Font
Large
Medium
Small
Night
Prev Index    Favorite Next

Chapter 466

Although the commanding heights have excellent shooting vision, they are also very likely to expose their firepower points due to gunfire after shooting. Therefore, improving the accuracy of players when shooting, blasting the enemy within 2-3 bullets, and changing the shooting position is the best shooting posture.

It is recommended for players at the commanding heights to use assault rifles or sniper rifles equipped with scopes above 4x or above. For example, 98k or AKM are good choices.

Stable - Advantageous bunkers and concealment, you can defeat the enemy without using the advantageous move.

To achieve higher results with lower blood loss in the commanding heights, the most important point is to improve the concealment during shooting and delay the time it is displayed by the enemy.

When choosing commanding heights, try to choose commanding heights with balcony wall protection or mountain tops with huge trees and rocks. In this way, these obstacles can be used as cover and squat positions to shoot, making it difficult for the enemy to see the player's accurate shooting position as soon as possible.

Even if the small shot area is present, it makes it difficult for the enemy to hit directly at a long distance. In addition, you need to work hard on defensive equipment.

For example, when on the top of the mountain, players can configure dark green elegance suits and second-level smoke-gray camouflage helmets, which is extremely low in the probability of being displayed in advance and is easy to achieve excellent results.

The commanding heights are points with obvious shortcomings and advantages. In actual combat, players should pay attention to using firearms and equipment to amplify the advantages of the commanding heights and reduce the impact of the commanding heights. In short, learning from strengths and weaknesses is the real way to utilize the commanding heights.

Occupying a location is very important, and the high point represents the vision, just like this is the case in many places in the new map.

The new map is a map specially created for the first gun. This map is always fighting anywhere, because the map is very small, and the chances of encountering it are very high.

Like one of the No. 3 Camp, although No. 3 is the smallest camp among all camps, its front Ka Bay and rear Ka Highway terrain gives it a tactical reputation as "strategic points" in the jungle map.

If Camp No. 3 is successfully controlled by one's own hands, then all kinds of enemies passing by the Sea 6 will become the best express package.

The observation deck is the most critical position. Here it can be said that it controls the overall situation, provides far-reaching sniper combat power, and accidentally attacks the enemy.

The watchtower is at the highest point around Camp No. 3. Its broad vision is the best commanding observation point to control the battle conditions of Camp No. 3. Both the report point and the long-range fire support are dependent on it.

The watchtower is on the top of the mountain. With the broad and transparent view of the watchtower, you can see the entire battle situation of the No. 3 Camp. This will quickly inform the enemy's location in the No. 3 Camp to your teammates, which will also facilitate the formation of more advantageous firepower and easily achieve the advantage of crushing with more victory or less in local battles.

Moreover, players at this point can also use their condescending advantages to implement long-range fire support to their teammates, and can also use sniper tactics to successfully capture the enemy in the scope. The multi-functional tactical ability makes the watchtower a hot spot in Camp No. 3.

The roof point is also very good, you can enjoy the advantage of local commanding heights and catch your opponent off guard.

(End of this chapter)
Chapter completed!
Prev Index    Favorite Next