Chapter 471 440 times the gap
Chapter 471: 440 times difference
Many reporters came to the press conference early. Last night, "Love under the Sword: Loyalty to the Country" was so popular that everyone knew that a total of 170,000 players were playing the game on the same server, which ushered in a new era of online games.
170,000 players in a server and a map game is an extremely crazy thing to think about. It feels as if this should appear in fantasy novels or science fiction movies. But yesterday, May 23, 2002, in the evening
At 19 o'clock, it happened in front of everyone's eyes, and what makes all reporters proud is that the online game company that created this miracle is not from Japan, the kingdom of games, nor from the United States, the originator of computer games, nor from Europe, the fertile ground for the modern game industry.
, but a third world country, a developing country 50 years behind Europe and the United States with weak civilian technology, and an online game company from China that was established only two years ago - the "Second World".
Thinking of this, many Chinese reporters in the press conference hall looked proud and proud. Yesterday, when "Swordsman Love: Loyalty to the Country" hit 170,000 players online at the same time, major media around the world exclaimed, with expressions of disbelief on their faces.
of horror.
With 170,000 players playing on the same server, the data traffic is terrifying when you think about it, and the number of 3D models generated every second is even more horrifying. With today’s computer configurations, major European and American media and games
Companies all have absolute doubts and disbelief in the declaration of "Millions of players playing on the same game server" made by "Second World". They think it must be talking big words and bragging! Just like the previous "Counter-Strike Online"
It's the same as Asia Internet, but it's just a different appearance of "Battle.net" rather than the real Asia Internet.
Unexpectedly, last night, "Second World" really created this miracle, allowing 170,000 players to play on the same server, and it was extremely smooth. It also developed a new online game upgrade system and a new martial arts combat system.
Everything shocked the foreign devils and little Japan.
Why can a Chinese online game company create such a miracle, but not their Americans, not their Japanese, not their Europeans? - Many foreign gamers expressed their incomprehension about this.
There were many foreign colleagues at today's press conference. When Chinese reporters chatted with them, they felt incredulous and amazed when they heard their expressions of disbelief. This is the first time that Chinese reporters have met with foreign reporters.
At the same time, when interviewing the IT industry, Chinese reporters held their heads high and looked at these foreign counterparts with a hint of contempt for the first time.
What! Don’t believe there are game companies in China? Let me tell you, that was before, and now China has a “second world”.
What! Saying that Chinese game companies are bad at making games, bah, let me tell you, that was in the past, and now there is the "Second World".
What! He said that Chinese games can’t make money. Damn, who said that? Kill him! Before he died, he told him that that was in the past, but now there is a "Second World".
...
While many Chinese reporters were excited and foreign reporters were confused and puzzled, Lin Feng and Wu Zhaopu arrived at the press conference hall. As soon as they arrived at the press conference, many Chinese reporters burst into applause. Not for anything else, just for this.
This "Second World" created an absolute technological innovation in the history of online games, which won face for all Chinese game companies and also for the Chinese people.
At least now when I go out and talk to people about game companies, American players say their country has "EA", Japanese players say they have "Nintendo", European players say they have "Ubisoft", and now mainland Chinese players can also support it.
Say it with your chest raised - we have a "second world".
Lin Feng was slightly startled, then bowed slightly to express his gratitude to the applauding Chinese reporters.
"Everyone, first of all, on behalf of all the management and employees of 'Second World', I would like to thank everyone for attending today's press conference. Thank you. Next, Vice President Wu will introduce to you yesterday's "Swordsman Love: Loyalty to the Country"
Actual operating conditions." After Lin Feng finished speaking, Wu Zhaopu coughed slightly and continued to speak.
"At 19:00 on May 23, 2002, the large-scale 3D role-playing online game independently developed by our company - "Swordsman Love: Loyalty to the Country" was officially launched. For the first time, the number of online players online at the same time reached 100,000, and 20
On the hour, it reached 150,000 online players, and at 20:30, it reached 170,000 online players. So far, the highest number of online players is 170,000, and the average number of online players is 170,000." Wu Zhaopu briefly introduced.
Although many reporters had known this data for a long time, there was still a gasp when Wu Zhaopu said it. The highest online number was 170,000, and the average online number was 170,000. In other words, from 20:30 last night to 10 am now
:30 minutes, the server of "Swordsman Love: Loyalty to the Country" has been full all the time, and there is no "vacancy". Even in the early morning or when the online game server is the most idle in the morning, it is still full. This really surprised many reporters slightly.
But then I thought about the grand occasion yesterday in major Internet cafes waiting for the launch of "Swordsman Love: Loyalty to the Country". Many gamers had dissatisfied expressions on their faces, and many reporters expressed their understanding. Indeed, the game is so well made, whether it is 17
Thousands of players gather on one server to play the game, and the brand-new martial arts combat system is both fascinating.
Of course, the question that all reporters are more concerned about is, why does "Swordsman Love: Loyalty to the Country" not continue to open more online player slots? Is it because of technical problems? Or is it due to other reasons? If more slots are not opened, will there be more slots?
New game server?
Amid the expectations of many reporters, Wu Zhaopu explained their doubts.
"As for what all players are looking forward to, when more online quotas will be opened, let me explain it first. Since the current configuration of players' computers cannot meet the requirements of "Swordsman Love: Loyalty to the Country", our company has adopted the latest technology.'
The automatic screen masking system and the cloud computing function reduce the load on the player's computer. The number of three-dimensional models that need to be processed by part of the player's computer is assisted by our company's three supercomputers. But when processing this massive amount of data,
The three supercomputers are overloaded, which will inevitably affect the smoothness of the player's game. Our company will add another supercomputer within a week to serve the first zone of "Swordsman Love: Loyalty to the Country". At the same time, 30,000 online quotas will be opened again.
, reaching a maximum of 200,000 players online at the same time, which is also the number of online players that the final server in the first zone can carry at the same time." Wu Zhaopu explained.
Wu Zhaopu's words fell to the ground, and there was a buzz. No one expected that the "Second World" would use the mysterious "cloud computing" to help players process some data, and they did not expect that the four supercomputers could only load 200,000 at most.
Players are online at the same time.
According to previous industry estimates, the value of four supercomputers is approximately US$40 million. A supercomputer worth US$40 million can only handle 200,000 players, which is too few players. You know,
An ordinary game server that can host 5,000 players online costs only 20,000 yuan at most. It costs 800,000 yuan at most to load 200,000 players.
800,000 RMB vs 40 million US dollars, the difference is 440 times, this data makes all reporters stunned.
"Vice President Wu, are you telling the truth? Four supercomputers can only handle 200,000 online players? Not 2 million?" A reporter from "Popular Software" couldn't help but get up and ask, and then remembered Lin Feng's rules,
Apologize and say, "I'm really sorry, I forgot the rules, but this news is really shocking."
Lin Feng smiled and told the reporter not to pay too much attention.
"Yes, you heard it right. The four supercomputers our company spent more than 36 million US dollars to develop can only accommodate a maximum of 200,000 players online while ensuring player smoothness." Wu Zhaopu nodded and said in a deep voice.
The audience was shocked.
At this press conference, Director Zhao of Shanghai Oriental TV Station took into account the miracle created by the "Second World" last night and decided to broadcast the press conference live. Therefore, many domestic players and people in the IT industry, as well as those in Asia and Southeast Asia,
All countries that received Shanghai Dragon TV watched the live broadcast. A conservative estimate is that the viewership exceeded 30 million people.
After hearing this, many domestic players were not surprised at first. However, a netizen named "Coke Drinks Qixi" who claims to be a veteran in the industry announced the prices of ordinary servers and supercomputers.
After it came out, all the players who watched the live broadcast were stunned and didn't understand why the gap was so big. Why can an ordinary game company host 200,000 online players for 800,000 yuan, but "Second World" spent 36 million US dollars.
Players don’t understand, but many domestic IT companies do. The 440-fold difference is that an ordinary group of game servers can only host 5,000 players at most, and 200,000 players are shared by 40 groups of servers, so the cost is naturally low. And "
"Second World" allows 200,000 players to play on the same server. The difference is like diamonds and charcoal. And those 200,000 players gathering on one server are the astonishing "atmospheric pressure" of millions of megapascals.
”.
After hearing this, the CEOs of the remaining 12 online game companies in the "New Era" alliance were naturally happy.
Chen Xiaowei, the president of "Ninetowns", smiled with a hint of pride and a hint of luck and misfortune - "Aren't you very good at "Second World"? What do you do now? Continue to add supercomputers and let more players join in."
A server game is still the same as ours. Each group of servers can only host a maximum of 5,000 players online. Hey, Lin Feng, there is a price to pay for talking big and bragging!
If we continue to assemble supercomputers, the cost will be unimaginable for all online game companies. The investment is too great. Just like the miracle of "Nine Cities", up to 500,000 people are online, and they only need 100 sets of servers to ensure the smooth operation of players.
, the maximum investment is only 2 million yuan. Taking the "Miracle" point card as an example, the monthly card is 60 yuan. Calculated only based on 300,000 players, the monthly income is 18 million yuan, and the investment in the server can be earned back in one month.
.It takes the "Second World" 10 months to earn back the cost of four supercomputers.
Continuing to add supercomputers will only consume all the liquidity of the "Second World". Chen Xiaowei and others saw this clearly, and naturally felt very happy. They mocked the "Second World" and Lin Feng with a proud look on their faces.
Don't underestimate yourself.
If the "Second World" chooses to be like them, with each group of servers hosting 5,000 players, and multiple groups of servers hosting more than one million players, it will naturally make players who join the game later uncomfortable. They spend the same money but enjoy different experiences.
Service, this is definitely not good for the reputation of the "second world".
This dilemma of choice naturally made Chen Xiaowei and others excited.
Wu Zhaopu's words spread abroad, and many game companies originally hoped to learn from the "Second World" how to allow hundreds of thousands of players to be on the same server (of course, many game companies are willing to pay a certain price to obtain this technology)
Authorized), now I heard that four supercomputers can load 200,000 players online, and I immediately backed down. This is too expensive, the cost is too high, and the price/performance ratio is not cost-effective. Of course, many foreign companies are also looking at the "Second World"
What to choose next.
However, these foreign game companies, like domestic online game companies, are all ready to watch the "Second World" joke and see how Lin Feng can justify himself. With millions of players online, let me see how you can blow your cover!
At this time, there were experts on the Internet who explained the powerful relationship to all the players. After hearing this, all the players of "Swordsman Love: Loyalty to the Country" became anxious. If the servers subsequently opened by "Second World" can really only carry
5,000 players, even if there are 10,000 players online, they will be disappointed. Think about it, the 200,000 players over there are having a great time, and there are hundreds of thousands of players participating in a large-scale battle, but on our side
At most 10,000 people spend the same money but experience different game services. This naturally makes many players who still have not tasted the game "Swordsman Love: Loyalty to the Country" uncomfortable.
At this moment, all over the country, the number of players who clicked on the client of "Swordsman Love: Loyalty to the Country" and tried to log in suddenly increased hundreds of times. Damn it, there are so many people, it's hard to get online. I can't log in and get out of the main office! - Everyone
Think so.
But unfortunately, the "Login" button is always gray. Occasionally it flashes a hint of green, but in less than a second, it immediately turns gray before most players can react.
Seeing the "Login" button turn gray in the blink of an eye, many players who failed to log in again cursed. But at this moment, their eyes were on Wu Zhaopu again, hoping that he would not say the decision that made all players painful.
Wu Zhaopu sneered in his heart, knowing what many competitors are thinking now, but they are destined to be disappointed. Indeed, if you continue to choose to use supercomputers to open the server, the money spent will be too huge. But I am sorry, "Second World"
Fortunately, there is no shortage of money now.
Chapter completed!