Chapter 1056 Pathfinder Team(1/4)
Not only Haishide, but also Niu Asan and others were injured to varying degrees. It can be seen that the combined attack power of this dead tree is indeed not lower than that of the strongest warrior immortal.
Although I have now lost the right to use my inner strength, fortunately, I still carry a lot of elixirs that can heal injuries, and I gave some to everyone to take. In this way, I put down my heavy heart, and then Answering the question raised by Lin Sifan: "I think we should have entered a certain formation. Those dead trees before died will be infinitely reborn. This alone is very telling."
However, as soon as I finished speaking, Tusheng said: "Brother Nian, why don't you go explore the road first?"
After thinking for a while, I nodded: "Let George go with you, so that you can have someone to take care of you when the time comes."
"Dear Sir, I think it would be better if Miss Shirley goes with it. After all, if the native is in danger, Miss Shirley can suppress the intruder from the air to a certain extent. It won't mess up the situation." Although this guy's weird voice is annoying, what he said is not unreasonable.
"Shirley, are you okay?" I asked softly, casting my eyes on Shirley who was comforting her beloved horse.
"I can." Nodding, this fierce girl's eyes flashed with solemnity.
Immediately afterwards, there were the voices of Mason and Van Helsing: "General, let's go with you so that we can take care of you when the time comes."
I did not reject the proposal of these two people, but before that, I need to carefully check the attributes of the three people to ensure that these three people will not make any mistakes in this operation. After all, I don’t have any mistakes now. I can't use my inner strength to let so many capable bodyguards die here. That's not the result I want to see.
[Heavy Armored Ranger·Shirley]
Currently belongs to: Wang Xiaonian
Affiliated unit: Night Elf Rangers
Level: None
Level: none
Qi and blood:20000002000000+1000000010000000
Mana:8000080000+400000400000
Attack power: 35000----68000+175000----340000
Defense: 10000----22000+50000----110000
Agility:1500+7500
Strength:1200+6000
Intelligence:700+3500
Critical hit:6%+30%
Critical hit:35%+175%
Hit:6000+30000
Dodge:4000+20000
Talent 1: Obedience
Talent effect: I believe that the person who gave me life is my general, so I will obey my general absolutely without betrayal. Because of my obedience, the maximum attack power of the heavy armored rangers increases by 10,000 points.
Talent Introduction: Absolute obedience is our responsibility.
Talent 2: Advanced Archery
Talent effect: When using bow weapons, the attack power increases by 30% and the attack speed increases by 120%.
Talent introduction: Advanced archery skills allow you to deal with enemies with ease.
Talent 3: Galloping on horseback
Talent effect: When riding on horseback, movement speed increases by 40%
Talent introduction: We are cavalry running in the blue sky, we gallop.
Skill 1: Sector Scattering
Skill level: SS level advanced, cannot be upgraded
Skill type: group, penetrating attack
Attack range: 45 meters
Skill effect: Causes 550% basic damage to enemy groups within any 65-degree angle, and has a 15% chance of causing bleeding, reducing blood by 1200 points per second, lasting 3 seconds.
Cooling time: 12 seconds
Skill consumption: none
Skill introduction: Take out an armor-piercing arrow, pierce the sky, and kill enemies within range.
Skill 2: Trembling
Skill level: top level S, cannot be upgraded
Skill type: Auxiliary, group
Casting range: Taking itself as the point, within a radius of 2.5 meters
Skill effect: Exudes the supreme murderous aura that has been cultivated since the army, intimidating the enemy. When the maximum attack power is greater than the attacked person, the skill is 100% successful. Otherwise, the success rate decreases by 1 point for every 100 points of attack power, and the skill is successfully cast. Afterwards, the enemy within the range can be reduced by 2000 points of attack power and 3000 points of defense power. The skill lasts for 5 seconds and can be stacked up to 10 times.
Cooling time: 30 seconds
Skill consumption: none
Skill introduction: A trick that reduces the enemy's combat effectiveness. Those who have been hit by it agree that it is disgusting.
Skill 3: Musket Dance
Skill level: SSS level intermediate, not upgradeable
Skill type: group, scattered attack
Casting distance: 70 meters
Skill effect: 12 consecutive shots, each hit causes 180% basic damage to a single enemy.
Skill consumption: none
Cooling time: 5 seconds
Skill introduction: Bullets are scattered in the enemy's camp like raindrops, penetrating the opponent's body and causing damage as big as the mouth of a bowl. Maybe not, who knows?
Skill 4: Black Shine
Skill level: S-level low level, cannot be upgraded
Skill type: single target, attack
Attack distance: within 2.5 meters
Skill effect: Causes 720% basic damage to a single enemy
Skill consumption: 50 mana
Cooling time: 3 seconds
Skill introduction: A flash of black light, the latest chapter of the eavesdropping eye.
Skill 5: Dark Flash
Skill level: Intermediate level C, cannot be upgraded
Skill type: single target, attack
Attack distance: 8.8 meters
Skill effect: Causes 220% dark attribute damage to a single enemy
Skill consumption: 30 mana
Cooling time: 1.2 seconds
Skill introduction: relatively low-end black magic and magic attack.
Skill 6: Dark Sacrifice
Skill level: A-level low level, cannot be upgraded
Skill type: Summon
Casting distance: 6 meters
Skill effect: Summons a dark priest with 10% of its own attributes to assist in the battle.
Skill consumption: 500 mana
Cooling time: 20 seconds
Summon existence time: 2 minutes
Maximum number of summons: 3
Skill introduction: Summon a dark priest wearing a black robe to assist in the battle.
Equipment 1: Steel Shield (can be picked up and collected by players)
Equipment level: none
Defense: 100----100
Maximum damage value blocked: 150000, broken after exceeding
To be continued...