Chapter 83 Shadowfang Castle
After passing Thoradin's Wall and entering the Hillsbrad Hills, a large castle appears on the right.
A street sign reveals the castle's name.
Durnholde Castle.
Thrall escaped from here and started his glorious life as a warchief.
From a distance, Durnholde Castle has been occupied by the Syndicate. If Thrall knew that his hometown had fallen to this, he would probably be very sad.
This is already the activity range of tribe players. The further you go, the more tribe players you encounter.
But now everyone is busy fighting monsters and completing quest upgrades, and no one without a good eye has taken the initiative.
Not wanting to waste time, Nu Tao and the others went straight to the west, then south, to Nanhai Town.
After opening the bird spot here, Nu Tao privately chatted with Nat Pag: "Nat, we are in Nanhai Town. When will you come back to your hometown to visit? The folks all miss you."
Natpaug sent a string of ellipsis, and seemed to not know what to say.
Nu Tao laughed.
The three of them came out of Nanhai Town and headed west, passing through the Hillsbrad Hills and entering the Silver Pine Forest.
As its name suggests, tall and beautiful cedars grow everywhere here.
This place is a good place, but it is a pity that it is now the territory of the tribe.
Keep moving forward.
It stands to reason that Silverpine Forest is the first map for Forsaken players to leave the novice village, but there are very few undead players along the way, and it is incomparable to the Barrens.
Oh, the situation here should be similar to that of the night elves. The night elves all went to the human territory to do tasks, and the same goes for the undead, who all went to the orc territory.
Two figures suddenly appeared in front of us.
Dalaran Wizard and Dalaran Guard.
Why are there Alliance NPCs in the hinterland of the tribe!
Going further, Nu Tao saw more Dalaran wizards in the forest nearby, and at the same time, several undead players of level 16 or 7 were fighting bravely with them.
Oh, the wizard of Dalaran is the wild monster on this map! Raging Wave suddenly realized.
This setting... is really interesting.
Continuing to move forward, following the guidance of the road signs, the three of them left the main road.
There is a village in front of you, and there is a path next to the village that leads to a towering castle.
That castle is naturally Shadowfang Castle, but what is going on in the village in front of you?
Although the name of this village called Fenmu Village is not very auspicious, the village is full of friendly elite characters.
Although friendly, this place does not look like an alliance stronghold, because not only does it not have a bird spot, there is not even an inn that can bind Hearthstone!
After a brief stroll, but without finding any valuable clues, the three of them came out of Burning Wood Village and began marching along the mountain road to Shadowfang Castle.
"The people in Burning Wood Village feel very strange to me..." Van Cleef said, "Especially the eyes. Have you noticed that they have vertical pupils?"
Nu Tao didn't notice this kind of detail at all, but, vertical pupils?
Is it possible that the residents of Fenmu Village are all werewolves?
It's adjacent to Shadowfang Castle, so it's very possible.
Murloc Must Die has said before that there is a maze full of elite monsters outside every dungeon, but Shadowfang Castle is not included in this setting. Could it be that Burning Wood Village is that maze?
The three of them arrived at the top of the mountain, passed through a suspension bridge and the scattered tribe players on the suspension bridge, and directly entered the gate of Shadowfang Castle.
As soon as you enter, the first thing you see is the large number of werewolves, wargs, and ghosts in the courtyard in front of you. Each one of them is an elite monster.
However, a large iron gate firmly blocked the way to the courtyard, and the only way to go was a small side door next to it.
There was a werewolf and a warg guarding the side door. They were around level 18 or 9. After killing these two, Nesingwari took out a small knife and started skinning them.
But what he skinned was not the skin of a warg, but the skin of a werewolf!
I can only say that he is worthy of being a legendary hunter, and his skinning technique is so skillful.
Keep walking forward, and there is still a combination of werewolves and wargs in front of you.
Because Nesingwari is around, we can't use stealth tactics and can only fight our way through.
But with one more person and one pet, the fight is much easier. The white bear battle pet walks in front to attract hatred, and the Raging Wave milks blood. Van Cleef and Nesingwary deal damage at close range and far away. It takes no effort to clean up these mobs.
.
Turning a corner, a werewolf with a name appeared under the steps.
Cell guard, Reichgor.
His hair is dark brown, and his claws are as black as ink. He looks obviously much more powerful than the monster werewolf.
In addition to him, there are three mobs down here. It seems that the hatred is linked and they cannot be defeated individually.
"I'm a sap."
"I'm hibernating one."
Van Cleef and Nu Tao said almost at the same time.
Da Fan sneaked up behind the white-headed werewolf, and Nu Tao saw him in position and began to recite the dormancy release technique.
At the moment when the dormancy technique was released, Da Fan decisively shot the sap and knocked out the white-headed werewolf.
Of the four monsters, one was sapped and the other was put to sleep, leaving Resigor and a warg unable to make any trouble.
Except for the spell that can drain life with one hand, Reichgor is not difficult to deal with.
This guy didn't explode anything good, he didn't even have a green item, he only gave him a rubbish white item.
Reichgor guards three prisons.
One is empty, and the other two contain a human and an undead respectively.
Pull the mechanism to open the prison door, kill the undead, and talk to the freed wizard Akrubi.
He was sent by the Kirin Tor to investigate Arugal, but was accidentally caught. Before leaving, he was willing to help open the magic lock on the courtyard door.
The three of them followed Akrubi to the courtyard door. As he began to cast spells, the magical door in front of them creaked open.
Akrubi wondered to himself: "I can open this door, but why can't I open the prison door?"
If you want to blame, blame Blizzard, you are just a tool to open the door.
After Akrubi finished speaking, he used the teleportation spell to disappear.
If you can teleport, will you be imprisoned?
Coming out of this door is the inside of the courtyard that was separated by the iron gate when you first entered the dungeon.
There are many monsters here, and because Nesingwari's level is relatively low, for the sake of safety, all these monsters can only be killed.
What a great battle.
The three of them worked steadily, and it took them nearly thirty minutes to wipe out the monsters in the entire courtyard.
It only attracts two to three monsters at a time, so it's not too difficult. The main thing is that it's a waste of time to recover.
There is no way, who makes the team have no mage to make food and drink supplies.
The rich experience of this group of monsters allowed Nesingwari to advance directly to a level, and the experience gauge of Raging Waves also increased a lot.
Chapter completed!