Chapter 484(1/2)
483. Just say whether you are awesome or not?
The distance from the mountain pass to the ancient city was very close. It took a short distance to arrive in front of the city gate.
The city gate had long collapsed, and the moat in front of the city was also filled with yellow sand. Zi Yu entered the city from the ruins of the city wall, and the surrounding ruins were silent.
The streets and houses in the city either collapsed or were dilapidated. From a distance, they thought it was okay, and they were quite imposing. When they walked in, they saw nothing, all of them were sand, rotten wood, gravel, and there was no gold, silver and treasure.
Only a few huge wooden pillars and beams that have been peeled off from the vermilion lacquer can still see the luxurious atmosphere of the city in the past.
At this time, everyone discovered something strange-
Although most of the broken houses are exposed outside the desert, the yellow sand in the house is piled up on the roof.
Legend has it that the city was destroyed by war, and the coalition forces attacked the palace. Just as the battle was approaching the end of the battle, the black sandstorm buried Jingjue Kingdom and the inhabited army of the city indiscriminately in the depths of the yellow sand. It was not until the nineteenth century that the movement of the desert made it see the light of day again.
From the scene, it basically matched the legend, but I didn’t see the mummy, and I guess they were all buried in the sand.
"I was really impressed by Bomi's art team. I thought that many places in this city had sets, just a picture of art. When I got closer, I realized it was so delicate."
There are really ubiquitous details in Jingjue Ancient City.
From yellow sand to houses, to every brick wall, to the patterns on it, to the placement of tables and chairs in the house...
Everything was carefully designed and spliced with models, giving full sincerity.
"It's worthy of Bomi, a quality maniac, and other domestic games should have half of them."
"Yes, no wonder Bomi can dominate one person, and even go from an unknown small company to the world's number one now. This kind of spirit is so perfectionist that it is outrageous."
"Bomie deserves to be so popular."
"This is a company that carries games with all its heart and will definitely get rewards from players."
"Yeah, I didn't plan to buy this game. I thought that after watching the anchor play, I could experience it myself, but in this scene, I deeply reviewed my previous thoughts.
It is really not easy to be able to do this level with all my efforts. Bomi Company is worth my money for them.”
The friends in the live broadcast room motivated each other, and many people immediately opened the Aier game platform and bought the game.
...
Hu Bayi was bored when he saw it, but Professor Chen and his friends seemed to be interested in everything in the ancient city, and they could even see a broken wall for a long time.
Hu Bayi had to remind them that the little girl Ye Yixin was still sick, and saving people was the most important thing. It seemed that the residential areas in the city were filled with yellow sand, and they could not even find the well. We might as well go to the palace to take a look, there might be a source of water there.
Professor Chen slapped his head: "Hey, I'm so confused. It's important to save Xiaoye. Let's go to the royal palace. The kingdoms in this desert are built in places where the underground river is close to the ground. Some underground palaces have rivers passing by. The royal palaces are usually in the middle of the city."
Everyone was looking for directions in the ruins and heading to the middle of the ancient city. The fat man said to Hu Bayi: "Old Hu, do you know what I want to eat the most now? I want to eat the cantaloupe and the horse-** grapes the most. It's okay to have a piece of watermelon. Oh... I won't say it anymore. The more I talk, the more thirsty I get, the throat is damn smoke. I have to jump down and take a shower when I find the underground river."
Hu Bayi said to the fat man: "The life of this Jingjue Queen was very luxurious during her lifetime. She must often enjoy the iced watermelon soaked in the cold underground river water. However, even if the watermelon is preserved to this day, it will probably turn into watermelon stones, and the grapes may also turn into raisins."
The fat man complained: "This is a place where birds don't poop, I can't imagine that there were people living in the past. Next time, let alone give me 20,000 beautiful children, and I will not go into the desert. The most uncomfortable way to die in this world is to die of thirst."
The anchor Ziyu was amused when she saw this:
"Hahahaha, the conversation between Lao Hu and Fatty is really funny."
"Yes, I felt this way when I read novels. I felt that Bachang had a good writing skills, and I must have experienced that era, otherwise I would not be able to write such vivid words."
"It feels worth it to be able to listen to crosstalk in the game."
The domestic price of "Ghost Blows Out the Light: Jingjue Ancient City" is 128 yuan.
This is also the first time Bomi Company has increased the price of stand-alone games in so many years.
The previous God of War Wukong sold only for 68 yuan in China.
The main reason is that Boss Cao is not confident enough about this game and believes that the audience base of such games in China is too small, so maybe he won’t be able to sell many copies at that time.
At the same time, the production cost of Ghost Blowing Light is very high. Instead of losing a lot at that time, it is better to increase the ticket price and get more blood.
But at least so far, players have a good impression of ghost blowing lights.
Many players lamented that the quality of the game alone is worth the ticket price, not to mention that you can also listen to Fat Master and Hu Bayi talk crosstalk in the game.
...
The design of the entire Jingjue Ancient City is a three-dimensional maze design.
You can see the full picture of the maze below from above, but if you really want to reach your destination, you have to explore it carefully.
This design was rarely done in previous games.
The three-dimensional three-dimensional map level design is a feature of the Tomb Raider series. Various eaves, walls, climbs and jumps, can be used from top to bottom. It is a series of games that allow you to feel the charm of spatial structure design.
The person who later promoted this concept and was deeply rooted in the hearts of the people was named Miyazaki Hidetaka.
His most famous one is the Soul Series, as well as the Elden ring behind him.
According to the world line of the previous life, this guy's first masterpiece will not appear until the second half of this year.
According to the general map level design mode, it is basically linear planar structure. For example, if you open something, then the road in front of you will be opened and you will be able to go to the next scene.
Some of them look like three-dimensional maze design, but in the end they are still a two-dimensional planar structure in design thinking.
The advantage of this design is that—
The first is to be convenient immediately. Players don’t have to think about the route afterwards, and how to find the right path. Generally speaking, as long as they can follow the linear process of the game, there is no problem.
The second is that the performance consumption is smaller, because when you enter the next game scene, as the game scene is opened and closed, the resources of the previous scene are no longer important to you, and you can be [uninstalled] first in the game.
This uninstallation does not mean uninstalling the game from the hard disk, but means that this part is not loaded in the game, which will not cause more memory consumption and can make greater use of machine performance.
But the three-dimensional level design is completely different because it packs the entire scene together.
You may need to return to the previous scene after turning on a certain mechanism.
You may need to jump from the scene above.
You may need to climb from below to above the building.
You may need to jump from one fault to another.
...
In short, you can see the whole picture of the entire underground palace above, and when you experience the details, everything around you exists.
What you are looking for is not limited to two-dimensional planar structures. Sometimes you need to look up at the sky and look at a building.
You need to have an in-depth understanding of the building and its surroundings and the three-dimensional structures, as they all can become the key to your puzzle solving.
This is the biggest difference in three-dimensional level design.
This design pattern is actually more difficult, and the requirements for game designers are several levels higher than the difficulty of level design of linear graphic structures.
It is simply a huge test for level planning and art.
It is equivalent to requiring you to become an amazing architect. Except for not considering physical properties, all other aspects must be considered clearly.
Because once a small detail is spliced incorrectly, it may lead to a large number of changes in the entire game scene model, so at the beginning of the game design, it must be carefully calculated and the engineering drawings are drawn on paper, so small that every size must be accurate.
For example, a spiral staircase that rises in an annular shape. If it is a passage connecting the building and surrounding rocks, then if the size is not up to standard or leads to cheapness, it may turn the passage that can be exited into a dead end, and the model and the scene do not match.
This situation is very terrible.
In short, the Ghost Blowing Light Production Team suffered a lot of losses during this game production process and increased its experience.
These experiences are different from the past and are a new exploration, both mad and enjoyable.
...
After entering the ancient city and exploring, the anchor Zi Yu seemed extremely excited and almost visited the entire Jingjue Ancient City.
Of course, there will inevitably be attacks from some monsters.
The most common ones are the black monster snake that had a protruding like eyes on its forehead.
During this process, Shirley Yang died many times.
"How come I feel like I'm playing with the Assassin's Soul?" Zi Yu teased in wonder.
"Isn't it? Bomi's game features are commonplace, but she feels a little sorry for Sister Yu."
"The female war god is worried that this game is useless. If you don't have to kill a strange snake, can you feel good?"
"Anyway, it's good that you die too much. Everyone has practiced this way."
"Puff... I feel sorry for you for a second."
...
Everyone searched the Jingjue Ancient City inside and outside, and found that there were only fine sand and gravels.
Shirley Yang explained that the city was originally captured by the coalition forces, but when the war was approaching the end of the war, everything was buried in the Black Desert.
Fatty Wang was overjoyed when he heard this and said bluntly that there must be many treasures under him. However, Shirley Yang told Hu Bayi that he had been having that strange dream again these days. There was a big dark hole in the dream, and a coffin was hung at the entrance.
Professor Chen said that there is groundwater under the temples in ancient cities, so everyone began to look for the temples.
Suddenly, Hu Bayi saw the stone tower not far away. He felt that the stone on the top of the stone tower looked very much like an eye, but everyone said that it was because Hu Bayi had hallucinations recently.
Hu Bayi insisted on his opinion, and he led everyone to the other side. At this time, everyone looked closely and found that the stones on the top of the stone tower were embedded in the broken Zaglama Mountains behind it, which really looked like a huge eye.
This scene was extremely strange, which made the friends in the live broadcast room shudder.
To be continued...