Chapter 286 Test Results
The 3x scope and 6x scope are added. Now I feel that the chance of refreshing the magnifier on the entire map has become higher. Perhaps because of the reason why two magnifiers are added for no reason, it is easy to pick up magnifiers with more than 3x scopes now.
For 3x mirror, you can press page, down and page �
6x mirrors can be reduced to 3x. It is not recommended to use 6x field of view to shoot directly, because the 6x mirror's field of view is very narrow, so the amount of information in the field of view is less.
Unlike the useless ribs of 6 times vision, shrinking into 3 times vision is great and can replace 4 times mirrors.
The Red Dot Mirror adds different quasi-centric options, and battlefield players must be more interested in the "Chevroon Vision".
When using a triple mirror, when the enemy is about 100 meters away from us, the red part of the 3x mirror marking is the same as half of the enemy's height. We need to aim at the enemy's head with the top of the sharp corners.
When the enemy is about 200 meters away from us, the red part of the 3x mirror marking is the same as the entire enemy's height, and you need to use the sharp corners to aim at the enemy's head.
When the enemy is about 300 meters away from us, the width of the bottom of the sharp corner of the 3x mirror is the same as the width of the enemy's shoulders. You need to use the top of the vertical line to aim at the enemy's head.
In this way, after determining the approximate position, you can know how high the gun you need to lift. Sun Yaosheng has already understood the approximate position of this triple mirror.
Sun Yaosheng also discovered a little bit. The adrenaline that used to only appear in the airdrop can now be refreshed on the map.
This adrenaline is also a good thing. Its advantage is that it can directly fill the energy bar and directly fill the blood with the medical box.
The new weapon SLR Sun Yaosheng also tested it. Many people know the FAL gun, but they have never heard of SLR. Sun Yaosheng also checked the information and found out the origin of the gun.
It's like 98k, m416, and ak are all familiar guns.
This slr is named by the British Fal as l1a1slr, which is different from the heat dissipation wood and empty hang-up system.
This gun is very powerful, and it can be said that it has its own strengths compared to SKS. Mk14 has to rely on a unique fully automatic mode to maintain its status.
First of all, the bullet speed of slr. Although the specific value cannot be directly tested, it can be compared with sks. Sun Yaosheng randomly chose a very far place, used an 8x mirror to observe and shoot. The bullet arrival time was 1 second 05 frames and 1 second 15 frames respectively, and the bullet speed was significantly higher than sks.
In terms of bullet drop, when testing the speed of bullet speed, Sun Yaosheng found that the slr's drop was much smaller than that of SKS, so he tested the bullet drop point of Slr under the eight times microscope.
The bullet drop of slr is smaller than that of sks and 98k. Note that 300 meters are between vertical coordinates -1 and -2.
Because of the special bounce point of 300 meters, if you cannot judge the distance of the enemy who has opened the distance, you must be correct to aim the opponent's scalp with -1 point.
The rate of fire does not set the upper limit of fire like mini14 and sks. Because of other game pistols and semi-automatic reasons, Sun Yaosheng is very familiar with hand speed and is very confident in his own hand speed.
Precision shooter rifles do not need to consider the jump height on a single shot, because they are single points in a rhythmic manner, and most of them are fired when the muzzle returns to the lowest point, and will not fire as fast as a rifle.
Note that the muzzle response degree of this data cannot be compared with the above 4 times rifle, because the muzzle response degree of the DMR is tested with 8 times. If it is replaced with 4 times, the number will be much larger. The test principle is the same as that of the 4 times rifle.
Just look at the 8x lens scale comparison. The muzzle replies at the single point of the SLR are very comfortable. It feels like you can almost return to the origin after firing a shot under the single-shot lens.
The new version of the bullet change mechanism is not very understanding by non-CoD battlefield players.
Sun Yaosheng has played in the battlefield and still has some understanding of this.
The new gun slr summary is that the drop is relatively small, the muzzle recovery is very comfortable, if the hand speed is fast enough, it can shoot the fully automatic shooting speed of the explosion, the machine aims are comfortable, the dps are high, and it is a very powerful gun when landing. As long as there are accessories, it can be carried to the end.
The single-point level of mk14 is not as good as slr. To be honest, Sun Yaosheng didn't even want to see the mk14 gun.
No one picked up the airdrop for mk14. It was obviously not worth it to put himself in danger for this gun.
It is worth mentioning that the current DMR can be used with A accessories, that is, the SLR can be equipped with the muzzle compensation of the rifle and the expansion magazine of the rifle. The appearance rate of the DMR will definitely increase in the future.
In the end, Sun Yaosheng's summary of this update is: sks, m416, scrl-l point shooting recommended lightweight, vertical. m416, scr-l and submachine gun strafing recommended half-part, triangle. Thumb grip is basically useless. The new gun slr can completely replace sks, with a cost-effectiveness higher than mk14. And there is no need to mention the m24 in the whole picture. Since it can be refreshed, it means it will definitely be weakened and the damage is lower, but it is also a blessing for players who like to play m24.
In addition to the update of the weapon content of these games, the game page has actually changed a lot.
Moreover, in the previous version, they could not directly choose the map. If they wanted to play games, they could only choose randomly. What the system matched is what it would be.
After this update, you can directly select the map. When selecting a map, players can choose more than one map.
Select a map (eangel or miramar) and you will enter the specified map
Selecting multiple maps will randomly enter a map in the options.
And the team mode and perspective options have been improved. Currently, only the captain can choose the game mode options (map, perspective, etc.), and the team members can confirm the settings selected by the captain through the ui.
The update of this version made Sun Yaosheng very satisfied, or for all snipers, he was very satisfied.
The third-level head is the most disgusting thing for snipers. Now it will only appear in the airdrop, and there is no more thing that can stop them from sniping.
So this is an epic enhancement to snipers. From another perspective, Blue Hole should be more encouraged to compete for airdrops.
After all, the temptation of the third-level head is still very great. Since the dispensable guns such as m249, aug, and mk14 were added to the airdrop, it seems that many players' interest in airdrops has also decreased a lot.
Therefore, the three-level head 100% refresh of the settings in the airdrop will definitely allow players to fight more.
However, there may be more guns just now, but the grenades are not as good as before.
This is also a relatively important update, and the explosion genius has been weakened.
Many times, I was blown to death by grenades before. Now that the fall damage is cancelled, it is estimated that it is a weakening.
I just don’t know how much explosion damage is added, but Sun Yaosheng still cannot calculate the specific value.
In addition, the increase in the weight of the grenade means that players can't carry so many grenades anymore. They could have loaded a lot of grenades, but now if they want to load a lot, they need to give up more things.
(End of this chapter)
Chapter completed!