Chapter 222 Battlefield 1 is a discarded product of Germination Studio?
Chapter 222 Battlefield One is the discarded product of the budding studio?
Author: Love hot pot base
Chapter 222 Battlefield One is the discarded product of the budding studio?
"Damn it! EA's countdown page is really good." Yinzi brushed this page over and over again, and after waiting for a minute, the game screen will change differently.
The most important thing is that no matter how many times it is refreshed, the perspective of combat is different.
In the page after the countdown, the players from the main perspective seem to have transformed into thousands of soldiers and fought countless battles.
Everyone kept refreshing the page and feeling the war with the perspective of the promotional video.
Every perspective ends quickly,
Some characters didn't even react, and then switched their perspectives.
At the end of life, everyone could only hear a huge explosion from outside their sight.
The picture is very realistic, with red light coming from behind Yu Guangzhong, and gravel and soil splashing from behind,
In the final picture, the explosion was clearly close, but it did not seem harsh, because in the endless battle, their eardrums had long been penetrated.
This small clip after another is also a time for players to enjoy themselves while waiting.
There are many strange ways of dying from these perspectives, either because of shells falling from the sky or because of cold guns in the dark, but no one questioned or ridiculed it.
Because in these fragments after another, they saw the real war, cold and cruel,
People in war have no poetry and future,
When the horn of the charge sounded, the sun shone through the haze of the clouds onto the dead land, the black and burnt shiny and hot, and the burning land became even more dazzling.
The teammates around him fell down one by one, mixing with the warm sunshine. The land trampled on was heavy and muddy, and the black mud splashed could no longer tell whether it was soil or flesh.
But there was no time to think, because the horn had sounded and there was only a charge.
"I finally know why EA shows players one promotional video after another." Yinzi smacked her lips. Every time she refreshed this page, she felt like she was never tired of watching it.
"If it were me, I would show you one hundred, one hundred!" Looking at the scene after the countdown, they could finally understand EA's madness. It turned out that EA really had so much inventory, and it was impossible to see it all!
He looked at this page and couldn't bear to quit. After reading it for more than ten minutes, he was still feeling a little unsatisfied.
Fans watching the live broadcast also laughed at this time.
‘I was just watching EA’s official website. My grandfather asked me what movie it was. I told him that it was a game and he didn’t believe it.’
‘I want to play so much, why are there 20 days left!’
‘I’ve been watching this page for many days, but there is no repetitive picture. Has EA made so many promotional videos?’
‘It shouldn’t be, I think those pictures are more like real-machine drills.’
‘I can feel it just by looking at the picture. This is definitely a king-bombing game. Is the old thief so willing to sell the game to others?’
‘I don’t know if the old thief is willing to give up. I know one thing, if this game becomes a god again.’
...
Players are hotly discussing this game, but EA also knows that they are the most direct game manufacturer to feel the enthusiasm of players.
Before the web page is repaired, just a countdown page can continuously refresh the website's views.
After the repair, the website's daily views reached a new high.
At this moment, EA finally understood the reason why the old thief asked them to do servers, because the daily traffic of their own web pages only increased and not decreased.
The highest number of views of the web page in 24 hours a day remained at tens of millions.
At that moment, EA's old rival Ubisoft could not sit still.
I saw EA paying for old thieves to buy games before, but they felt that they would not be able to buy any good things.
Because even if the old thief has many game planning plans, he may give the buyer an excellent game, but he will never give other game manufacturers a king.
As for people, good things are all things that you want to keep for yourself.
At the beginning, these game manufacturers looked like they were watching jokes when they watched EA.
Don’t lose money, spend a huge amount of money, and mortgage it to borrow countless funds, and finally buy a second-class game from others.
No one thinks that the old thief will sell the game that can be hit to EA.
EA's promotional videos are one after another, and the high-quality promotional videos are portrayed vividly in the eyes of players. All of this is constantly showing off and game trailer after game manufacturers, but in the eyes of game manufacturers, EA is just holding on and bluffing.
After all, all the money is spent. If you buy a inferior game, wouldn’t it make people laugh?
Even the old thief only released one or two promotional videos, and you only had one or two promotional videos in a row, which was not a bluff.
I originally thought that EA spent a lot of money to make promotional videos to bluff because they just needed to trick players, buy games, download games, and then keep players but not keep them.
But as long as the person is lying to download and spend 2 hours on him, the player will not be able to refund it.
But after this countdown trailer, watching videos with one character after another, all of this doesn't look like a high-priced promotional video, but a real-time demonstration.
Other game manufacturers, especially Ubisoft, finally realized something.
That is, if the game really follows the demonstration of his trailer, this game will undoubtedly become a hit again.
When the EA web pages' 24-hour clicks remained at 10 million, they really couldn't sit still.
Although this number of clicks does not mean too much, it can indicate one thing, that is, after the game is launched, the number of online users of this game will definitely not be low.
Everyone knows that Lao Zhe has the ability to make hot products. Among the games produced by Mengya Studio so far, no one is bad, whether it is a 3A masterpiece or a simple mini-game.
Everyone just doesn't believe that the old thief is willing to sell such a top hit product to others.
Shouldn’t good things be owned by themselves?
The day after the tens of millions of clicks, a topic suddenly appeared on the Internet.
"Battlefield One is a discarded product from the bud studio? EA spent a lot of money to buy games but made a big profit!"
The person who posted the post is anonymous and cannot be investigated.
But such an anonymous question has rapidly increased as players continue to click.
Several core questions in the post are, is Battlefield One abandoned product from Mengbeng Studio?
Did the Black Star Old Thief know that the game could be a big hit before selling it to EA?
It is undeniable that EA's marketing success is the success of EA. Countless promotional videos are twitching the restless hearts of players. If the old thief knew that "Battlefield One" is now popular, would he regret selling the game to EA?
Chapter completed!