605. Lowering the Threshold (Chapter 4)
After that, the two commentators took the time to briefly introduce each hero’s own skills, so that players can have a secret in their minds.
The players sitting in front of the computer watched the current game situation silently and had some general understanding in their minds.
"The background stories of these heroes seem to be pretty good."
Wang Meng sat in front of the computer and discussed the game with his roommates.
"It sounds quite exciting, but I don't know if I haven't played it before. How effective will it be in the game?"
"The difference between the picture and dota is quite big, and this feeling is more inclined to the American comic style."
"Yes, dota and World of Warcraft are in line with each other. The unique style that is more epic, does not look like anyone but looks like yourself, like the Warcraft system."
...
"But we can also see a very interesting point from the lineup of players on both sides." Magic Yang said, "LGD is the hero who is strong, and then we are a more elegant and unrestrained way to choose heroes."
"Just from the perspective of camp selection, it may make people feel that Lao Gan Dad has a higher chance of winning, because they are all powerful heroes in the current version, and they have output, control and meat. I feel that this we will be difficult to beat."
...
Back to the game.
After both sides farmed for a while, seeing that the time was almost over, the junglers of both sides also began to wander.
In League of Legends, the early stage mainly relies on junglers to ganks to expand their advantages or reverse them, and the junglers are all used to catch people.
However, it is a bit different from Dota. There is basically no so-called double walk in League of Legends.
There is even a global stream support strategy in Dota.
Shen first went to find Amumu in the jungle area, wanting to see if he was playing against the blue, and then he came over to catch the lucky sister in the middle.
"Then WE prevented the opponent from catching the opponent and then unsuccessfully, and continued to return to his jungle area to fight. We saw that there were two heroes fighting their red buffs, and then mainly because we were afraid that the opponent would go around in this place and put a look. If there were eyes, we could prevent the opponent.
Development, and then someone can see you playing jungle through tears and you can catch it. Then they are two people in this place, one is. The other is the Son of the Stars. The Son of the Stars is a relatively common auxiliary in the game. He is here to protect the other party, and then don’t let the other party get their own reds.
Ah, let's start fighting. This is very novel. Just two people just knocked out this Hong. Hong.
Then our selection culture is very strange. If they choose the card in the middle, is it very? In real games, the appearance rate is relatively low when leaving the factory, and it is a hero that rarely appears in the game.
The point that WE caught today seems to be different from the points they caught in their previous style of playing. They are more accustomed to ambushing this position.
Yes, because for teams with Amumu, they usually take priority to getting blue buffs.
Everyone knows that Amumu is a very needy blue, and then it is very needed in the early stage.
Blue buff can provide Amumu with blue reply in the early stage, and at the same time it can also reduce the effect of cd, so that he can gank.
Just now, Shen played very fast, mainly because the sons of all stars were helping each other. This is also a more interesting innovative way of playing, so Shen can be faster than Amumu."
Since League of Legends has not been long since its development, there are relatively few players who can participate in the company's internal testing.
Players have a relatively low level of development of this game. In the future, it will be more common for assisting junglers to help them.
"Amumu really needs blue buffs and makes it easier for him to play as a jungler.
Well, if you can get the blue buff, it will be very advantageous for Amumu in the early stage. Then WE must have thought of it. Mumu will definitely get his own blue first, so I caught this place first. Unfortunately, he has left the jungle area.
Shen is still a little late here.”
"Okay, we saw that Amumu had finished fighting on the wild side, and then he successfully caught it.
Then love. He gave a money incident and then dragged the other party's pace. The sons of all the stars came back. Well, the two of them shrank under the tower without causing any damage and did not get first blood. This time Amu's wandering failed.
At present, the two sides fought fiercely at the beginning, and this is still different from the battle between them I remembered before."
...
"The bottom lane WE is Soraka, the Son of the Stars plus Kassadin, and the Old Godfather is Garen and the Gem Knight.
I was actually quite surprised by this branch situation. What? These heroes are not the mainstream heroes in normal times. Let’s fight against Lao Gandad, and you can see these cultural differences.
Valley
Then Lao Gan Dad is very pragmatic. In this current version, he can use any hero with more control skills.
Then for WG, it is just to choose some unexpected heroes to disrupt the opponent's rhythm.
If Saradin and the Sons of the Stars fight against the Galenga Gem Knight, they will not have a big advantage, they should be a disadvantage to be precise."
"Yes, Garen and the Gem Knight are so fleshy, and they also have output power. They can basically be said to be crushing in the bottom lane."
PDD said, "I'm a very strange thing about you. I've played games with them recently. Then I found that many members of the WE team chose the latest competitions and felt very elegant when choosing heroes."
Magic Yang smiled and said, "Yes, very elegant."
PDD said, "It's just that I can't figure out what they are thinking about.
It may be that we have relatively little information about WE."
Just as they were talking, Shen on WE's side had already captured the middle lane and competed with Sister Haolu for a wave of skills.
When Sister Good Luck saw someone coming to catch her, she quickly retracted her to the tower.
After releasing two skills, he was futile and then entered the wild area again.
"I guess his possible idea is to consume some of Sister Good Luck's skills.
Many times, ganks may not necessarily kill the opponent to be considered successful. It may be that some of the opponent's skills are consumed. In this way, when you catch them next time, when the opponent has no life-saving skills or has already produced some skills, the probability of success may be relatively high.
We saw Shen squatting in the grass in the middle river now."
PDD nodded, "Actually, this is worth learning from by many newcomers and friends. WE is also considered a relatively experienced player, but to be honest, the success rate of gank in the League of Legends game is relatively low. Compared with dota."
"Well, yes." Magic Yang nodded, "Maybe from an ornamental point of view, the success rate of gank in the early stage is a little lower than that of dota, so the time point of first blood production will be slower, or it may not seem as strong as the expectation given by dota in the early stage.
In fact, we have also discussed this issue seriously within.
It is mainly caused by the basic design mechanism of League of Legends.”
PDD asked in confusion, "How do you say it?"
Magic Yang thought for a while and said, "In our game, the basic concept of design, the boss originally intended to eliminate the unfriendly part of Dota that is not very friendly to new players or to some popular players who are not so sharp in terms of operations.
Then, before the boss made this game, he gave us a dead order—
In the game, the hero's control ability should be weakened as much as possible.
You can see that in dota, a hero's skills may faint for 2 seconds, 3 seconds, etc. This is actually a very bad experience for players.
If you are fainted by the opponent and you don’t have the Black Emperor Staff or other registration props on your body, your teammates won’t be able to get you, then you can throw away the keyboard during this period of time.
Needless to say, you can faint for 3 seconds. The Chaos Knight in the early stage will give you 2 seconds and you can be killed.
So after analysis, players should not exist, or players should not be in a dilemma of [no countermeasures] and [only throw away the keyboard] for most of the time.
Therefore, we are very cautious in the placement of control skills in the game.
Only some heroes' ultimate moves may cause some long-term dizziness. However, the dizziness time is also very short, and it is estimated that it is only 1.5 or even 0.5 seconds.
More often it plays a role of interruption and limitation.
Then the negative effects in our game are actually the slowing skills that are used the most," said Magic Yang.
PDD: "Slowdown skill?"
"Well, the negative effects of the slowing skill are a little more friendly to the other party. Although you have been slowed down, you won't be able to do anything. You can also have countermeasures and fight again, which will be more friendly to new players.
You won't think that it's difficult to get started with this game. You often get fainted from it at any time and can't do anything. At least you can still click the mouse to escape, and you can also use skills. You will feel that this game has not given up on you.
Players can still struggle.
For some novice players, the early understanding and difficulty of getting started are reduced."
When Bomi Company was working in League of Legends, everything he thought was to lower the threshold for novices as much as possible.
Chapter completed!