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Chapter 464 Water Station

If you have to choose ruins as your landing point, the editor recommends such a search route, otherwise it will search like a headless fly, which will be extremely inefficient and unclear.

After coming out, it is best not to go directly downstairs to the city, because there is no cover here. If the enemy knows that we are in the ruins, they may squat at us. We can go to the high point of the stone from this position, which has the advantages of backslope and vision height, so there is no need to worry about the enemy's ambush.

There are quite a lot of car swiping points here, so it’s not difficult to find a car, but try to occupy the vehicle resources as early as possible to prepare for subsequent poisoning.

There are also safety areas that are not here, so you need to plan a route to get out of the poison in advance. You can run out of the poison in a straight line from the road. There are fewer people in these places and you can enter the safe area safely.

In the desert map, the small-scale house area contains many large warehouses and unfinished buildings. When the route cannot reach the destination we want, it has a strong jungle ability and can also dominate the desert, so as not to waste every game.

Not all slopes are useful, and in open areas, both sides have their shooting skills after a bunker that is far away. Master these skills and you will be unstoppable in the wild.

Before choosing a jungle landing point, you need to know the route first. If the route passes through popular areas such as luxury houses, pickups or 1 city, you can choose a jungle area close to the route, and fewer players will compete with us. If the route passes through more open areas, you should carefully choose jungle points near the route. The steady approach is to stay away from the route and avoid the crowd. Otherwise, if you fight at a narrow jungle point, you will not be able to pick up a gun. In addition, it is best to land in a place with Okura or an unfinished building, with more materials.

If the surroundings are almost plains, after the search is completed, the transfer will be easily attacked by players in other locations. It is recommended that you transfer when the second wave of safety zone is still refreshed in three minutes. At this time, players in the city have not completed the search. Even if they encounter enemies during the transfer, they will still fight like us. They did not crush us in terms of equipment. Just find a bunker to fight them.

Desert bunker battles are difficult to find. After the landing point comes out, first plan the plains we are going to pass, first the location of the boulder or haystack, and then the slope. It is best to combine these, for example, first go to the boulder, then go to the haystack, and then climb over the slope to reach our position. A qualified chicken-eating player can integrate the environment with himself. At this time, the enemy we are fighting with is far away, at such a long distance, it is even more difficult to kill him, and it depends on his own strength.

From the perspective of the opponent, if you want to reach your destination, long-distance movement is the key. You can jump while walking and press the C key to crouch and move, which can avoid a lot of damage. In this way, when the enemy shoots behind the stone, we can avoid a lot of damage.

Secondly, if we are players shooting behind the stone, and see such players who want to move close to us, if the first few shots are not hit, throw a grenade, then move quickly, point the muzzle at the place where the opponent is about to reach. It is best to select a point that can attack to the side. Once the opponent stops, we can knock it down.

You can climb up the haystack yourself, use the haystack as a cover, and keep shooting left and right side can have a good effect. The recommended level is: high!!!

Things to note when fighting slopes. Slopes are very common in desert terrain. In this battle, converting the perspective to the first perspective can make the shooting more accurate. As shown in the picture, some players may think that we have a high point advantage. In fact, it is not the case. Although we are on the slope, it is worth noting that the small slope in front of us just hinders the direction of our shooting at the enemy. If we shoot at the enemy, many bullets will hit the earth slope in front of us. The correct way should go around to the right and avoid the earth slope to shoot.

The jungler is different from the city, but the jungler also has the advantage of being a jungler.

If you are jungler, you can directly guard a wave of poison-run players by the circle, find a tree as a cover, and the roar of the vehicle comes from far to near. When the enemy is about one hundred meters away from us, it is the best distance to shoot with a sniper rifle. After sniping once or twice, if the enemy is not eliminated, the vehicle will also come in front of us. Take out a heavy machine gun and shoot it just by squirting it out, and you can easily defeat the enemy. If there is no heavy machine gun, you can also achieve the same effect with a rifle with fast expansion or Thomson, but the aiming must be more accurate.

If you want to talk about junglers, you will naturally have to talk about the location of the water station.

Many old players may want to say that after several updates, the resources of the water station can be said to have been greatly weakened. Why do we still need to dive into the water station? Indeed, after the resources of the water station are greatly weakened, few teams have chosen this place as the first landing point. Because of this, choosing a water station to jump can greatly avoid early conflicts and provide guarantees for our subsequent operations.

Although the water station is poor, it is far away from other nearby towns with many people. The equipment searches are basically not disturbed in the early stage. Moreover, the transportation here is also called convenient, and it is located in a relatively low-level location, so you don’t have to worry too much about running out of the poison.

There are several fairly good wild spots around the water station, all of which are distributed with Okura and unfinished buildings. They are all resource-rich buildings. After searching the water station, it is a good choice to search wild spots separately.

First analyze the resource distribution of the water plant. The warehouse is the brunt of it. In fact, the warehouse looks big, but sometimes it is not as fat as a small house. Often, there is no gun to defend itself after searching the factory. The only thing left is cold. The high-point factory can be said to be poorer, and there is a high probability that it will not be able to get a good gun. If you can't get up, you can only wait to die.

The chances of brushing guns from other large discs are very high, so many people regard this as the first place to land.

However, you cannot ignore a place, because it feels too difficult to search, so many people are unwilling to search here. In fact, it is very fat, and it is the fattest point in the water plant. If you search in the way shown in the figure, it will greatly speed up the search for equipment.

Sun Yaosheng often has very good equipment behind the entire reservoir, which can be said to be well-off, so if you are a jungler, you might as well try to choose here.

If it is a odd and double row, the first landing point is not recommended here. It is important to occupy the disc and pool in the upper right corner. If the enemy is in that position, we can lead them slightly in equipment.

If the odd and even line is in the field, it is recommended to jump into the round pit first. Although this kind of round pit is easy to pick up a gun, it has a fatal disadvantage, that is, it cannot hit the outside inside, and people outside can hit the inside at the slope of the yellow circle position, which is very passive. Therefore, if you choose to jump into the pit at the first landing point, you must come out immediately after picking up the gun. If there are enemies around, remember not to search for equipment in another pit. The enemy may kill you outside, so that you will be closing the door and hitting the dog.
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