Chapter 49 Weapons and Details(1/2)
Chapter 149 Weapons and Details
When it comes to the Zerg's use of fireflies, it can be said that a long time has passed.
The various difficulties encountered during this period directly led to the incorporation of this ability into the Zerg gene pool until now.
In terms of specific applications, Zero now has two arrangements.
The first is to transform an aggressive insect species and use it as an independent offensive unit. It should have a smaller size and the ability to fly. In terms of attack power, it should be at least three times that of the original fire-starting insect.
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The second is to use it as a biological weapon. In previous research on flying dragons, Zero was quite unfazed by their close attack methods.
His idea is to use this technology to transform a living insect that can explode itself. They have no ability to move, are larger in size, spherical in shape, and do not even have a brain in a broad sense. These saved insects
All space will become an attack structure, increasing its attack intensity to the greatest extent.
The only protruding structures on their bodies are the barbs used to mount the dragon's feet.
In the war, they will be used as weapons mounted on the feet of the flying dragon, launching attacks directly from high altitudes to the ground, cooperating with the ground units of the insect swarm to complete the destruction of the enemy's defense lines.
Under Sass's research, following previous imitations, generations of Zerg emerged using fireflies as templates, but were rejected again and again by Zero.
Today, this technology is relatively mature, and even Sass has made some innovations based on it.
The original venom research was finally completed by Zero, even though many Zerg experimental subjects were sacrificed in the process.
Although this brand-new venom does not reach the level of the spiders on Island No. 1, and there is no way for the Zerg to secrete it from the body surface to form a "poison domain", its real advantage does not lie in this.
Click.
The venom prepared by Zero is different from the venom previously extracted from the body of sea snakes. Its real advantage is that it can still maintain sufficient lethality after escaping in the medium.
The innovation made by Sasse is to combine this venom with the "weapon" modified from the fire bug before, and use the impact of its explosion to greatly dissipate the poisonous mist.
Cause greater damage.
However, even if its toxicity has become so severe, there is always a limit. In the test, once the radius exceeds ten meters, it can no longer cause much damage, but it is much better than before.
Moreover, toxins are, to put it bluntly, nothing more than substances that destroy the life-support structures of organisms. Sometimes a highly toxic substance for a certain organism may have no effect at all on another completely different organism.
This is all normal.
However, if it is only used against lizardmen, it is completely sufficient.
Of course, every spear must have its shield, and the Zerg’s immunity to this toxin has also been incorporated into the gene pool.
This kind of immunity against a single type of toxin is actually relatively useless, because although it can be immune to some toxins, it will be useless once a new type of poison appears.
I have zero hope that in the future, the Zerg will be able to have a structure that can produce antibodies based on the foreign matter that invades the body, that is, build an immune system for the Zerg, so that whether it is parasites or other foreign matter, they will no longer be a threat to them.
However, accomplishing this requires extremely high attainments in biological sciences. To talk about it now without considering Sars's level of biotechnology is tantamount to wishful thinking. It can only be regarded as a distant idea that we will try to realize when the time is right.
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There are many other ideas like this, such as Zerg biological weapons, the idea of germ carpet, the enhanced utilization of mineral resources, etc., which are all in the future planning, waiting for the scientific research progress of Sars, but they are currently incapable of being realized.
The biological gene pool of the Zerg continues to increase. Although the Zerg is floating on the sea, new species are still coming to it.
Living on the same planet, there are many similarities between living things, and some have basically lost their research value, but Sass is still as careful as ever.
The continuous enrichment of the gene pool and the gradual deepening of the understanding of the microscopic world have laid a solid foundation for SARS's original castle-like research.
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On the other side, the Zerg did not relax their surveillance of the lizardmen for a moment.
Before, after Sars turned his attention to miniaturization, the Zerg quickly had its own explorers. Now, without the lizard people being prepared, they have quietly penetrated into every corner they can reach.
However, this sea area is indeed very large. At a rough estimate, if the land areas on these fragmented islands were added up, it would probably be wider than the previous continent.
Nowadays, they are scattered across the vast sea area, criss-crossing an unknown distance from north to south. Even though the Zerg breed is indeed breeding rapidly, they are unable to fully explore it for a while.
Of course, such long-term surveillance is not without effect. Zero has probably figured out the distribution of lizard people forces near the northern sea.
To put it simply, the special geographical environment has created a special humanistic history. Due to the dispersion of the island, each city here basically maintains a certain degree of autonomy. At the same time, according to different formations, it can be roughly divided into three forces.<
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Since he failed to obtain the other party's language system, Zero could only determine the other party's intelligence through observation. What is certain now is that there is no peace in this sea area.
The distribution of the three forces is intertwined. There is me among you and you among me. It seems that even in history, it will not be too peaceful.
Unlike the Sadman Empire, which basically unified the continent, the lizard people here obviously failed to complete their rule over the entire sea area.
Although their respective spheres of influence are still huge and their technological level is obviously higher, they still lack some of the boldness and self-confidence that belongs to the unified united world.
This should be the reason why they are able to possess technology that far exceeds that of their counterparts on the other side of the ocean. After all, peace breeds desire, while war often brings progress.
Under the pressure of survival, the power that a race can unleash is unimaginable. To this day, those ocean-going fleets still need warships to escort them, and pirates are prevalent on the sea, which shows the chaos of the situation.
In a peaceful and stable environment, it is difficult for pirates to survive.
The flower of chaos blooms in prosperity. While technology is relatively advanced, civilians may not be able to live and work in peace and contentment.
Sass is still rushing here with all its strength, and the Zerg are also continuing to penetrate deeper. Zero needs to figure out what the overall environment here is like and how many different forces are distributed.
The further south you go, the more obvious the environmental changes become. Following the fleet going south and north, the swarm of insects successfully reached one island after another, as if there were endless islands in this sea area, heading south all the way,
The distribution of its power becomes increasingly complex.
There is no guessing that this unimaginably large archipelago may have been a supercontinent that surfaced a long time ago, but it has gradually subsided over time scales of hundreds of thousands, millions of years or even longer.
, turned into a huge island group like a country in the sea.
Of course, the opposite is also possible.
The special environment gave them a curiosity about the ocean and gave them superb navigation technology. They felt that if time went on a little longer, they would inevitably head to farther seas.
However, this decentralized environment is not conducive to the birth of a unified civilization. Today, they have superb navigation technology and can easily connect all the islands. However, due to the completely different life since ancient times,
Customs and the inertia formed by long-term divisions have left the people with no unified concept at all.
There has been no unified concept here since ancient times. People are accustomed to divide and rule. Until now, various organizations and forces are still crisscrossed and fighting among themselves.
The endless struggle has given rise to relatively powerful war technology, but the divided territory also limits the upper limit they can reach, and also restricts their spirit of exploring the outside world. The advantages and disadvantages are really difficult to judge.
But these are actually not that important. The subsequent development of their civilization should be based on the absence of Zerg. Now that they have been discovered, whether they are divided or unified, they will all lead to the same ending.
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As the swarm of insects moved southward, they finally completed a rough exploration of this sea area before Sars arrived.
As Ling expected, this place is astonishingly large, and the distribution of large and small forces is also extremely complex.
Even if he didn't get the other party's language, it would be difficult for Zero to understand what those lizard people were saying, but even if he was just observing, he could easily detect that there were at least six different language systems here! <
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But for the Zerg, this can be considered a good thing. Competition is a catalyst for development, and an environment where a hundred flowers bloom and a hundred schools of thought contend is more conducive to the germination of ideas.
Presumably, if we get the different scientific and technological achievements of each of their forces, we will definitely be able to save Sass more time.
Now that the basic situation of the entire sea area has been basically ascertained, the insect swarm can fully deploy here.
Before Sars comes, the Zerg will have the power to destroy the entire lizardman civilization.
I have no doubt about this.
They don't even have a unified voice. There are constant grievances and disputes between each other. How can they compete with the Zerg who are calculated by calculation but not by intention?
In this case, even if they have more powerful weapons, the effect they can exert is actually quite limited.
The Zerg have even hollowed out the ground beneath their feet, but the Lizardmen know nothing about it.
If it were not for ensuring that the technology inheritance is as complete as possible, the intelligence and combat capabilities possessed by the Zerg now would be enough to start a large-scale battle, and the lizardmen's chances of winning are extremely slim.
As time goes by, it can be said that everything is ready, all we need is the east wind.
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Sass is still conducting his experiments silently, like a lonely traveler.
Above the vast sea, surrounded by swarms of insects, it is like a saint surrounded by believers, without sadness or joy.
As time goes by, Sass's personality seems to be changing. Zero still remembers that when it first appeared, it was very active and full of curiosity about everything, just like a child who was ignorant of the world.
In just a few years, it has transformed from a lively child into a mature and steady scientific researcher.
Zero attributes this to the rapid growth characteristics of the brainworm. It cannot be due to the non-stop study of living things, which is its most beloved scientific research undertaking.
Speaking of which, Sass has not participated in commanding swarm battles for a long time, which is contrary to Zero's initial positioning of it.
When the Zerg were first born, Zero hoped that Sass could take on the important task of commanding the Zerg, while he would hide behind the scenes and watch the changes.
It's a pity that Sass's command range is limited, and so far it is still impossible to mobilize all the Zerg. Secondly, it is a pity that such a talented Zerg should not be used to study and focus on killing.
So much so that since its birth, it has commanded two small groups of insect swarms to attack the lizardman camp twice. Although it performed well, it was a pity that it never had the chance again.
Zero always looks forward to the birth of the second cerebrate of the Zerg to share some of its pressure, so that Sass can be free to take on more tasks. However, as of today, the overall number of Zerg has exceeded ten million, and it has already been
A truly huge race, but we still don’t know when the second brainworm was born.
That kind of mysterious substance that Zero can't understand or even touch at all has no concept of "quantity" and how long it will take to "accumulate" enough. Zero has no clue and is completely waiting passively.
To be continued...