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Section 2: The Messenger

The Blacksmith Shop in Paroonst Harbour District, four years and seven months later, the New Eden Army wiped out the last established kingdom troops in this city, and the entire city was transformed into ruins... And the blacksmith Shop in Paroonst can be considered quiet. Except for the sound of the ironstorms of the dwarf apprentices, although it is noisy, it brings a rare sense of security to Marceau.

There is no continuous war four years later, no killing and fighting that exists all the time, and the quiet makes the cat happy.

I bought a very ordinary light crossbow from the old dwarf blacksmith. With a bag of arrows attached to the crossbow, I spent all the only silver coin in Marceau's pocket.

Timaso's next target, leaving the shop, was not the Adventurers Union. Although there were countless tasks to be received, Maso knew a better shortcut for him - the abandoned old lighthouse in the Harbour District.

But before going to the abandoned old lighthouse in the Harbour District, Marceau first went outside the city.

Because Marceau needs a piece of beeswax, beeswax can be bought, but Marceau now has no copper plate in his pocket, so only beeswax can be provided by beeswax - the beeswax in the game is not as small as in reality. It is a giant, a beehive built on the ground is as tall as two people. The one who builds such a large bee is the most common large bee in the East Continent, each of which is the size of an adult fist.

It is said to be a bee, but this thing is no different from a murderer. This is bad news - but the good news is that the individual is huge, and the bees in a honeycomb usually do not exceed 500. Now most bees have left their nests to collect honey, so Marceau put a first-level spell on himself - the animal ignorance technique.

Marceau can now cast level zero and level one magic - yes, the shaman casts druid-like magic, and this spell can prevent a single bee from patrolling him from seeing him. Although the cat thought how could this big bee bee bee bee bee bee bee bee bee, since the system has admitted it so, it is impossible for the cat to be unhappy for itself.

At each player level, this magic trick can make an animal target ignore the existence of the subject, and the bees will only fight back when the player approaches the nest and attacks them. Therefore, Marceau safely drills to the bottom of the hive - he gently pulls open the shell of the hive, then takes out a large piece of beeswax from it, and takes out more than a dozen bees pupas exposed to the air because of the loss of the beeswax shell - this is a good thing, and you can exchange it for a few silver coins when you sell it to the pharmacy store.

With these gains, Marceau naturally fled away because these large bees would soon discover the "good things" he did, and it would be too late to think of leaving.

Back at Paroonst, Marceau looked at the dedicated forum browser inside the game and sold the remaining sixteen bee pupas and most of the beeswax to the Npc pharmacist. His unmatched charm and self-improvement eloquence allowed Marceau to obtain 39 silver coins. Marceau divided 15 of them and exchanged them for an alcohol lamp from the pharmacist.

After walking out of the pharmacy shop, Marceau found a carving master on the market and spent 10 silver coins to learn life skills: carving, and half of the remaining four silver coins were divided. He happened to buy a piece of carving hardwood, a carving knife and a long bundle of ropes from the carving master.

Through the busy harbor pier, Marceau walked into the shadow of the lighthouse alley and put away the lightweight warhammer. Marceau began to climb up along the protrusions on the wall of the lighthouse. The shaman did not climb when wearing a leather robe. At the same time, the light load also left Marceau without any burden. Soon he came to the middle of the lighthouse - as in memory, there was a "blank area" here - and there was no protrusion for Marceau to climb.

The closest climbing point to him was a piece of wooden rafters, just above Marceau's head, so after taking a deep breath, Marceau kicked his legs and rushed hard, and hung his whole body on the piece of wooden rafters with both hands and tail.

Marceau changed his breath and began to climb to the top of the pavilion where the lighthouse was placed. The moment he jumped to the top, an achievement prompt appeared in the system bar of the cat - Climber, this is a popular achievement. When completing it and equipping it, it can effectively reduce the speed of physical strength during climbing.

Of course, Marceau already knew this. He first looked east - to the east of the city is the storm sea that is almost impossible to reach. May to September every year is the storm season of the storm sea. During this period, typhoons generated in the sea will come to the eastern part of the mainland, creating storms after storm.

After seeing enough of the sea, Marceau turned his head to look north - the giant tree in the central area of ​​Paroonst is a world tree. This world tree was the era of plane wars. In order to better support the front line, the living camp made his children, the medieval world tree, set off from Moggs, and brought the earth fairies who lived with it to Paroonst to take root. Marceau had watched the Rep video of that year. In order to protect the medieval world tree, it successfully took root on that hill. The living camp and the evil camp launched a continuous bloody battle on the crying plain in the south of the city. Until the fifth time, the wreckage and fragments of the dead of the war were still discovered on the crying plain from time to time.

Turning around, the plains in Marceau's sight were unobstructed in the south - the entire Ash could not contain the plains of the Kingdom of Sorrow. The Plain of Sorrow can even reach the middle of the Canary Kingdom to the north. In the glorious era, the Plain of Sorrow was called the Plain of Dreams, because dreams flowers could be found everywhere in the Plain. However, the army of evil undead invaded, and countless innocent people died on the Plain, so the Plain of Sorrows replaced the original name.

In ST1220, evil invaded, and in the next 180 years, living people were compressed to survive. It was a sad time and a painful era. Until ST1400, players came to this world and the players who devoted themselves to the camp of living spent 14 game years, using the sacrifices of tens of millions of game characters and countless epic battles to win the victory of the plane war.

It was a legendary era.

Marceau sighed and jumped onto the platform. After a while, the cat took out a piece of bread from his bag, crushed the bread and sprinkled the debris on the ground. Then the cat walked aside and drilled into the haystack used to light the lighthouse, waiting for the prey to come to the door.

Soon, a flock of pigeons fell down and began to compete for the bread crumbs on the ground. They didn't know that a hunter had put his arrow on a crossbow and was waiting for his prey to arrive.

Marceau carefully looked at the group of pigeons who had left and joined from time to time. His target was the pigeons of the local thief guild - the high-ranking nobles, Arcane Brotherhood, Royal Family, etc. The pigeons used by high-end players in the game world are specially trained and advanced goods. They will never eat "garbage" food like breadcrumbs, so Marceau will never worry about hurting such pigeons by accident.

The Thieves Guild was just a small organization at the beginning of the game, and now they have no ability to conduct advanced pigeon training at all.

What Masso needs to do is kill people and rob people, which is what the players on the forum call “grab wallets” three years later.

The method of "grab wallet" was discovered by players in the fifth year after the game started. At that time, a player guild was jealous of the armed caravan of NPCs, so after careful deployment, they successfully robbed a batch of goods and obtained a large amount of cash and equipment from it.

At first, no tragic reported the case, and the players on the forum were still a little curious. Later, someone discovered that the Thieves Guild began to post red bounties in the Dark Guild. Only then did the players find that the guild actually robbed the Thieves Guild's goods.

Because of the almost irreconcilable malicious intention between the Thieves Guild, the city management class and the nobles, the guilds and large organizations formed by players began to reconnaise the Thieves Guild with purpose, and soon the second and third robberies occurred. Because of the large amount of goods, they called it "wallet robbery" by players on the forum.

However, at that time, the Thieves Guild had become a giant, and the "wallet" also changed from the gold coin box at the beginning to an armed convoy with a large number of high-end equipment and weapons. The Thieves Guild naturally would not sit idly by. Therefore, after the betrayal of some good players, the Thieves Guild and the Player Guild began a year-round war.

In the face-to-face war, the Thieves Guild cannot gain the upper hand, but when it comes to secret slander and assassination, the player Guild cannot do it - after all, players are outsiders in the game world, and Npc natives always prefer to believe in each other. It was not until this time that players began to discover that the reputation of Npc and city, country, country, favorability and legendary values ​​are so important.

Now only Marceau knows the existence of the wallet, and the current Thieves Guild is a small organization. It is the guild of Paroonst City, with only four or five low-level Npc pickpockets, and also requires the headquarters of Ashubby's Thieves Guild to undergo economic blood transfusions. Therefore, Marceau only needs to intercept the "wallet" full of gold coins to come to Paroonst City in how to get this wallet. Marceau has enough ways to grab the wallet.

Intercepting carrier pigeons to check letters is the best reconnaissance method.

Soon, a gray-feathered pigeon entered Marceau's sight and noticed the wax sealing letter tube on the pigeon's legs. Marceau stood up and found that a strange pigeon fled in all directions. Marceau pulled the trigger, and the arrow shot from the crossbow immediately penetrated the right wing of the fluttering pigeon, and then nailed it into the head of another pigeon.

Marceau, who left the crossbow, grabbed his prey. When he saw the wax seal marked with the Thieves Guild on the letter tube, Marceau grinned and cut a high-resolution 3D screenshot of the wax seal, then crushed the wax seal and took out the letter from it.
Chapter completed!
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