Chapter 376 Fate(1/2)
Author: quiet thoughts
Yes, in addition to Hongchuan Electric and Nintendo, there is another game company that also wants to enter the field of home game consoles.
That company is Sega, a game company that has participated in most events in the history of video game art, but has suffered repeated failures.
Although the current headquarters of Sega Games is in Neon, its founders are actually three Americans.
Before the war, we were engaged in the slot machine business in the United States. In the 1950s, as the United States promulgated the Gambling Devices Transportation Act, states ceased the slot machine business one after another.
There is no other way. Sega, which makes a living from this, can move its headquarters to Neon and start providing slot machine services to the American troops stationed in the moon.
Although Sega withdrew from the United States, it still continued to provide related services to the American troops stationed in the moon. In the 1960s, Sega was settled by the American government.
After a series of bankruptcies and reorganizations, Rosen established a new SEGA in 1965: Sega Corporation.
After nearly 20 years of development, Sega can rank among the top three in the most popular fields, whether it is North America or Neon.
Last year's revenue alone reached US$350 million, or a monthly profit of 87.5 billion yuan.
Sega, with such a strong ability to attract money, is naturally unwilling to limit its business to the prosperous field.
Last year, Sega had already decided to expand its computer game and home console business. After all, capital expansion was not possible.
Especially in the North American market in the past few years, Atari's huge profits have made Sega jealous for a long time.
After nearly a year of development, Sega's SG-1000 is ready to go.
Because of the turmoil in the North American video game market at this time, there is a lot of controversy within Sega over the SG-1000.
Last Christmas, Yada took 5 weeks to develop the "hot" game "E.T", whether it was a real blow to the majority of game enthusiasts.
Taking advantage of Spielberg's film, Warner announced in a high-profile manner very early on that Atari had obtained the game development license for "E.T."
The game has attracted media attention from the very beginning. After all, the IP is so famous.
With Warner's overwhelming publicity, retailers placed orders for up to 4 million copies before the game was released.
However, it turns out that the louder the blow is at the beginning, the harder the fall will be later.
After being tasted by players, Atari's "E.T" was definitely considered a no-no.
Damn it if a game developed in 5 weeks can be an excellent product.
At the beginning of the new year, a storm has already blown in North America.
As the first family game console to bear the brunt, it can be said to have a bad reputation at the moment.
Players angrily hated all home game consoles, which directly caused the North American game console market to plummet.
Also because of the public opinion environment, Sega's external expectations for the SG-1000 were very contradictory at this time.
One group firmly believes that the situations of Beimi and Neon are different and cannot be generalized.
One group is so worried that they are even considering canceling the release of SG-1000.
Most of the stalwarts are the neon localists headed by Nakayama Hayao. They know the habits of neon people very well and believe that the impact of North America will not affect the local market.
At this time, Neon didn't even have a switchable home game console, so how could it be affected by Beomi.
The retreatists are Americans led by Rosen.
They are accustomed to looking at the global market from a North American perspective and believe that home game consoles will not be welcomed by the Neon public.
Hayao Nakayama, who initially served as vice president, single-handedly secured the SG-1000's market plan.
And in order not to lag behind others, he directly set the release date of Sega's SG-1000 on the same day as Hongchuan Electric and Nintendo's home game consoles.
I have to say that the sniping meaning of that move was very obvious.
But Hayao Nakayama doesn't care about that at all. In his mind, Sega is worthy of anyone in the field of video games.
Even because he was dissatisfied with Rosen's retreat from home game consoles, he was already quietly brewing the old tradition of Neon Man and playing with it.
Changes within Sega are also building up, but the release of the SG-1000 is already a certainty.
Soon the public discovered that advertisements for home game consoles seemed to be everywhere on the neon streets overnight.
Hongchuan Electric, Nintendo, Sega, everyone is dazzled.
The major media, especially computer-related newspapers and magazines, are not as lively as the Chinese New Year.
Neon appears with three home game consoles at once, who has the most to gain from making a mistake?
Of course, as a consumer game enthusiast.
Only with competition can progress be achieved. In the past, those who made profits were definitely those who spent money to buy game consoles.
And those game or computer journals also analyze the advantages and disadvantages of the three game consoles from a public perspective.
After all, it will be released in about a month, and the three companies have also revealed some basic parameters through the media they cooperate with.
For example, the first thing that was wrongly compared was the CPU chips used in three home game consoles.
Hongchuan Electric's SIC8089A, Nintendo's Ricoh2A03, and Sega's Z80.
They are both 8-bit chips, and theoretically they are at the same level in terms of computing power.
Although both ports are 8-bit machines, there are differences between them.
First of all, Sega's Z80 chip is the most widely used chip in 8-bit computers in the current generation, and the public is also most familiar with it.
Whether Sega's SG-1000 uses that chip, that's why Sega chose that chip for its SG-1000.
Because of familiarity, and also because Sega’s home console games are basically transplanted from its Jiaowang games.
Nintendo's Ricoh 2A03 is actually a Ricoh covered MOS 6502.
The reason why Nintendo chose it is purely because Ricoh's price is lower.
Both the Z80 and MOS6502 chips have 64K addressing capabilities. The clock speed of the former is slightly higher at 3.58MHz, while the latter is less than 1.8MHz.
However, in terms of the addressing speed of the register, the cycle of Z80 is longer than that of MOS6502.
To put it simply, both chips have their own advantages and disadvantages.
Who performs well depends on the game developer's programming ability.
After all, with the same configuration, if the optimization level is different, the performance of the game will be very different.
Therefore, the media was wrong about Nintendo's FC and Sega's SG-1000, and they insisted on arguing with each other.
As for the SIC8089A used by Hongchuan Electric's FES, the media are a little uncertain.
With the expansion of SIC in the neon chip market, everyone has already understood which chip design company.
According to the parameters released by SIC8089A, many of its data are actually very powerful.
For example, the main frequency of 5.5MHz is far higher than Z80 and MOS6502.
The addressing of the register can even reach 1M, which is completely different from the 64K of the other two parameters in the same order of magnitude.
This proves that SIC8089A is excellent in terms of hardware parameters. As for whether it can fully utilize its performance, it depends on the ability of the game designer.
Unlike Z80 and MOS6502, which are widely used, everyone knows their performance roughly.
However, as a chip that has just been released, SIC8089A's performance needs to be verified.
As far as the public is concerned, the CPU parameters of the three game consoles are different. Among them, Hongchuan Electric's FES is slightly better in terms of hardware parameters.
After comparing the core CPU parameters, the media again focused on the appearance of those game consoles.
Unexpectedly, both Hongchuan Electric and Nintendo game consoles have a long box about 20 centimeters long.
Of course, there are differences in details. Hongchuan Electric's model is rounder and smaller, while Nintendo's model is more angular.
In addition, the color matching is blue and red in the former, and red and red in the latter.
It is obvious that their color matching logic uses the color of their own logo as a reference.
That would be interesting.
From the appearance to the color matching, there seems to be a fateful mismatch between the two.
Many magazines had an instant climax after discovering that point.
Because in Neon, the word "fate" is almost interspersed in the entire history and culture of Neon.
It has the longest history of the monarchy in the world. It has not changed its dynasty since ancient times, and those who inherit the throne have always been members of the royal family.
From this point, we can see that Neon misunderstands the identity of blood, and misunderstands another identity of fatalism.
After that kind of culture penetrates into the bones, cultural creation will be automatically brought into it.
It will also make everyone feel that it is like denying the existence of self-group laws, without even the thought of refuting.
For example, in "Digimon", there are 8 selected children, and in "Twelve Kingdoms", the heroine was selected by Kirin.
It is very similar to the fateful entanglement between Naruto and Sasuke in "Naruto", which even lasted for many lives.
The large amount of fatalism in literature and comic creation is the most direct impression that Neon people are wrong about "fate".
So when the outside media accidentally discovered that Hongchuan Electric and Nintendo's game consoles were so coincidental and full of mismatches, the word "fate" instantly popped up in the minds of the public.
Whether the market, month and period are on the same day, the appearance is so full of meaning.
To be continued...