Chapter 283(1/2)
281. Fuck the Blizzard in front of your feet, and fuck the Steam in back of your feet?!
"Water?! What did I see just now?! Girls of firearms? Can firearms become girls? Or do guns become girls? Oh my god, what the hell is Bomi Company's game company?
Can you come up with such an inhuman design?”
"This creativity is so great. Who would have thought that the beautiful girl game could be combined with guns?"
"Oh my God... The combination of gun girl is really so impactful. I feel that my brain is washed away by Bomi's game. It seems that a tornado suddenly blew in my mind, or it triggered a big whirlpool, stirring, and in the end nothing left.
I found that I could no longer think.”
American players can't believe what they see.
Even for the islanders who are used to using strange ideas, the display of this game has a very strong impact on them.
"How can I repair it? Bomi can come up with such an interesting design that combines beautiful girls and guns. I really feel that I can't do it anymore," said a gamer from Capcom.
"This game is so attractive to me. As a senior otakus, I really can't stand having such a game product." said an otaku player from an island country.
"The twin sisters are so beautiful, right? What should I do? I close my eyes now, my mind full of twins and twin guns. Am I unsaved?"
"Who isn't it? I just want Bomi to release this game earlier so that he can play it earlier."
"Uh...these beautiful girls are really designed so well. If the game is released, I will definitely buy one."
...
In addition to bringing you "Gun Girl", Cao Yang seems to have no plans to end the press conference.
It's already past 5 pm, and it's almost time to have a meal.
Bomi's finale of E3 this time is really amazing.
More game manufacturers are watching with a glad attitude. Just imagine, if Bomi Company's pre-exhibition press conference was held on the first day, how should the subsequent game manufacturers press conference be carried out?
E3 in 2006 brought too many surprises to players, and also brought a strong impact to the gaming industry.
Nintendo brings Wii to players, allowing people to enjoy the fun of somatosensory games, and at the same time further strengthens and consolidates their position in the family game market.
Ubisoft brought everyone the Assassin's Creed, a game that is also called Assassin, but has a very different world view and gameplay from the Soul of Assassin in the previous Bomi game, which has caused players to have many imaginations.
Blizzard also brought the work Diablo Online, which has been a two-year-old company.
Especially Bomi Company from China, has brought too many things to everyone.
It also makes the entire E3 game exhibition different. In the entire history, this E3 exhibition is the most special.
...
"The following game cannot be regarded as a game under Bomi at all, but because it is available on our AIR game platform and the company has a deep cooperation with us, the official put this game here to explain it together."
Cao Yang said with a smile.
When everyone heard this, they were confused.
But the first thing people realize is—
Bomi actually has another game to announce here?!
"I just mai Ka, what does it mean? I don't understand it very much. What does it mean cannot be counted as, but I have to explain it here?"
"I don't understand either. It seems that Cao Yang is talking about a game developed by a company that has a cooperative relationship with Bomi. However, because the game is released on the AIR game platform, it will be promoted together."
"I understand the literal meaning, but what kind of company is this? What kind of game is it? I don't understand this."
"You can guess one or two of them after calculating. Bomi Games is mainly in China, so foreign companies are either Shiyue Games or American Bomi, but the games of these two subsidiaries have been preached just now.
By the way, there is another possibility-
Bomi has a partner who has not released any games in recent years. This company used to make engines, and the games are just to promote the usefulness of the engine."
"Oh! I remember too, Epic games, the American company that Bomi previously invested in, mainly engaged in engines. Does it mean that Epic will also release games this year?"
...
While everyone was guessing, Cao Yang put his lips close to the microphone and said with a smile, "I'll invite my partner, Mr. Tim from Epic games to show you the last game."
As Cao Yang finished speaking, a white man wearing glasses and looking gentle came up from the side platform.
The scene was shocked at first, and then everyone stood up and gave Tim a warm applause.
Although Epic does not belong to Bomi Company, anyone who knows it clearly knows-
Now a large part of Epic's equity has been acquired by Bomi. At least half of Epic belongs to Bomi. Now Epic is just a puppet of Bomi in the United States.
Maybe with the future development, Bomi will buy the remaining equity as well.
This time, Epic's boss Mr. Tim still brings everyone a shooting game called "Gears of War"
This game will be available on Bomi’s AIR gaming platform in September this year.
Tim took over the microphone from Cao Yang's hand, waited for Cao Yang to step off the stage, and sat in the audience. Then Tim said something to the microphone-
"Thanks to Mr. Cao Yang from Bomi for bringing us such wonderful sharing, and also thanks to Mr. Cao Yang for his spare time for his unremitting support for Epic, which gave us the opportunity to demonstrate the work this time today.
grateful."
A burst of warm applause rang out at the scene.
"At the same time, I would like to thank everyone here, thank you for coming here and watching our demonstration. I hope I can bring you a few minutes of a wonderful gaming experience next."
There was warm applause again at the scene.
Tim stood aside with a smile, quietly waiting for the big screen to play the promotional video of this game:
"The story takes place on the planet Sera, a human colony. Over the decades, several countries started wars over a fluid substance ‘Imulsion’, and finally the entire planet was controlled by the alliance of security governments and ended the battle.
Then "Emergence Day" broke out, and a group of beasts that moved through the underground channel network appeared.
The government alliance was unable to withstand the attacks of the beasts, which controlled important cities, military weapons and manufacturing centers on the planet within 24 hours. The alliance ordered all survivors to a survivor who had not yet been attacked, called the Jacinto Plateau, where there was a granite that was held.
Then the orbital laser weapon (Hammer of Dawn) was fired to destroy the beasts, but the humans who could not reach the Pigura became victims here. 14 years after the day of the incident, the beasts continued to attack the Jiaxintu Plateau in an attempt to weaken the power of the alliance. Due to the shortage of allied troops, they had to call all the old, weak and remnants into the army to fight.
And you are one of them.”
...
In this video, "Gears of War" is also a shooting game based on future technology, just like "Gun Girl" displayed by Bomi before, but the difference is that-
The iron blood that war machines give you is a sense of permeation throughout the game, whether it is the cold machinery or the gun in the protagonist's hand, the sense of strike...
All of these things make you feel the cruelty of war.
The game "Gears of War" has been recognized by most players and many producers with its amazing graphics effects.
The game story tells the battle of survival between humans in the future world and the underground race Rocas.
The type of game is not an unusual first-person shooter, but a third-person strategy action game that adopts behind-the-scenes viewpoints, which can more clearly show the every move of the character played by the player and interact with the environment more vividly and richly.
This shows that Cao Yang's planning and calculations are very in place-
"Gun Girl" is a lighter and romantic shooting game, and it mainly focuses on the island market.
"Gears of War" takes another route, mainly iron-blooded and realistic, mainly to cater to Ome's players.
They prefer this cold and cruel stimulation.
...
These are two different styles of shooting games, targeting two completely different game groups, and at the same time, they control the entire market tightly. Cao Yang calls it a combination punch.
The upstream and downstream are under the control of Bomi. At that time, as long as it is sold, it will definitely cause a considerable impact on the market.
The sales of "Gears of War" in the previous life were simply explosive:
This game series is a milestone masterpiece destined to enter the Game Hall of Fame.
It uses Unreal Engine 3 to bring violent aesthetics to the extreme. Since its release in 2006, it has caused countless players around the world to go crazy.
Thanks to the excellent performance of the engine and the thorough and meticulous details of the game, they have won the best reputation for the War Machine, and it quickly became the XBOX360's singular work.
As a TPS game, Gears of War brought the first masterpiece in years to cause shock around the world.
The results of the first xbox (6.06 million sets), the second generation (5.8 million sets in 2008), and the third generation (7 million sets in 2011) are enough to prove that it is the true king of TPS.
So in this life, Cao Yang was not worried about the release effect of "Gears of War".
What is different from the previous life is that this game will not only log in to XBOX afterwards, but more importantly, it will be the first to be released on the AIR game platform on PC.
This will produce a strong enough linkage effect and further expand the user base of the AIR game platform.
...
After seeing "Gears of War" demonstrated by Epic, a heated discussion broke out:
"Wow, is this the Epic I remember? Why don't I remember this company has such an excellent work before?"
"Yes, not only have you not seen it, but I have never seen it either, because before Epic had only been a masterpiece that could be used as a masterpiece. They mainly make engines, and games are just used to show how powerful the engine is."
"Oh, no wonder, this time I was frightened. The War Machine is obviously a very excellent work. The picture effect and the cold and cruel feeling that penetrates deep into the bone marrow are really impressive after watching it."
"Yes...but it's hard to say which engine was developed this time. After all, a large part of Epic is now Bomi's shares, and both companies are the world's top engine kings."
"The feeling of this strong alliance is really great. I can't believe that I've seen two such excellent shooting games at this E3 exhibition."
To be continued...