The Road to Game Adaptation of "Beautiful Countryside" 1
[[[CP|W:450|H:281|A:L|U:http://file2.qidian.com/chapters/20105/21/1025888634100789608282500686373.jpg]]] As a maker who has been engaged in games for many years, every time he sees players commenting on domestic games, he feels very ashamed and blamed himself. Naturally, he hopes to have a chance to take off the garbage hat of domestic games.
What are domestic games lacking? Are they systems? gameplay? art? technology? In fact, there is no shortage of them. What we Chinese games lack the most is actually the interpretation of culture. This interpretation has deviated from the category of a pure game maker, which requires the game itself to have sufficient cultural heritage as support to sublimate the connotation of literature in the form of the game.
Just like the importance of a good screenwriter to a movie, if a game itself does not have enough literary background to support it, it has no soul. So Chibi is a movie with no connotation, and Chibi OL is also a game with no connotation.
So when I saw "The Beauty of Jiangshan", I had a strong feeling that this novel could be adapted into a very excellent game.
Moreover, the quality of "Jiangshan Beauty" determines that it is not a fast food novel. In time, "Jiangshan Beauty" will definitely become a famous work comparable to ancient works of Jin.
Before we successfully signed the contract with Qidian, we did a lot of work. In fact, when the contract was not confirmed, more than 30 people had already started the design of Jiangshan OL Games. The first job was that everyone had to read "Jiangshan Beauty" three times.
In the months from January to the present, our R&D staff have worked more than 12 hours a day; our original design has made many versions to select the version that best suits the novel description; we designed an original equipment system that is not available in online games around the world; even our Korean colleagues think it is very shocked; our unique time travel system allows every player to have the advantages of modern people in ancient times.
In the next step, we will integrate more into the novel culture, allowing the heroes of the Sui and Tang dynasties such as Li Xuanba, Xiao Buyi, and Dou Jiande to join the time travelers, to be loyal, to appreciate each other, or to share life and death. Players will be able to create clans to participate in the battle for dominance of the world! They can sweep the north of Mobei with Li Jing!
Continue unfinished……
This article is a note from the CEO of Jiangshan Game Development. It is posted here to let friends understand Jiangshan’s progress, development scope, ideas, and the origin of the entire game as soon as possible.
Author: Karthas
Chapter completed!