Chapter 440 New Mode
Some people are crazy about this level and have completely completed another game.
Sun Yaosheng saw an infographic of a master online. This person’s Dka is only 0.08. What does this mean? It means that he can’t kill a person in a game!
But with such conditions, he can reach more than 2,200 points and become the Grandmaster...
Many people don’t accept it. It’s really an insult to be a master if such people can become masters.
The method is also very simple. Get off the plane in the middle of the route, open the parachute as soon as possible, wait for the first circle to refresh and swing to the center of the circle, do not pick up any supplies or guns, do not kill a person, crawl towards the safety zone throughout the journey, and repeat.
It was through this kind of approach that I successfully became a master, and there was something wrong with this playing style.
The rank system of PUBG cannot reflect the player's real game level. Many people believe that rank symbolizes a person's true strength, but if you adopt the method of evading the battle and avoiding the whole process, you will be able to become the Grandmaster one day.
Is it just the original intention of playing PlayerUnknown's Battlegrounds just to become a master and show off everywhere?
The rank system is more intuitive and obvious than the traditional score display, but it has a little bit of a color for people to show off. Taking a rank-up approach or a slutty or evil way of playing will make some players lose passion for the game. However, PUBG is different from other games. The authenticity and variability are also intuitive manifestations of the game's strong playability. So is the rank system useful? Can it reflect the real strength of the player?
Many people are saying that PUBG lost the feeling at the beginning and could not go back.
So what did it feel at the beginning? I thought it was a sense of substitution.
If you understand that life is only once, you will understand that 0 kills chicken is much more precious than 10 kills second. If you want to be the last person, as the number in the upper right corner continues to decrease, your heart beats faster. Finally, the chicken-eating chicken is impressed and full of accomplishment when you use your trembling hands.
It seems that I really survived a battle royale. Now the values of this game have become killing, steel guns, and kds, more people choose to go to the boxing gym or airport to compete for luck, and choose to fly once every three minutes. Why not play cods? Feeling about guns has never been the strength of this game. This is called using one's own shortcoming to attack the other's strengths.
Some people also seek what they want to survive, isn’t it just survival?
This game not only has steel guns, but its feature is to survive. In order to survive, you don’t just want to find someone to fight, otherwise why play other FPS games? Also, it also requires operation and awareness without placing a ranking without using equipment. The original intention of buying pubg was to experience the mode of this game.
Sun Yaosheng still believes that this statement is different and should not be generalized by any means. PlayerUnknown's Battlegrounds is just a translated Chinese name, and the original English name is literally translated as players in the nameless battlefield.
Why? I didn't say that I could eat chicken tonight for this title, or kill it for a high price. Yes, if I say that, Sun Yaosheng thinks that if cs:go has such a map mode, I will play cs:go.
Therefore, Sun Yaosheng believes that there should be no two extremes. To formulate a rating system for high kills and equilibrium to achieve high kills and Gou Chicken is what Blue Hole needs to consider, because only such difficult players will have recognition!
In terms of rank, they may be a little too anxious, so it makes players very upset.
But the modifications in other aspects are also good, and the custom modifications are also good now.
The function of inviting friends in a custom room has been added. After the homeowner of the custom room enables this function, players in the room can invite their friends to enter the competition room, which makes it more convenient for players to play with friends.
Added a custom game to set the damage coefficients of each part, and you can set the damage coefficients of bullets or melee weapons for the head, upper body, lower body, arms, and legs in the custom room.
At the same time, the damage coefficient caused to the player by throwing weapons can also be set, and the adjustment range is 0%~500%.
This setting improves the player's autonomy in the custom room settings. At the same time, it can also develop more gameplay, such as sniper headshot battle, melee headshot fighting, nuclear bomb shooting fighting, etc., which increases the player's independent development ability of the game.
When creating a confrontation mode in a custom game, you can choose a training ground map called "Jackal Faction". To be honest, when I saw this update description, I thought that Blue Hole finally realized this and finally could go to the training ground with my friends to play.
However, after testing, I finally found that I thought about the blue hole too well. This setting is just to use a small area in the training ground map in war mode, which is exactly the same as the conventional war mode. No materials and vehicles will be refreshed in the training ground.
When can I go to the training ground with my friends to drive a car and drive a boat...
Then there is also a new custom mode added: adversarial mode occupation.
In the custom modes launched previously, the zombie mode was not popular with players due to the game mechanism. The war mode is mostly used in most sniper war activities. In the 23rd round of updates, a brand new custom game mode was added: Confrontation mode occupation.
The official has not made too much explanation on this mode, but the rough mode is that there are three controllable areas in the medium-sized game mode.
Each area is controlled, 1 minute per second is obtained. Every 40 seconds, the player will be reborn on a nearby plane.
The team that reaches 2500 points will win if there is no team that reaches 2500 points in the 15 minutes of the game, the team that scores the highest score will win.”
The default rules for this mode are: 24 people, divided into 3 teams, with 8 people per team. The maximum size of this mode can be set to 100 people/10 teams:
At this time, it will become 50v50 and divide into two camps to confront each other. Next, let’s get a closer look at what the in-game rules of this mode are.
In this mode game, the player will be limited to a fixed grid range. The grid will not shrink and entering the grid will cause a lot of damage.
There are different control areas within the range of activities, and each team obtains points by occupying the control areas. Ranking is carried out according to the different points.
The mode is divided into three different scales: small, medium and large. The activity range of small scale is a circle with a diameter of 200m and there is 1 control area. The activity range of medium scale is a circle with a diameter of 500m and there are 3 control areas. The activity range of large scale is a circle with a diameter of 700m and there are 5 control areas:
(End of this chapter)
Chapter completed!