Chapter 487
After bombing Tang Jing away, Hong Tao immediately replaced his game account with a German-class pocket battleship and installed the best sailors and drove out. Tang Jing and the others could only play according to their own requirements every day. It was better to say that they were practicing certain parameters of the game account, and they were really playing when they operated. This is the benefit of having a little brother. Cultivation is hard, let others do it; going out to wander is happy, so do it yourself.
The ships in the EB game are basically World War I. During World War II, a few high-level ships were designed on the drawings and never built.
South Korean Sdenter has put some effort into this game, and it is more simulated to restore all aspects of warship attributes as much as possible. Of course, for the sake of internal level and balance of the game, some ships still need to change their attributes, either increase or lower.
Among these historical ships, several of them were used with attribute downgraded, but they still have relatively strong abilities in some performance. As for which ship has its own characteristics, it must be tested by many people and summarized for a period of time before they can be understood.
Now that the game has just been on the server for more than a month, most people are still playing hard to level up and prepare to drive a bigger and better battleship, and they don’t have time to count these data.
But at least one exception is Hong Tao. He likes to play games, but few people can really play seriously for a while. This ocean war online game is one of them in a few places, and he still remembers many details at that time.
For example, this German-class pocket battleship looks very useless, and it is indeed very useless most of the time, but it will be very amazing if it is used well.
Why do you say that? First of all, you need to understand its level. This ship is defined as level 45 in the game, and there is also a German-only hierarchy called PS, which is a pocket battleship.
Its rivals of the same level are heavy cruisers from various countries. The reason why it was designed in this way was not because game makers fool around making up the numbers, but generally reflecting the situation of the navies of various countries at that time.
Because Germany was a defeated country in World War I, it was restricted by the Versailles Treaty in the construction of naval warships and could not build battleships with displacement of more than 10,000 tons and main gun caliber exceeding eight inches.
So the Germans thought of a compromise method, using welded hull and diesel engine technology, greatly reducing the weight of the hull, leaving a larger main gun position, and installing two triple 11-inch main guns.
It is considered a warship tonnage that barely complies with the treaty's provisions, but the main gun caliber is more than the caliber, and it is considered a monster that is neither like a heavy cruiser nor a battleship.
The Germans did this in a targeted manner. They knew that they could not compete with the British fleet on the main battleship, so they changed their strategic direction and no longer pursued the use of giant ships and cannons face to face, but instead pursued the pursuit of breaking the battle.
To put it bluntly, it is sea guerrilla warfare. If you shoot one shot and change another place, you will use your speed advantage to escape when you encounter an enemy's main fleet. When you encounter an opponent's escort cruiser, you can bully others with large-caliber main guns, specifically harass the enemy's maritime traffic lines.
In the game, the naval guns of various countries are not only assembled according to the original data, which means that as long as the gun position is large enough and the displacement is sufficient, higher-level cannons can be installed. This may be an oversight of the game manufacturers, or it may be to increase playability.
In fact, this design has little impact on the game, because the weight of the main gun is not much different, so you can switch it to each other in the same model of naval guns to increase the fun of the game, and basically will not cause too much damage to the game balance.
The situation of this German-class ship is quite special. Its gun position is prepared for triple-mounted equipment, which is much larger than the double-mounted main gun of the same level. In the German naval gun, there is a 380-mm single-mounted naval gun that can barely be installed on the ship.
In fact, this is not a terrifying configuration. If ordinary players do this, their shooting accuracy will be very poor. Basically, they will not hit wherever they are. The loading speed is very slow. It takes more than a minute to shoot for one round before the next round of shooting. You can't let all the sailors get on the ship because these two cannons are too heavy and the displacement is not enough. In this way, the defense and speed of the entire ship are greatly affected, and going to sea is a waste.
But when he arrived at Hong Tao, these problems were solved. After twenty-four hours of special training every day, his sailors were much more proficient than others and had reached the level of a battleship. Even if they didn't board the ship, the overall impact on a heavy patrol-level ship would not be very big. The gunner's shooting accuracy and loading speed could handle this battleship-level cannon. Not only was it accurate, but the loading speed was not very slow.
Overall, his ship is a battleship dressed in the outer cloak of a heavy cruiser. Although it only has two single main guns, the number of shells fired at a time is only two. However, it is small in size and small in targets, and it may not take any advantage of the real main battleship. It would be a bit bullying to deal with the heavy cruiser that is only equipped with a caliber main gun about 200 mm.
If you hit it correctly, you are lucky. You can kill the opponent in seconds with a volley. Even if you cannot kill the enemy in one blow, the heavy patrols of various countries will be hit by two large cannon shells of more than 300 millimeters, and you will basically be left with blood.
In addition, Hong Tao also has a trick, which is to use high-explosive bombs instead of using armor-piercing bombs. The armor design of heavy cruisers is only used to defend against 200 mm shells. Facing more than 300 mm shells, it cannot be defended against whether it is an armor-piercing bomb or not. At this time, the lethality of the high-explosive bombs is much higher than that of armor-piercing bombs, and it is easy to cause the warship to catch fire and burn.
"Uncle Fly appears, the idle people are waiting to avoid it..." As soon as he entered the random battlefield queuing interface, Hong Tao began to shout slogans. He basically did not communicate with other players in the game, and he would say this everywhere he went, and he would not respond to anything others asked.
It’s not that he becomes calm as soon as he enters the game. The main reason is that he is afraid of talking too much. If he gets familiar with it, he can’t help but teach the other party some tricks, which will destroy the balance of the game. It’s more appropriate for them to slowly explore those tricks.
"Fuck the landmine! This grandson is here again. If it weren't for the malicious PK on the same front, I would have sunk him first!" As soon as Hong Tao finished shouting his slogan, someone immediately started to scold him on the screen.
In Hong Tao's original memory, at the beginning, the agent and the developer did not have any regulations on the issue of pk between ships on the same front, at most he deducted some money. But this time he changed the rules. Even if he could not change the developer's game settings, he did not let it go, and set up a rule specifically on this issue.
Whoever dares to pk his own warship is maliciously pk. Not only will the rewards obtained from the battle be deducted, but the data will also be traced. Once it is discovered that it is intentional, the account will be immediately banned for three days as a warning, and the account will be permanently banned if it is not corrected after repeated instruction.
The purpose of doing this is not to protect yourself, but to prevent some organized old players from using this loophole to retaliate against scattered players and newcomers. The result of doing this is to force some individual players with only one power, so that they cannot survive in the game without joining certain organizations.
"Brother, do you have a grudge against him?" Not all players know about Hong Tao's behavior. After all, the game has not started for a long time, and Hong Tao has no time to entertain himself all day. There are not many players who have been hit by him.
"I'll know when you get to the opposite side of him. I'll tell you, if you find his ship opposite, it's better not to come over and notify your own battleship to deal with him."
I can't tell whether there is a grudge in one sentence or two. I can't say that I've been crushed by him and then I'll make enemies. Then I'll play a big naval battle. Who doesn't sink dozens of times a day? The player who has been abused by Hong Tao can only warn the newcomer vaguely.
"The Yamato Fleet has recruited new people. The fleet has professional commanders and new mentors. There are currently five battleships. New members are welcome to join!" Suddenly, a row of long words appeared on the screen, and three huge battleships were added on the sea lined up.
They all have a unified prefix, and the ship's model is the same. It is the Japanese primary battleship King Kong-level. Although it is only a primary battleship and there are even more powerful ones behind it, in the current game, there are not many players who can drive battleships. Now there are three ships all at once, and they are still in the same fleet. I have to say that they can indeed show their strength.
"Hey, Big Fly, I heard you are very awesome. Will you come to our fleet? The official website has been notified. The fleet PK area will be opened in two months, and there will be regular competitions. I will win the grand prize with special battleships."
There are pictures and truths. The fleet's advertisements instantly attracted a lot of response in the queue area. Players began to ask various questions, but no one paid attention to the topic just now. Just when Hong Tao felt glad, a King Kong-class battleship ran to the battle position next to him, and a line of fonts appeared in the channel.
"Do I have to change to a Japanese ship to practice again?" Hong Tao did not object to the various small groups in the game. Not only did he not object, but he also agreed.
As for confrontation, you must have a position to be more intense. The more such groups there are, the more colorful the confrontation will be, and the more playable it will be. However, you do not plan to join this group, as it will be too much trouble and spend most of your time on management.
"Of course, our fleet commander is to form a pure Japanese fleet, because Japanese battleships, aircraft carriers, and torpedo boats are all very powerful. Our goal is to sweep the northern area! But you don't have to worry too much about connecting to the new line. Our fleet will organize small abs to brush every day, and it has a lot of experience. You can get on the bb in less than half a month." The player affirmed Hong Tao's problem and made detailed explanations, wanting to dispel Hong Tao's concerns about practicing another new line again.
Chapter completed!