Chapter 447 Survival
After reading all the information of these three teams, Sun Yaosheng also had some data about them.
At the same time, Sun Yaosheng also knew that among these three teams, the most headache-inducing thing was this cog team, because when they met them, they could only shoot head-on.
If you don’t try hard, they will come to you on their own initiative, and the four cogs have better marks than the other, which is extremely difficult to deal with.
They are the kind of team that is strong, strong and not cowardly, and no one wants to meet them.
No matter how strong the team is, it is not willing to be so tough in the early stage. There are too many surprises. It is annoying to lose people in the early stage. Moreover, if you encounter a battle in the later stage, then few people will definitely be at a disadvantage, so most teams are unwilling to fight in the early stage.
So this team is a team that many people don’t want to meet, and no one wants to meet them in the early stage.
Cog is one of the few teams that like to be quick-shot in the early stage and will not be timid at all.
Their style of play is something that all teams don’t like in the current circle.
Because what impact does these have on the team now? First, the weapon refresh rate increases, which means that you will not be too poor at the beginning of the resource site. If you search for resources faster, you can enter the circle faster, and you can have more materials to draw cars and fight, which will improve fairness to a certain extent, and encourage shooting and hitting people.
Secondly, after the third circle, you need to make decisions quickly, and the time left for the commander to make decisions becomes less. So how to do it? You must observe the location you may go in advance, and integrate information faster to make decisions.
On the one hand, the longer the loop shrinkage time is higher for teams without cars. On the other hand, it is also encouraged to slowly advance around the circle instead of tying into the center of the circle. When fighting, pay more attention to cleaning the circle to prevent someone from coming in and hitting himself on the back.
The poison circle is even more painful to prohibit people from placing a ranking outside the circle, but he did not completely stop playing outside the circle, that is, he prohibited being outside the circle, but did not oppose strategic transfers outside the circle, but he only took higher risks.
Drainage and diffusion amplification are all for the purpose of more regular circles, which improves competitiveness to a certain extent.
At the same time, the chance of brushing the circle becomes smaller, resulting in the profit of blindly tying the center and the profit of turning the circle into the circle becomes larger, because it is very likely to brush on the edge of the circle. In addition, turning the circle into the circle into the circle itself is a reasonable way to enter the circle, making the circle into the circle widely used in this competition.
Such modifications are relatively reasonable for pubg competitions. The disorder on the basis of orderly circles will be more competitive and reduce the component of luck. Seeing Blue Hole’s attempts and thinking about pubg e-sports, pubg competitions have always been criticized for being too high in luck, but "random" itself is a pleasure for pubg. It is very important to think that if pubg e-sports can become an ivy, how to control the "random and fixed" points.
In addition, the competition system is also a question worth thinking about. As a multi-player asymmetric competition, there are too many teams, unlike traditional events that can be selected through the group elimination system. Although the map is very large, the map is small, and the teams in each game will not change. Therefore, too long game days and too many games will make the audience feel aesthetic fatigue, but if there are few games, it is impossible to remove the elements of luck. PGI is bo8, and PCPI is bo12. Each game has different games and score mechanisms. When will it be unified?
This time putx is in the TPP mode, after all, it is mainly aimed at the domestic market.
At this time, domestic and foreign players are calling for TPP to be removed from the competition. After all, TPP has very few head-on conflicts, and there will be basically no battle in the early stage. However, they will be suddenly swept the screen during the circle in the later stage, and they are shot and killed by shooting the target, resulting in poor viewing. Moreover, TPP's test of the team's cooperation ability, communication ability and control of the terrain are weaker than FPP. FPP will be more in line with the requirements of traditional symmetric competitive projects, so everyone is calling for the removal of TPP.
So in general, pubg still has a long way to go to how to make the game look more interesting without losing the fun of the game itself.
The round-trip mechanism, points mechanism, and game times of each international competition will be slightly adjusted. This is indeed a constant attempt, but for the team, it is necessary to constantly adapt to new rules. On the one hand, it is a test for each team, so just one PG does not fully demonstrate strength. In the early stage of pubg e-sportsization, each team has a chance. You cannot slack off when you have good grades, and you don’t need to give up if you have poor grades.
On the other hand, an international rule and competition system standard is indeed needed to apply to major events, so that pubg's e-sports road can go further.
If marksmanship is the basis for eating chicken, then information is a necessary condition in the four rows. Now you need to find a good terrain and collect almost all the enemy information here based on the terrain. If your team has a strong command brain, then the information collected here is enough for you to analyze and make a response strategy to enter the finals. Know yourself and your enemy, and you will never be defeated. Without the seamless terrain advantage, the application of strategies and tactics is the core of the four rows from beginning to end, it depends on whether your mind is strong enough.
You must always ensure that there is a strong shelter near you. In addition, you can think from the perspective of others: what would I do if it was not the enemy who was hiding in the house but me.
After learning to use the enemy's psychology, your chances of victory will also be greatly improved.
When you circle around the outside of the house to create sounds that disturb the enemy, the enemy is likely to be confused.
At this time, everyone needs to have a certain degree of patience and quick reaction ability. When passing by the door, you can open the door by the way, so the enemy hiding in the house may mistakenly think that you will enter through the door, so the other party will often only stare at the door. At this time, your opportunity comes, take the opportunity to rush in through the back door and then accept the other party's anus.
Of course, if the enemy is guarding the second floor and there is only one way to go upstairs, the tactics need to be adjusted. But if you like this tune, you can still make a big splash like you did just now.
At this time, everyone needs to throw grenades into the window or fire a few shots. The enemy will check it when they hear it, and then you can quickly rush upstairs and catch the other party off guard.
It is also the most hated way of playing that shooters hate, but it is still very effective in PlayerUnknown's Battlegrounds.
After hearing the noise in the house, the enemy may think of attacking the east or attacking the yellow dragon.
Even if you want to hide behind the cover and compete with you for patience, the other party will not dare to come out of the cover casually before successfully diverting your attention, so you have the advantage. Although others will say that you are a rookie, everyone doesn’t have to care. After all, only you and your opponent know this, and it is not that easy to meet the opponent after playing this game. So don’t worry about what others say, an effective way of playing is a good way of playing. Some friends may be embarrassed to be 1yb, or something, but I personally feel that the game is a game, so don’t think too much, just have fun.
Chapter completed!