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Chapter 743 He was charged, he was second

The self-protection ability of the AD cannon is definitely one of the best among crispy shooters.

Rocket jump displacement, and ultimate move to repel enemies. The former can always keep you in a safe position and distance for output, while the latter can push enemies away as soon as they come to your face.

If it were just a sudden appearance of Thresh or Bright Moon, Happy wouldn't panic at all, because he could instantly use his ultimate move to knock Bright Moon away as soon as the control effect of [Moon's Arrival] ends.

After all, Jiaoyue is a melee hero. As long as there is enough distance between the two, he will be kited to death by the cannon.

But the sudden entry of mid laner Yasuo perfectly broke this fragile balance of strength!

Originally, there was only less than half a second of control time, but because the effect of [Breaking Wind] was extended for a full second, not only was the cannon unable to operate, but even his teammates temporarily lost the opportunity to cover for him!

Thresh entangled Leopard Girl not far away, and his ultimate move Ghost Prison rose from the ground. Although it did not do much damage, the 99% deceleration effect when passing through the Wall of Soul Lament was enough to make Leopard Girl unable to move even an inch!

There is a wall between Mango, the mid laner of the P3 team, and his teammates. With Enchantress's mobility, this distance can be crossed with just one [Shadow's Trace]. However, the moment Enchantress activates her skill, the entrance to the river next to her can be crossed.

In the fog of war, a sharp gray-green figure suddenly appeared!

Qinggangying enters the scene!

Jin Xin's position is always on guard against the Enchantress who intends to harass her from the flanks. At this moment, he seizes the opportunity and moves the two hook ropes, and it is Qinggang Ying's most unpredictable E-flash technique!

Use flash to cancel the flight animation of the second E skill, extend the range of action, and knock the unprepared enchantress unconscious in place!

The biggest shortcoming of the Shadow Shadow skill is this. Unlike the flickering effect of EZ's jump, this thing has a flight path.

As long as you are hit by a control with a higher priority in the air, it will automatically crash!

The cutting in of Qinggang Shadow caused the Enchantress to be left on the other side of the wall. Coupled with the subsequent restraint of the Hexstone Ultimatum, the frontal battlefield environment was successfully turned into a 3V3.

Oh, the term "three versus three" is not accurate enough. In fact, when the battle broke out, Huang Lin's Aphelios had just completed the advancement of the middle line of troops and was quickly rushing towards the center of the battle, intending to block the P3 team's retreat from the side.

; The captain of the P3 team's top laner, Sco, is farther away, but he also spreads the cannon barrage of his ultimate move into the battlefield with the small cannon as the center.

The scale of the team battle has been expanded to a 10-man melee, but the centerpiece of the battle is Yasuo’s mid-jungle rush!

Gale Breath Sword quickly struck out in the air, causing high damage to Happy's cannon. At the same time, the Moon Goddess in Zeng Can's hand was not idle either!

The mechanism of hitting the marked target to refresh the cooldown of the ultimate is triggered, allowing Diana to take the opportunity to inject another set of damage, and even hit the cannon with the punishment enhanced by the jungle equipment.

In a team battle that breaks out to compete for the vanguard, theoretically, the jungler needs to leave special punishments to ensure that they are finally used to kill the epic wild monsters. However, the MG team went through Bai Yi's calculations before starting the team -

—Only relying on a complete set of bursts from Yasuo and Bright Moon, the cannon will still have some blood skin left and cannot complete the instant.

There is no way around this. After all, the P3 team has a great advantage in the bottom lane in the early stage, which makes the small cannon's level advance than the normal development. As a result, the damage caused by the MG team's midfield hero at this time is not enough to kill instantly.

So Zeng Can did not hesitate to hand over the punishment directly here, just to ensure that he would kill with one hit!

The effect of the combined force of the two was very significant. When [Break Breath] landed, the cannon had only the last bit of HP left. Happy's subconscious reaction was to push away the two heroes who were sticking to him. .

However, as soon as the huge cannon was fired from the barrel, a roaring wall of wind almost hit the small cannon's face, eliminating all the power invisible!

Yasuo's W skill Wind Wall is the unsolvable skill that every shooter hero has a nightmare about!

Automatically blocks and destroys all projectiles.

Seeing that his ultimate move was ineffective, Happy hurriedly pressed Rocket to jump, trying to use the W skill to fly behind the auxiliary Titan and let his teammates help resist some damage;

Unfortunately, his operation was also sabotaged by the MG team.

Yasuo had already accumulated stacks of whirlwinds in his hand. Seeing the cannon raised high and judging the landing point behind the Titan, Hu Qibin did not hesitate to take photos of all three EQ flash buttons!

Knocked away from a distance without warning!

Using the Titan's hero's body as a springboard to activate [Forward Slash], the original [Steel Flash] became a ring-shaped sword effect. Coupled with the displacement effect of the flash, Yasuo suddenly appeared in front of the displaced cannon. Provoke it again!

Taking advantage of the opponent's floating state, Hu Qibin struck down the killer without hesitation. The long sword in his hand was like the wind. With a few blows, Xiaopao's health bar was finally completely emptied!

The first victim of the team battle appeared, and he was also the most developed ADC position in the P3 team.



The moment the picture turned from color to gray, the expression on Happy's face was full of disbelief.

He felt that his reaction was fast enough. A routine like this where Bright Moon used Thresh's lantern as a springboard to fly across thousands of yards and force the attack. It was basically a blow from outside the "screen". When he was knocked away, he pressed W frantically. and R skill buttons, planning to launch a counterattack as soon as it lands.

After all, there is a window period for the explosion of this face-breaking routine. As long as you survive the first round of Yasuo and Jiaoyue's explosion, after the two of them have used their skills over and over again, they will be nothing more than large super soldiers. There is nothing to be afraid of, so Happy I thought about saving some skills and leaving a flash to prevent the opponent from being overwhelmed.

But Hu Qibin's operation was faster than Happy's reaction. Almost as soon as the cannon started rocket jumping and the hero was still in the air, Yasuo's EQ flash came first, continuing the last stage of control and damage!

From full health to being killed by fire, the time that Happy can operate freely is probably less than 0.3 seconds, and the rest of the time is in the most unsolvable state of being knocked away!

For other control skill effects, whether they are imprisoned, restrained or immobilized, you can use toughness to reduce the duration, or you can even directly use equipment such as mercury to actively release the control.

Only knock-up is a kind of unreasonable and pure hard control. As long as it hits Happy, there is nothing you can do.

The existence of Yasuo turned [Breathless Slash] into an unreasonable hard control skill. During the period of being suspended in the air, Haoyue output a lot of damage almost without pressure, not to mention after Yasuo's ultimate move landed. Additional explosion!

From Happy's perspective, the whole process is roughly:

He was charged!

He was charged again!

He was killed!

There is no chance to even resist!
Chapter completed!
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