Chapter 605 Miracle MU 2 in 1(1/2)
Taiga Zhixin joined the Han Dynasty. This news did not attract anyone's attention.
Who cares about a small company with a dozen people?
But only Liu Zhiyuan knew how big a storm this game company, which changed its name to "Miracle Development Team", would cause in the future.
"I think it would be better to release World of Warcraft directly."
This was a meeting attended by all development team leaders of the Han Dynasty.
Because, the Han Dynasty is going to start an online game plan.
"What's the reason?"
Liu Zhiyuan looked at Yu Suzuki. Although he had already made a rough guess, the significance of this meeting was to let these team leaders realize what online games were like.
World of Warcraft is the well-deserved pinnacle of online games, there is no doubt about this, but the best does not necessarily mean the most suitable.
"Our Han Dynasty has always produced only high-quality games. This game..."
Looking at Taiga Tomoxin who had lowered his head, Suzuki Yu still didn't say those words.
"Too bad?"
Liu Zhiyuan said it for him.
This time, Taiga Zhixin's head lowered even lower.
He didn't dare to refute. Although he was the person in charge of Miracle, he had no desire to refute Suzuki Yu's evaluation because he himself thought the game was terrible.
Compared to other games of Han Dynasty, it's terrible.
"Leader Dahe, please tell me what's wrong with this Miracle game."
When Tomobu Dagawa heard Liu Zhiyuan's question, he didn't really want to answer it.
If Miracle were acquired by other game companies, it would definitely be considered a very good game, especially its profit model.
But in the Han Dynasty...
"The graphics are not good, the gameplay is not as good as World of Warcraft, the plot... the plot..."
Tomanobu Ohga can't go on. Is there a plot for Miracle?
Anyway, he didn't see anything worthy of praise.
Seeing that Tomobuchi Okawa was very aware of Miracle's shortcomings, the others let go of some of their grudges.
People like Nakamura Masaya and others who were team leaders as soon as they joined the Han Dynasty recognized each other very much. After all, everyone had a glorious past.
Does Tomonobu Ohga have any games to play?
"In my opinion, these are exactly the advantages."
One sentence made everyone stunned.
When do these shortcomings become advantages?
Which one of them here doesn't understand the game?
They can't be sure whether players will buy a game or not, but they can still tell whether a game is good or bad.
This is obviously a useless garbage game. It doesn't have to upgrade equipment and PK other games.
Is it that the upgrade system of Need for Speed is not attractive, or is it that the competition in CS games is not intense?
"You have to understand that this is an online game, not a stand-alone game."
Liu Zhiyuan knew this would happen.
Why do later generations of stand-alone gamers never look down on online games, even if they play them themselves?
Because these developers no longer care about it.
"A hundred or thousands of people online at the same time is called an online game. It's not a battle platform. Do you understand?"
Next, Liu Zhiyuan began to explain how to play online games.
"In terms of configuration alone, home consoles are indeed better than computers, but what about operation?"
These team leaders were silent. The entire development team of the Han Dynasty, which developed World of Warcraft, went into battle. However, except for the main responsible team, they all checked for deficiencies and filled in the gaps.
But they have already seen the gameplay of World of Warcraft. The huge skill system, operations and the amount of information obtained from the screen are not what the console can do.
"So, there is currently only one platform for online games, and that is the computer."
Without Liu Zhiyuan's further explanation, they understood why they didn't release World of Warcraft.
World of Warcraft is so configuration-intensive that even the second generation of Tiger Talisman cannot run properly, let alone Candle Dragon.
In an era when computer configurations are poor and Internet speed cannot be improved, Miracle is the best online game!
And the early World of Warcraft was really not as attractive as Miracle.
Although in this time and space, World of Warcraft will not adopt a point-based payment model, the difficulty of getting started and the huge and complex plot will directly screen out a group of players.
As for the ultra-high degree of freedom, it can be said that Miracle without any restrictions is very suitable for newcomers.
Miracle is the best starting choice for online games.
Although it has a 3D graphics, Miracle is less demanding on specs than World of Warcraft. The second generation of Candle Dragon can run this game without any pressure. Even with all the effects reduced, Candle Dragon can barely run.
"Secondly, the gameplay."
Liu Zhiyuan opened the PPT directly.
"In my opinion, online games only have two cores. As long as these two are fulfilled, it will be a successful online game, and the rest will be the icing on the cake."
The biggest selling point of Miracle is very straightforward, which is PK fighting and equipment grinding.
It seems that these two items are very stupid and not a selling point at all, but in fact, these two items are at the core of all popular online games!
The huge and moving plot and the fascinating design are all secondary in online games.
You can ask World of Warcraft to cut off these two items and see how many players it can retain.
If you want to play a story, what game can be as good as an RPG masterpiece?
Subtitles for PK and equipment grinding appear on the big screen.
Everyone was very confused, what is the selling point of this?
If this can be considered a selling point, then most games of Han Dynasty are better than Miracle, and they also have these settings.
Only a few people began to think deeply, and Suzuki Yu's eyes widened for a moment.
"A hundred people fighting against each other!? A thousand people fighting against each other!?"
Liu Zhiyuan looked at Yu Suzuki with a smile, this is the sense of smell of a top game production master.
PK and equipment grinding are good selling points, but they require a prerequisite, otherwise these two stages are actually the stages that are most likely to make players boring.
"Yes, under the premise of comparison, these two seemingly simple settings of PK and equipment grinding will be directly sublimated."
To put it bluntly, online talk means everyone compares themselves to each other!
Comparing yourself with other players to see who is more powerful is the core selling point of online games.
So what is the most intuitive way to decide the outcome than PK and compare equipment?
"Why are there more and more recharge players on the Han Dynasty battle platform recently?"
"For comparison!"
Everyone else has reacted. Those who can sit in this conference room are the best in the industry. If Liu Zhiyuan is a little bit more, they will understand.
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"Under the constraints of hardware, as long as we do these two things well and achieve them to the extreme, then it will be a super game!"
At this time, everyone in the audience had different expressions on their faces, including admiration, surprise, and...bewilderment.
Tomonobu Ohga was completely confused. This obviously didn't look like a super masterpiece, but why in Liu Zhiyuan's words, this was clearly a super masterpiece.
When thousands of people are comparing each other's level equipment, it's no wonder they don't think of ways to improve themselves.
People like them know all too well how successful a game can be once players invest energy and money into it.
But there is another premise, which is how to get players to come in and play this "junk game".
"Is the name Han Dynasty significant enough?"
One word startled the dreamer.
Yes, they are the Han Dynasty!
It is the most powerful game company in the world, and their games are equal to high-quality products!
And this is also the reason why Liu Zhiyuan wants to make online games free.
If online games are not free, even if they are produced by the Han Dynasty, they will lose many players. After all, it is impossible to discover their charm without personal experience!
As long as players can enter the game, Liu Zhiyuan is confident in retaining these players.
Liu Zhiyuan did not speak, he was letting everyone digest the gameplay of the online game.
To be continued...