Shen Chen Attributes (Legend of Twelve Volumes)(1/3)
Shen Chen attributes (legendary)
Nickname: I can do it tomorrow
Race: human
Force:Heart of Order Force Lord
Faction bias: order, balance
Level:80(Legendary)
Occupation: Knight of Order
() The brackets in the brackets are the attributes for equipment improvement, the brackets in [] are the basic growth attributes, and the ones with * are the main attributes. If you find it complicated, you can just look at the attributes with *.
Physique:2543*
【Growth 7/1680】(863)
Strength:2545*
【Growth 7.5/1800】(745)
Agility:1080*
【Growth 4/960】(120)
Intelligence:1691*
【Growth 6/1440】(251)
Spirit:1424*
【Growth 5.5/1320】(104)
Growth: Constitution 7 points, Strength 7.5 points, Agility 4 points, Intelligence 6 points, Spirit 5.5 points.
Current basic attribute coefficient: 3.0 (Legendary)
HP:219715*
(HP bonus 116%, each point of constitution converted into 40 HP, additional 110% healing effect, additional 70% shield effect.) Additional 9% health recovery per second.
Mana:25632*
(Each point of spiritual conversion is 18 points of mana)
Attack power:10667-11578*
(Basic power converted to 2 attack points, 80% additional power converted to attack) (Extra health converted to attack 0.3%) (659)
Armor:15176*
(The damage reduction of monsters of the same level is approximately 70%)
Armor calculation formula: Equipment armor (25% bonus) (6042) Constitution armor (1.5 conversion, 110% bonus) (8010), Hero template increases by an additional 8%, damage reduction formula, armor/armor level *grade.
Block: 6614 points, block probability 81%*
(Basic 30%) (Block value additional 30%), Block damage reduction 60% (Block additional 30% damage reduction)
Parry: 3085 points, parry probability 52%*
(Parry value is additional 30%), parry damage reduction is 70%, physical damage reduction is 80% (immunity effect)
Dodge: 0 (talent makes dodge invalid)
Toughness:46.8%*
(Extra 30% talent) Toughness
Magic resistance:74.1%*
(Basic magic resistance 25%, extra 30% magic resistance bonus) extra elemental resistance 80%, extra corruption resistance 50%, dragon breath reduction 30% (non-linear superposition)
Permanent damage reduction: 4%
Movement speed: 122.6 points (The Order Knight’s basic movement speed is 115 points, and the modified basic movement speed is calculated based on Warcraft’s base movement speed of 100.)
Critical hit chance (base): 28%*
Critical damage (base): 57%*
Chance to hit (extra): 10%
Speed attributes: basic movement speed 115%, mount speed (land) 218%, dragon wing flight 325%. (Not counting Holy Light Elves)
Main hand weapon:
【Kretur】(artifact)(two-handed weapon)
Equipment attributes: 846-1759 attack power, speed 1.50
200 strength, 260 constitution, 80 intelligence.
Active flesh and blood gem*3: maximum health increased by 15%, health converted into additional attack power by 0.3% (active flesh and blood crystal product, legendary gem)
Basic effect:
The chance of hitting is increased by 3%.
Critical hit chance increased by 3.2%.
Critical hit damage increased by 16%.
Normal attacks gain an additional 60% Holy damage penetration (ignoring half of Holy resistance).
Equipment special effects: (legendary ability)
[Order Destruction]: Has the Titan power of [Destruction] and the law effect of [Destruction].
When using Kritul to attack, you can temporarily "destroy" items, enchantments, equipment, seals, abilities, fields, special effects and talent effects, making them temporarily invalid!
When targeting ability effects at law level and above, the effect lasts for 4 seconds and has a cooling time of 15 seconds. (Triggering the destructive effect multiple times may destroy the enemy's strength for a long time or even permanently, making it difficult to recover!)
A normal attack that hits will carry an additional 10% true damage of attack power. The reduced health cannot be recovered before the end of the battle.
[Ancient Curse (Power of Ascension)]: Hitting an enemy with a normal attack will reduce the shield and healing effect it receives by 35%, and reduce its health value of 10% of the healing and shielding effect it received in the last 3 seconds!
[Destruction Enhancement (Sin Fall)]: The first skill every 3 seconds will cause a critical hit, causing an additional 45% damage and critical hit damage, and the additional damage is life removal!
[Corrupted Enemy] (New): You used Kretur to execute a great ancient god, even though he was not in his full glory.
When you fight against any Chaos and Corruption units, you get a 15% total damage bonus; when you fight against the Ancient God, the damage bonus is doubled! (This bonus is a non-linear bonus, that is, *1.115 instead of 15%)
Any corrupted creature (above king) you execute can increase this effect!
[Power of Titans] (New/Hidden Effect Awakening): You can use Krytur to control part of the Titan's power, and at the same time serve as the key to open Titan facilities; after purifying the corruption of the Titan Guardian, Krytur can inherit them
special ability!
[Master]: You are fully recognized by Kratur, Kratur will fight for you with all his strength, and the equipment effect will be increased by 1% (killing stronger enemies will increase this effect additionally)
[Mimiron's Manufacturing Tools]: Your engineering level has been increased by 30 points, and you can use the Forging Hammer to assist in the design and manufacture of legendary engineering supplies! (Even if your engineering level has not reached legendary)
45% of the engineering devices you create are directly scrapped and all materials are destroyed, but at the same time, the effect of successfully manufacturing engineering devices is increased by 40%!
At the same time, there is a 4% chance to directly upgrade a piece of engineering equipment to legendary! (This effect has a 1-day cooling time)
Deputy:
[Green Dragonflight's Dream Shield (Legendary)],
Equipment attributes: 848 armor, 20 constitution, 28 strength, 16 intelligence, 14 spirit.
Equipment: Natural damage, natural resistance increased by 3%.
Equipment: Increase hit probability by 2%.
Equipment: Critical hit chance increased by 2%.
[Dream Control]: Transfer part of the magic damage you suffer to the dream; absorb 25% of the magic damage received, transfer 50% of the effect, and return it to you within the next 10 seconds.
[Nature's Help]: When receiving damage, there is a chance to summon an elf.
The elf causes 3 kinds of special effects, dispels most negative effects, heals 30% of the damage suffered in the first 3 seconds, or self-destructs, causing AOE damage related to the main attribute intelligence to the enemy.
And the last thing is naturally the legendary special effect: [Dream]!
Active effect, forcing the target and enemies 8 yards around it to fall into a [Dream] state, which lasts for 8 seconds (lasts for 1 minute for ordinary creatures). During this period, it will cause a total of 15% of the maximum health natural damage to them; at the same time, your
Attacks and skills will not wake up sleeping enemies! (2 minutes cooldown)
Breastplate:
[Dragon Blood Emperor Armor (Legendary/Greed/Unique)]:
Equipment: 545 armor, 55 strength, 50 constitution, 15 agility, 15 intelligence.
Equipment: Critical hit chance 2%, critical hit damage 5%.
Equipment: 2% basic damage reduction permanent!
[Dragon Blood Power (Armor)]: When the damage received exceeds 20% of your maximum life, you will receive 15% damage reduction and 10% healing effect for a short period of time (lasts for 8 seconds, cools down for 1 minute).
To be continued...