zhi happened to be still fighting the dragon, so he interviewed him and found that this guy was a talent, so he kept him. When Liu Zhi went out to start a business, he took some of his people with him, but Su Butong named Wei Hao and kept him.
In the battle of dragons.
Later, Wei Hao and five or six other people went to Japan to learn the technology of making arcade machines, and "Street Fighter" was produced by their group.
Su Butong looked at the familiar yet unfamiliar picture, and couldn't help but sigh in his heart. Many Chinese players were lamenting that China did not have 3A, but did China lack gaming talents? He saw that there was no shortage, but he lacked someone who could calm down and play games.
A company that brings talented people together.
This group of people are studying how to create the effect of an ink painting. The woods and rivers in the distance are expressed with the artistic conception of Chinese ink painting.
When they saw Su Butong coming, they showed Su Butong the characters they had made, and then asked him about this question.
Su Butong confirmed their idea and asked them to try using background textures.
"You have all read martial arts novels, and you should know that "disguise" is to put different "human skins" on your face to look like someone else. In the game, this is actually a concept of stickers
.And if we use this kind of texture to use a structural concept similar to 'atoms-molecules', it is a kind of 'texture'. The textures are placed exactly where they should be in the form of coordinates, that is, [
0,1][1,2] is this coordinate concept." Su Butong briefly talked about the concept of mapping, and then said: "Actually, I don't recommend that you use ink to draw the background when you first come up, because now everyone is not familiar with this kind of texture in China.
The style is not very well understood and accepted. Although our themes are taken from China, the pictures should be full and bright to convey the core of the culture to players around the world."
With clear guidance, the production team quickly set the goal of using the background style of Street Fighter - only this time the side-scrolling game will have more graphics.
In terms of characters, except Zhuge Liang, who is an Easter egg, all the five tiger generals appear at once.
Different from the action version of Devouring Heaven and Earth in Su Butong's memory, the characters in this version have their own exclusive weapons. That is, picking up treasure boxes will have a chance to drop the character's weapons: Guan Yu: Qinglong Yanyue Sword, Zhang Wujian (Eight Swords of Shu Lord)
).
Zhang Fei: Zhangba Snake Spear, Zhangwu Sword (Eight Swords of the Lord of Shu).
Zhao Yun: Gentian, bright silver spear, green sword.
Huang Zhong: Red Blood Sword, Qilin Bow.
Ma Chao: Dragon Cavalry Spear, Tiger Head Zhan Golden Spear.
Many people in the development team grew up listening to Yuan Kuocheng's "Romance of the Three Kingdoms". Many people asked worriedly: "Boss, during the Battle of Chibi in history, Liu Xuande was surrounded by Zhao Yun and Zhang Fei."
This Dragon War action version of the Three Kingdoms also chooses to start from the Battle of Bowangpo, to the Battle of Changbanpo, Chibi counterattack, and finally Huarong Road intercepts Cao Cao. In the end, the player chooses to capture and release Cao, achieving the unification of Cao and Wei, three points
The ending of the revival of Tianxia or Shuhan.
"What is a romance? A romance is a joke. There are only these few characters that the Shu Han can choose. You can't let Wei Yan and Jiang Wei travel to join the Shu Han before the Battle of Chibi, right?" Su Butong said hard. He knew that the game was in history.
The details are somewhat unreasonable.
"But Huang Zhong only joined after the Battle of Changsha..." someone protested. You dared to let Huang Zhong travel through time, why can't Wei Yan?
Su Butong: "..."
"Is Wei Yan one of the Five Tiger Generals? Does he have a good reputation?" Su Butong didn't want to add that bald little fat guy Wei Yan. He just liked Zhao Yun and Ma Chao Keng CP.
As for the enemy bosses, except for Lu Bu who was pulled out to whip the corpse, Xiahou Dun and Xu Chu are familiar to the players, but Xiahou Jie, Chun Yudao and Yan Ming are all given to them for nothing.
There will also be a score-giving mini-game every three levels. After achieving an achievement exceeding the highest score, you will be rewarded with a life.
In my memory, the bun-eating game was Su Butong's favorite. However, because the children were shaking the joysticks wildly, the arcade owner regarded this game as a joystick killer and wrote on it with a small note.
They were not allowed to play this level. Back then, in order to play this game, the children saved their lunch money just to play this game with their friends. Among the many games, the surname "Zhang" and "Zhang" were written in Chinese characters.
"Yang" and "Zhao" can make them find a sense of intimacy, and Guan, Zhang, Zhao, Ma, and Wei are even rarer familiar characters. Playing games with familiar characters was one of the few Chinese boys at that time who could play games that had something in common with their own nation.
The game of cultural memory.
Chapter completed!