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Chapter 563: Can You Open a Card Pack? 1 Straightforward 1 Straightforward

"Games sometimes require thinking."

In front of the screen, the player carefully examined the cards in his hand. The battle had reached a critical moment. If he made a mistake, he would lose the battle.

"Your turn!"

Time passed little by little, and countless viewers were already involved. When the countdown appeared, the background music also picked up the most intense rhythm.

"Water Eevee, release the sea."

"Light Eevee, give Gyarados an impact."

"Gyarados, attack!"

On the screen, not only did the attacked player not panic, but he smiled, a victorious smile, because...

"substitute!"

"It's a substitute. The Gyarados player is dead."

"What an idiot, I know I shouldn't be like this at this time!"

"..."

Sure enough, the next scene was exactly what the viewers had imagined.

The player on the opposite side put Ibrahimovic, who had already fought three times, onto the battlefield, and what followed was a devastating killing spree.

No matter how the player with Gyarados as the core card resists, the outcome is already doomed!

"victory!"

The word victory appeared on the screen.

"Use your strategy to form your own deck and climb to the top!"

A medal appeared under the word "Victory", and the last star on the medal was lit up.

"Wow! Another legendary trainer has appeared in the Elf Continent."

The ranking system makes up for the last flaw of this card game!

In Liu Zhiyuan’s plan, this Elf Tavern card game will become one of the most powerful games in the Han Dynasty to attract money!

Because, if you want to become a legendary trainer, you must have enough cards and enough tactics!

The difficulty of the Elf Tavern Legend level is much higher than that of Hearthstone! Want to rely on one strategy to get ahead? Sorry, what are you thinking of?

Why he also combined with Yu-Gi-Oh is because it seems a bit too easy for Hearthstone to reach the top! It's a bit too wasteful of that huge elf lineup!

There are hundreds of elves, and not one of them is a useless card in this card game!

Relay team, obscene flow, counterattack flow... Guanghan Dynasty has developed hundreds of tactics. These tactics are strong and weak, but they are very restrained from each other!

The strongest tactic may be completely defeated when it encounters the weakest tactic?

This game will open up a new profit model in the gaming industry. The game is free and is consumed internally!

Want to become a legendary trainer?

Open the card pack, young man! Everything is here!

This is another game that he personally developed. In terms of difficulty, this game is not a problem at all for the current development level of the Han Dynasty.

But the real difficulty of this game has never been the development difficulty!

It’s the level of difficulty that players experience when playing!

It's too simple. Just like Hearthstone, the Elf Tavern's lifespan will be very short. Even if it is the only one in this era, I'm afraid it won't last for too many years.

But if it were made like Yu-Gi-Oh, it would be too brain-consuming.

He didn't want to make this game so brain-burning, as it would be too unfriendly to newcomers. In the process of understanding the game, many players may quit.

So he combined the two. The game mode was Hearthstone, but the complex and huge card system was Yu-Gi-Oh.

In this way, players don't have to explore too much in the game mode and can quickly get started. Once you get started, it is tantamount to becoming addicted!

No one knows how addictive this card game, which seems to be far inferior to 3A masterpieces, is!

And being addicted means that someone will make money!

Anyone who is not blind can see such a large recharge entrance.

Next, Tetris battle, Elf looking for trouble, Elf Lianliankan, Huarong Dao, etc. will appear one by one.

When players are looking forward to those super masterpieces, the promotion of the Han Dynasty game battle platform is over.

Players are disappointed, and those third parties are excited!

The final ending screen is the homepage of the Han Dynasty battle platform!

It says there...

Elf Tavern Battle Zone.

Tetris battle area.

The elves are looking for trouble in the battle area.

Elf Bubble Hall Battle Zone.

And...a special area to be named!

What the hell is a to-be-named area called?

It just depends on whose game meets the conditions of this platform! Whoever meets the requirements will get the homepage promotion promised by Liu Zhiyuan!

How fucking influential is this?

Now anyone with a normal IQ knows that this software called the Han Dynasty Battle Platform will definitely become popular!

Not to mention those games, just the function of being able to connect with other people is destined to become a hit around the world and the game market!

The low penetration rate of the computer market was a problem for the Han Dynasty. For them, a market worth tens of millions was beyond their imagination!

"Apply, apply to the Han Dynasty for information on this battle platform. Our next project is the area to be named! We must fill in the name of our game!"

"Studying the games on this platform and finding out the patterns are the most important things for us next."

"Review, review, quickly, take our game to the Han Dynasty for review!"

"..."

Liu Zhiyuan can imagine how crazy the world is now, because he changed history again!

He advanced the history of the game by several years!

The development of computer games can be broken down into several eras.

The first era was a stand-alone game, a pure stand-alone game without any networking or social functions.

The second era is called local area network. Even if everyone knows about many games, once they are connected to the Internet, they will arouse the popularity of players around the world. However, due to the limited network speed, these games have died.

Such as CS! Such as Red Alert!

If these two games could be connected to the Internet at the beginning, instead of using global servers, regional servers would be enough to make them still influential in 2020!

But there is no if, just like many games in the Han Dynasty were not on this platform, the reason lies in the Internet speed!

He certainly knows how much influence RTS games such as Red Alert or StarCraft or FPS games CS will have on this platform.

But he gave up because the impact of Internet speed on these two games was too great, and the current Internet speed was simply not enough to support them.

The third era is the Internet age, the golden age of online games, and at the same time, it is also the golden age of battle platforms!

Historically, the era when local area networks truly developed into a large scale was around 2000.

This was the time when computers began to spread at an exaggerated speed, and a term appeared during this era, a term that will be mentioned a hundred years later.

cybercafe!

Internet cafes have created the local area network, and at the same time, it is also because of the local area network that Internet cafes can become popular.

Humans are social creatures, and social creatures have one instinct, which is to gain recognition from the group!
Chapter completed!
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