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Chapter 586 Two kinds of insects

The underground worm lives in a nest-like structure called the insect colony net. An underground worm can travel from this network to any nearby location covered by insect moss when it erupts. In the process of creating tunnels under the battlefield, this huge creature has the ability to extend its body to an abnormal length and use its own skin and ribs to support the entire tunnel.

Zerg warriors can enter the tunnel through its head or insect colony net, and use the intestinal motility to quickly pass through the worm, using odor stimulation to guide the direction. Combining the insect moss dispersing strategy of the rear worm and king worm, underground worms will pose a fatal threat to areas that were thought to be defended firmly.

In Wu Feng's design and arrangement, the Zerg is an excellent race in this planting world.

And he mastered the true meaning of evolution and nature, produced evolution in the most efficient way, and also had a fearless spirit of sacrifice.

These Zergs are not all from insects. Zergs are composed of some different species of organisms, which are linked together to form Zergs.

These creatures, or species, have become extremely efficient killers through Wu Feng's selective evolution, and together they help the Zerg achieve their ultimate power goal.

The Zerg's natural weapons and armor are not inferior to those of other races. This biological evolution combined with their unparalleled cruelty and blind dedication makes the Zerg an extremely powerful and deadly enemy in the eyes of other races.

Zergs can survive in any environment. The Zerg's concentrated residence is a hatchery. Their nests are made of thick organic matter. They can provide the Zerg with necessary nutrients and provide organs for Zerg's larvae and drones, helping them to transform and evolve into other large forms. Organic matter can spread near Zerg's nests, which are difficult to eradicate.

The alien Zerg is a creature designed by Wu Feng to restrict the development of the Zerg. It is composed of many races absorbed and assimilated by a creature.

These different creatures were specially trained into invincible killers and fought for the alien Zerg. The limbs they evolved with flesh and blood and limbs can still achieve the goals other races pursued with the most advanced technology. These highly specialized creatures and their blind loyalty to the master make them terrifying and awe-worthy warriors.

Unlike other races, the alien Zergs need to train their own military power. Instead, they are larvae produced in an incubator to transform into various different types of alien Zergs.

This system is both an advantage and a disadvantage of the alien Zerg. Since all the reproduction processes of the alien Zerg are absolutely concentrated, the incubation chamber becomes a very fragile target. It is very reasonable to build more incubation chambers to speed up the hatching of the alien Zerg.

And the architecture of the alien Zerg,

Basically, they are living organs, like a creature. In order to provide nutrients for these buildings and troops, the alien Zerg must lay a layer of organic matter called nutrient binding on the ground.

Only incubators can be built without nutritional ducts because they can provide energy for their own operation. Nutritional ducts are specially engineered to have very strong endurance and the ability to regenerate immediately. These nutrient ducts will only be evacuated when the incubator is destroyed.

The biggest biological advantage of the alien Zerg is their ability to regenerate and self-medicine. Unless each alien is destroyed, theirs will not be completely destroyed, and even the dying alien will slowly recover from health.

The alien Zerg has a spiritual connection between its servants, but to make orders to different classes, it still requires the king insect to convey commands to aliens of various races.

Therefore, an alien Zerg colony cannot reproduce more than the number that the king insects can control.

In the world-planting environment, the alien Zerg has developed a ability to drill into the bodies of local organisms and absorb the spinal cord fluid of these hosts. The alien Zerg slowly learns to fuse with these organisms in a parasitic way.

After they were able to manipulate and fully master the organism's circulation system, the alien Zerg began to use these new shells to interact with the surrounding environment.

When the alien Zerg began to parasitize and manipulate more and more organisms, they also began to absorb and merge the gene chains of these hosts.

The molecules of the heterogeneous Zerg begin to change with the absorbed gene chains, but even though these hosts have different species, they still only absorb more evolutionary gene chains.

The instinct of the Alien Zergs chooses to swallow which species to ensure that they can sit firmly on the throne of evolution in every evolutionary stage.

Any other race encountered by an alien is immediately completely eliminated once it is judged that it is not worthy of annexation to ensure the purity of its gene chain.

Wu Feng, who had been paying attention to the planting world, soon discovered some amazing facts.

The races that were annexed by the alien Zerg have been beyond recognition after just a few generations.

Alien uses unknown methods to speed up the evolution of the host. These hosts whose cycles are accelerated by the alien and whose evolution speed quickly mutate special traits that they will not possess under natural conditions, and can penetrate the tentacles of steel, limbs as sharp as razors, and super dense shells.

In a short time, many different gene chains have begun to become a greedy, yet extremely united race.

With the experience of planting the world in the previous few times, Wu Feng reminded himself that what would happen if the intelligence of the creature was put too much pressure on.

What consequences?

So this time when creating the Alien Zerg, he took a completely different path. In order to reduce the troubles caused by different individual consciousnesses, he unified the consciousness of the Alien Zerg and gathered it into a collective consciousness called the Lord.

The Lord is the most basic consciousness of survival will and desires of all aliens. As time goes by, the Lord slowly develops self-awareness and superb wisdom.

From this point of view, the dominant mother emperor is no less than the ordinary Zerg.

Although the master can control all alien behaviors, it must have a medium of communication.

So the master created a unique alien Zerg, specifically to help it spread messages.

Brainworms are the result of the amplification of the original alien insect. They are specifically responsible for executing the unique commands of the master. Each brainworm has special tasks, such as defending a nest, searching for possible hosts, creating more warriors, destroying all creatures, etc.

After a long time, these brainworms began to develop corresponding personalities in accordance with the unique commands they received.

No matter how they evolve, the genes of brainworms still make them absolutely unable to resist or violate the orders of the master.

With the addition of new hosts, the race of the alien Zerg has become larger and larger, and brainworms also need media to help them convey their orders.

In order to strengthen the protection of production and nests, some brainworms become postworms in order to more closely control the ethnic groups under them.

The postworm is responsible for monitoring the process of worker bees, transporting and utilizing resources in the nest, and closely monitoring the colonies under its branches.

During battle, the brainworm will call on the kingworm to help it convey the combat arrangement during battle.

The king insect's mission is not only to allocate the strategies of the alien Zerg in combat, but also to transport troops to the battlefield.

Just as the brainworm must obey the commands of the master, the kingworm and the queenworm cannot violate the consciousness of the brainworm.

This strict command system keeps the entire alien Zerg society in the most efficient state.

As the ethnic power continues to expand and strengthen, the master began to consider the future of the race.

Zerg tyrants are powerful giant creatures of Kong Wu. Like other insects, they can mutate quickly. Tyrants are advanced psychic users. Their connection with Zerg group consciousness is closer and closer, far exceeding the level of ordinary Zerg warriors.

They are completely integrated with the group consciousness, but the elimination of individuals will not cause any harm to the group.
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