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Chapter 72 Detour and Breakthrough

When Daliang followed the steps to the first floor cemetery hall, the battle was over.

The Holy See's knights and the undead here were all killed.

Wizards are using the undead summoning spells to summon new undeads to supplement the number here, including the killed Holy See knights. In the effect of a certain wizard master-level camouflage magic, as long as they do not directly attack these camouflage knights, they are almost impossible to see the difference from the outside.

All traces of battle were eliminated. The wizards who blocked the tomb trajectory to prevent the leakage of magic energy from retreating, and then slowly flew towards the second floor entrance together.

There is no defense of the Holy See Knights in the tomb passage, but a large number of magic traps and detection magic are placed, especially on the right path, which is like a trap for five steps and a magic guard for ten steps.

In order not to be noticed by the nearby Holy See knights, the wizards acted very cautiously.

They carefully searched for each step ahead of whether there were traps, and then they had to avoid many magic guards such as the Eye of Reality.

When you are about to arrive at the next tomb, the team will repeat the first raid.

Lucas is currently in control of the field, and then the wizard follows up to block the magic spillover in the battle, and finally clears the field to find the Holy See knights, and under Lucas' cover, these Holy See knights are forced to kill these Holy See knights.

The whole process was completed within more than ten seconds, without any sound leaking, and no magic energy fluctuations flowed out.

In this way, the wizard sneaked into the team and took every step, carefully when leaving, and quickly attacked during the battle.

One tomb chamber and one tomb chamber breaks through, and then reaches the entrance of the second floor.

The overall structural layout of the second floor has not changed much from the first floor. Only the direction and position of the expansion of the tomb chamber have not been copied on the first floor, and the area of ​​the entire second floor cemetery is much larger than that of the first floor.

Of course, the monsters became stronger as well.

However, for the wizard team led by Lucas, these changes did not have much impact, and their strength was still crushing.

During a high-speed raid, the wizards stood in the hall of the tomb chamber on the second floor, and then slowly sneaked towards the tomb chamber above Will's head.

However, at this moment, the magic posts arranged by the wizards outside showed a convoy of undead motorcades approaching.

Daliang said to Lucas: "It should be the supplies and newly recruited heroes brought by Sigh City. They will accept Will's order here and go to various parts of Eternal Night City to organize troops to occupy the land.

If they enter the underground cemetery, they should soon discover the disguise we arranged along the way."

Lucas sensed the position and speed of the convoy through the magic guards. The team did not accelerate or panic, which means they had not discovered anything now. Now they are still some time before entering the underground cemetery. If the wizards want to catch Will before they find an abnormality and issue an alarm, they need to speed up.

Lucas asked Daliang to take out the map again, pointing to the path above and said, "The tomb chamber we are going to now is not in the direction of the entrance to the third floor. The tomb passage we just walked through had very few magic traps and magic guards, so we can speed up through these tomb passages.

In addition, we can not go directly to that tomb. If we go to this tomb first, we can walk a lot less and save time by opening up the soil layer between the two tombs."

Daliang followed Lucas to find the tomb he mentioned. There was a layer of soil about five meters between the tomb and the tomb above Will. If he could pass through it directly, it would really save a lot of time on the road.

Of course, the risk will also increase, because when opening the tomb chamber, the raid will inevitably slow down, giving the raids a little time to react. However, if you follow the safe road, you will definitely not be able to launch a raid on Will before the alarm sets off.

There is no better way, so I can only take this dangerous move and try my luck.

Daliang said: "I can only leave like this. I will prepare my people. We will launch a raid on Will immediately as soon as we arrive at the position."

The alarm that would be triggered at any time allowed the wizards who were originally steady to change their strategies and directions. They accelerated their speed and broke through to the newly selected tomb chamber.

Like Lucas' judgment, since this place is no longer a road to the third floor, the alert power here has dropped a lot. Therefore, even though the wizards accelerated their speed, they did not cause any fluctuations. The team moved forward quietly, and then after a raid, they controlled the tomb chambers used to pass through the walls.

Lucas placed his hands on the tomb wall. According to Daliang's map, another tomb chamber was passed by a five-meter-long soil layer.

There should be a Holy See knight in it.

When the tomb wall is opened, how to prevent the Holy See from sending an alarm is the difficulty of this raid. The location is diagonally below that location is where Will is, and any movement may be noticed by Will.

Therefore, Lucas is preparing to do it himself this time.

Lucas slowly poured magic into the tomb wall, trying his best to reduce the fluctuations of magic to prevent the alertness of the Knights of the opposite Vatican.

The old hero at level 16, Lucas, who has mastered the law-level earth magic, has an extremely skillful control over the earth element. During the entire magic preparation process, there was no trace of magic power flowing out, and it was all wrapped in the road he was about to open up. Even in the dark tomb chamber, there was no light that should have when the earth element gathered.

The spell is ready...

release!

The originally hard soil and stone walls instantly turned into soft fine sand, and a channel with an oblique angle of half a meter in diameter connected the two tomb chambers. Before the fine sand could roll down, Lucas's body suddenly accelerated and drilled into the fine sand.

In the tomb on the other side, a Holy See knight and a group of mummies stood in the darkness.

Grim and quiet.

But at this moment, a large amount of sand was poured in without warning on a wall.

Someone is releasing magic!

Suddenly, the abnormal situation made the Holy See knights prepare to issue an alarm. At this time, a black shadow rushed out of the fine sand. Then the Holy See knights flashed in front of them and found that they were standing in a half-collapsed tomb chamber. This was definitely not the tomb chamber they should be in.

Where is this? What happened?

The expulsion skill mastered by Lucas can already expel hero units across planes. Heroes below level 14 will be expelled to the designated plane; heroes at level 14 will be randomly expelled to other planes; rank 15 will be expelled to random places of the original plane; heroes above level 15 will have a knockback effect.

When Lucas saw the Holy See Knight through the fine sand, he recognized at first glance that he was definitely not a hero above level 15. Therefore, in order to save time and unnecessary trouble, he did not kill the Holy See Knight, but randomly expelled him to somewhere in nowhere.
Chapter completed!
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