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Chapter 587 The Arrogant Han Dynasty

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"Why does the Han Dynasty Entertainment Competition only allow computers?"

"Yes, we console players also want to participate!"

"Discrimination, this is discrimination!"

"..."

This year’s Han Dynasty Extreme Masters has announced a new event.

This event has aroused resistance from many gamers because this event only supports computer games.

Although the prize money of this competition is not as high as that of the Extreme Masters, the games are mostly games such as Tetris, Elf Bubble Hall, and Tank Battle.

Although these games are more interesting to play online, players are still very dissatisfied because computers are so expensive that most of them cannot afford them.

"Mr. Liu, how about we change the competition format?"

Lei Jun was a little worried. The turmoil this time was quite big. Players' resistance could really be seen everywhere. Some people even went to the entrances of major headquarters of the Han Dynasty to protest.

"Ignore it, just keep silent."

Of course, Liu Zhiyuan knew that this kind of platform discrimination would make players dissatisfied, but he didn't care about it in order to promote computers.

Thanks to those computer manufacturers who criticize the Han Dynasty every day, they should be grateful to him!

His move brought the development of the computer market at least five years ahead of schedule.

Of course, it also destroyed the era of computer profiteering in advance.

"I know you want to promote Zhulong Computer, but isn't the cost too high?"

Is it costly?

In fact, it's quite big. After all, there are many dissatisfied players.

But now the Han Dynasty has a monopoly on the home game market!

In addition to the game consoles of the Han Dynasty, players can say that there is no other choice.

N64?

The estimated sales of the N64 in the first month did not even reach 1 million units. Although it is enough to look at the estimated data, you can imagine how unfavorable the world is to it!

"It's just the pain of changing the direction of the game world, and players will soon subside."

In the future, all home console games will be super masterpieces, and non-high-quality games will not be accessible at all. This is not because he has to do this, but as a development trend.

You must know that cross-platform, especially the technology that crosses into the field of PC computers, is very complicated.

This is not a simple matter of copying and pasting. Although the Han Dynasty does have such cross-platform technical capabilities, it is too wasteful.

Computers are about to usher in a period of explosive growth. The increasingly updated technologies will make it extremely difficult for the development team of the Han Dynasty. If they are struggling, there will definitely be problems with the quality of the game.

This is unacceptable to him. He would rather develop a game for a few more years than allow it to have fatal problems.

The Han Dynasty is so difficult. It can be imagined that those third parties do not have such cross-platform capabilities.

Besides, once the Internet becomes popular, games that are not super masterpieces will have no market at all on home console platforms.

Is World of Warcraft considered a masterpiece?

In terms of plot, yes, and in terms of gameplay, it counts, but if it is ported to a home console, then sorry, it is not!

Super masterpieces on home consoles and super masterpieces on computers are not the same thing at all!

Home console masterpieces and handheld consoles are another story.

Tetris is a well-deserved masterpiece on handheld consoles, but it has been eclipsed on consoles.

The picture quality of World of Warcraft cannot become a super masterpiece on console games!

There are up to 60 skill lists in World of Warcraft. How do you operate the controller?

External device? Then why not use a computer?

Of course, these are not the most important. With the upgrade of hardware, image quality and other issues can be solved, and some players can accept external devices.

But what about the difficulty!?

The difficulty of porting is too high. This difficulty is not only the difficulty of the game, but also the hardware needs to be changed.

The biggest charm of World of Warcraft is the Internet!

Later generations of consoles did have networking capabilities, but they were all on a very small scale. A few or dozens of people playing a game together was already the limit.

But how many players are there in World of Warcraft? There are hundreds of thousands, millions or even tens of millions of players online at the same time.

Optical data interoperability is a huge problem!

Even if the Han Dynasty could solve these problems, why?

In order to let your own host and your own computer compete?

This makes no sense. Don’t think of the big manufacturers in later generations as fools. They have also thought about porting some computer games to consoles.

But why was it not implemented in the end?

The cost is too high, making these actions meaningless.

Every company knows product differentiation, and computer games and console games are one type of differentiation.

"Let's leave this matter alone. Don't pay attention to it. Paying attention to the release of Zhulong is the current focus."

"Understood."

Now is the best time. The Han Dynasty dominates the home game market and has no rivals. Even if players are dissatisfied, they have to endure it. When they discover the fun of computers, these dissatisfaction will naturally dissipate.

The computer game market has not been seen by others yet, this time we must seize it first!

When players are accustomed to Han Dynasty's game platform, then Han Dynasty will be the well-deserved overlord of the computer game market.

The ad is really good, it’s worth installing, even Android and Apple phones support it!

As for the losses caused by non-super masterpiece games being unable to be launched on console platforms, he will recover them.

Profit within the game, this is his strategy!

Whether it's Tetris, Elf Bubble Hall, etc., selling various forms of skins can make up for the loss of selling games!

Before the Internet, except for Pokémon, which could generate some added value, the only way to earn income from other games was through selling the games.

But once you are connected to the Internet, any game may generate as much revenue as selling games.

If some junk games allow players to spend money to buy them, it is not impossible to achieve three-digit sales.

But if it is free, then the number of players will definitely be 4 digits, or even 5 digits or 6 digits. By then, these people spending a little money in the game will be worth more than selling the game.

Of course, this is prepared for those third parties who are not powerful enough.

There is no way that the Han Dynasty games would be so miserable. Apart from other things, the revenue from selling skins at Elf Bubble Hall will definitely far exceed the revenue from selling games.

Change the background map skin, change some voice effects, bomb special effects, character skin decoration, etc. No one knows how much money these seemingly nonsense things can make, but no one knows as well as him.

After all, he has experienced that era!

The Han Dynasty ignored the disturbances from the outside world and even added fuel to the fire.

"The Han Dynasty expects to complete the home console market within five years."

"After the correction is completed, only high-quality games will be released on the home consoles of the Han Dynasty, and games that do not meet this level will be released on computers."

Countless people were shocked when they heard the news.

"Is the Han Dynasty arrogant?"

"Correcting the home console market? This is digging your own grave!"

"This is the first time I see someone who doesn't even make money. No matter how rubbish the game is, there are still people playing it."

"Opportunity, this is an opportunity, maybe we can get into the gaming market and get a piece of the pie?"
Chapter completed!
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