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Chapter five hundred and fiftieth first high salary

Chapter 550: The First Highest Salary

When the first "Second World E-Sports Champions League" was officially established, a crazy poaching operation in the "e-Sports" world began.

Eighteen clubs, 9 games, each game requires at least three professional players. In order to improve the club's internal competitiveness and prevent accidents, generally 5-7 professional players are more suitable. Each club needs at least 45 Professional players, the entire "Second World E-Sports Champions League" league will accommodate at least 810 professional players.

810 professional players, what such a huge vacancy represents is well known to everyone.

Players who love e-sports around the world are waiting! Let’s see which professional e-sports players will become the ace players of each club.

As the initiator of the "Second World E-Sports Champions League" and the current chairman of the "China E-Sports League Association", Lin Feng immediately held a press conference and issued a recruitment declaration for e-Sports enthusiasts around the world.

"E-sports professional players or e-sports enthusiasts from all over the world, as long as you think you are capable and superior to others, you can apply for the job. You can apply directly to various clubs, or you can apply online. Here you can You will have the most ideal development space, the most superior environment, and the highest treatment. And here, you are no longer just a professional e-sports player, but a star, a popular star. The China E-sports League welcomes you! ”——Lin Feng’s declaration directly triggered the enthusiasm of e-sports players around the world to apply for the job, and there was an endless stream of e-sports players going to 18 clubs.

Of course, although there are many good players who have been buried among them, their level is generally relatively low. The real masters are still waiting to see what price each other can offer.

"The King of Fighters" and "Street Fighter" are two fighting games. Since "The King of Fighters Online" already existed before, it is easier to find masters. In "Street Fighter", due to more than ten years of accumulation, there are many masters, but there are not any Question. However, the monthly salary of an ordinary master is around 5,000 RMB, of course bonuses are not included.

"FIFA Football", "Pro Evolution Football", and "nba-live" are three sports games with a huge public base. "FIFA Football" is currently mainly played by European and American players, "Live Football" is mainly played by Asian players, and "NBA- "live" has players all over the world. However, among the three previous games, only "fifa" has large-scale professional events, while "live football" and "nba-live" do not. If you want to find out the top professional players among them, you can only Relying on auditions. The salary of professional sports players is similar to that of fighting players, with an average salary of around 5,000 RMB, plus bonuses.

The real highlights of e-sports games are the first-person shooting and real-time strategy categories.

"Counter-Strike" is the absolute overlord of first-person shooting competitive games, and in today's world of "CS teams", there are ten teams - gameonline (commonly known as gol), sk, 3d, eolithic, team9 (mtwww.piotian.comited, m19,zex,mortal-teamwork,ocrana.fi.

Although these ten teams each have sponsors and contracts, facing the crazy poaching from the 18 clubs of the China E-Sports League, these sponsorship contracts are not a problem at all. The so-called liquidated damages are only about 10,000 euros. For the 18 clubs, it doesn't matter at all.

What's more, for all the members of the top ten CS teams, joining the "Second World E-Sports Champions League" held in China is also a great attraction. First of all, from the perspective of competition, the "Second World E-Sports Champions League" has professional With a standardized competition system and systematic training, of course, and more importantly, a generous basic salary, plus becoming a contracted e-sports professional player of the "Second World E-sports Champions League", there is no need to travel around at all, just Just compete within China, which will reduce the hard work of traveling and traveling to compete in the past.

Ten major teams are up for sale. The question now is, how much are the 18 clubs from China asking for?

sk——As the number one CS team today, it is naturally coveted by eighteen clubs. They invited it to join their fax. The interview almost made "sk" captain Potti collapse. There were too many invitations. However, there are many invitations, and there are also many invitations. On the plus side, the value of the "sk" team has been rising all the time, and it was finally won by the "Wahaha" Group, which was determined to create a new situation and become an absolute giant in the domestic beverage industry. The team was awarded a basic salary of US$50,000 per team member per year, plus bonuses.

The annual salary of each team member is US$50,000. This price was released, which shocked the global e-sports industry and made all e-sports players envious. Previously, CS teams relied entirely on competition bonuses to survive, such as "sk". So far, although they have won 2 He is a world champion in large-scale competitions, but the bonus for the entire team is only US$75,000. Now that he has signed a contract with the "Wahaha E-Sports Club", not only the bonus is calculated separately, but he also immediately has an annual salary of US$50,000. It is like going from hell to heaven in an instant.

Of course, the "sk" team's ability to obtain such a high annual salary is also related to the competition from other clubs. Things are rare and valuable! However, sk has become the well-deserved highest salary in e-sports with an annual salary of US$50,000 per player.

But now this "sk" is indeed full of stars - potti, heaton, bengan, medion and brunk.

Needless to say, potti is one of the representative CS players in Europe. You can say that his marksmanship is not "magic" enough, his tactics are dull, and his combat is not that passionate. But he has one trait that scares all his opponents - stability, no matter what. At any time, in the face of any situation, it has remained stable for ten years. This is really terrible in e-sports.

Heaton, a legendary figure in the CS world, is known as Prince AK. He is the person with the most accurate aim in the world. His accuracy in fine-tuning the mouse after encountering an enemy is shockingly high. In addition, his control over strafing trajectory is world-class. , has become the most terrifying main machine gunner of the "sk" team today. Of course, the only drawback is that the waistline is too thick and he does not look so handsome!

...

The five team members are all super masters in various fields. The team formed by such players coincides with each person's peak period, and they deserve to be number one in the world.

After the "sk" team was won by the "Wahaha" Group with an annual salary of US$50,000, the other clubs were not to be outdone and increased their efforts. The top ten CS teams were successively won by other clubs. The annual salary of each member of the CS team was It is also about US$30,000 to US$50,000. Although it is not as much as the annual salary of the "SK" team, it still satisfies all the members of the CS team. They expressed their opinions at the first time and expressed their interest in joining the "Second World E-Sports Champions League" He expressed satisfaction and was even willing to play in China until he retires.

Faced with the exodus of outstanding e-sports talents from various countries to join China's e-sports leagues, various countries have no choice. This is an era of market economy. If you want to retain talents, you must pay salaries, but obviously, facing those with basic salaries, European and American countries have no way to stop the competition from China's eighteen clubs. They cannot offer enough basic salary to attract these top e-sports players. And what makes European and American e-sports leagues even more resentful is that according to the contract, " E-sports professional players signed by the 18 clubs of the "Second World E-sports Champions League" are not allowed to participate in any other e-sports competitions without the consent of the clubs.

This is undoubtedly fatal for e-sports competitions in various countries. Without the participation of these outstanding players, the excitement of the competition will undoubtedly drop by several levels. Although the e-sports industry has always had an endless supply of masters, the best ones are suddenly missing. Players will undoubtedly have a huge impact. Moreover, what will happen if the outstanding players who were finally cultivated are "recruited" by 18 clubs from China?

Regarding this problem, the organizers of e-sports competitions in Europe and the United States also have a headache. Although they also hoped that a company could invest huge sums of money to compete with the "Second World E-sports Championship", the company they were looking for after some inspections They all refused, believing that their investment and income were not proportional. In this regard, the organizers of competitions in Europe and the United States could only do nothing!

As for the contracted e-sports players, they are not allowed to participate in other competitions. Although there is some criticism, but comparing the two, there is no objection. On the one hand, they play games that may not get bonuses, and on the other hand, they have a basic salary and higher In a competition with a large amount of prize money, only a rational person will make the most correct choice.

As for real-time strategy games, since Lin Feng has stated that "Age of Empires" only exists in the first "Second World E-Sports Champions League", it will be removed from the competition in the next season and will be replaced by " "Warcraft 3" completely replaced them, so many manufacturers had to carefully consider selecting talents. Therefore, in the end, the monthly salary of professional players in "Age of Empires" was lower than that of fighting and sports players, only a little more than the basic salary of 3,000 yuan.

Lin Feng also has no choice but to remove "Age of Empires" from e-sports next season. After all, "Age of Empires" cannot compare with "StarCraft" in terms of appearance. The inherent upgrade mode makes it far less strategic and tactical. It is far less flexible than "StarCraft", and "Age of Empires" has two fatal shortcomings.

1. Balance. The three major races of "StarCraft" are completely independent and perfectly balanced without imitation. Each unit has its own importance and characteristics, and they complement each other. It is called a game created by God through the hands of Blizzard. "Age of Empires" is much worse in this regard. Although there are many races and arms, in the end, only a limited number of arms can be used to fight. The power of the "two-wheeled carriage" combined with the low cost allows it to sweep across All military types. This also caused the game "Age of Empires" to lose a lot of points in terms of fun.

Second, this is also the most fatal. A game of "Age of Empires" usually takes several hours, which is too long and is not conducive to television broadcast. On the contrary, the war of "StarCraft" usually ends in more than ten minutes or about half an hour.

The pace is quite fast, not only the players are forgetting themselves while playing, but also the fans who are watching the game have their hearts beating fast and say they are enjoying themselves.

Under these two fatal weaknesses, there is no other way to withdraw "Age of Empires" sadly.

As for "Warcraft 3", it is the annual masterpiece just launched by "Blizzard". Although there is a famous saying that "Produced by Blizzard, it must be a high-quality product", it is still difficult to say what the future of this game will be. In terms of recruitment, we can only

Select some old players of "Age of Empires" and let them become professional players of "Warcraft 3". Therefore, the treatment is even more incomparable, with a basic salary of 3,000 yuan, but fortunately they only signed a contract for one season, and the next season will be

Sign a new contract.

The real highlight of the real-time strategy genre right now is "StarCraft". In particular, South Korea's "Korean StarCraft Professional League" has been held for two years, with more than 200 registered professional players. In addition, South Korea's "StarCraft" professional players have

The world's dominant power has undoubtedly become the target of key poaching.

Suddenly, eighteen clubs extended their tentacles to the "Korean StarCraft Professional League", to contact the top players of the Korean StarCraft League in the past two years, and to lure the "top players of the Korean StarCraft Professional League" with high salaries.

As the three top players in South Korea today, "nada", "yellowww.piaotian.comada", "yellowww.piaotian.comal_ra", the "kingdom" known as the devil, and other top players in "StarCraft" have joined China one after another.

club.

Seeing this situation, South Korea tried desperately to stop it and even used the power of government departments to shout for Korean StarCraft players not to leave the country. However, faced with the temptation of high salaries from 18 Chinese clubs, these once pride of South Korea resolutely decided to join China.

E-sports club to compete in the "Second World E-sports Champions League".

"Boss, our club and the clubs of several of your companies are still empty?" Wu Zhaopu reminded. He didn't understand why Lin Feng was so slow to take action. This is not only true for "Counter-Strike" but also for "Age of Empires".

The same is true for "StarCraft". As the initiator of the "E-Sports Champions League", "Second World" will be too shabby if the club's performance is too poor. Especially "Counter-Strike" is one of the flagship products of "Second World"

First, if the club performs too poorly, it will really lose face.

Facing Wu Zhaopu's doubts, Lin Feng smiled slightly. It's not that he doesn't want to grab these masters, but there are too many monks and there are only a few truly top masters. It's not cost-effective to grab them now because the competition is too fierce.

What's more, organizing this "E-Sports Champions League" is not just to dominate e-Sports, but to promote the influence of the "Second World".

There are currently fourteen clubs (a total of eighteen clubs, four of which are owned by Lin Feng personally). Most of them value the super popularity and potential market value brought by "e-sports", so they spend their money on high salaries.

Tempting top players from all walks of life.

But unlike them, Lin Feng values ​​the future.

Once the "E-Sports Champions League" becomes the most influential e-Sports competition in the world and the league of choice for all outstanding e-Sports players in the world, attracting the attention of all e-Sports players around the world, then I, as the "E-Sports League Association" "The chairman will have huge power and influence. This is one of the reasons why Lin Feng funded four clubs himself.

Lin Feng personally owns four clubs, "Wahaha" Group, "Pacific Telecom", "Tencent", and the presidents of "Giant" all have a very close relationship with Lin Feng. Basically, they will stand by Lin Feng, plus "NetEase", which is preparing to communicate with Lin Feng, will become a force on Lin Feng's side sooner or later. Counting these clubs, Lin Feng personally has the votes of 9 clubs. As long as he can win the votes of another club, Lin Feng will win. The wind is enough to decide everything in this "E-Sports Champions League".

And "Second World" happens to be a gaming company. Most of Lin Feng's companies also belong to the electronics industry, and it can be said that they are all closely related to games. By then, "E-Sports Champions League", "Second World", and Lin Feng Feng's other companies and the remaining fourteen clubs that have joined it have formed a huge industrial chain, earning a steady stream of profits from e-sports players around the world.

After all, any e-sports player needs a computer, needs to play games, needs to eat, needs to drink water, needs a mobile phone, needs mp3/mp4...etc., relying on the charm of the "E-sports Champions League", there is no doubt that it is officially recommended Related products will become the first choice for global e-sports players. With such a big piece of cake, Lin Feng, who controls the "China E-sports League", will undoubtedly get the biggest piece of the pie.

As for the current club record, Lin Feng is not worried. E-sports is a profession with fierce competition, high elimination rate, and rapid upgrading. Lin Feng still has many future talented players in his mind.
Chapter completed!
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