Chapter 247 Level 7 Druid
The long-awaited upgrade finally arrived. Muying quickly packed her things and transformed into an eagle owl with one movement, spread her wings and flew towards the plantation.
She landed next to the gem tree, changed back to her human form, lay flat on the ground, her body touching the earth, and started upgrading in the most comfortable position for her.
The power of nature surged over like a whirlpool, brushing through her hair, surrounding her body, lifting her whole body up, and wrapping her up.
The plants nearby grew wildly, and the sparse grassland in early spring instantly turned into a dense lawn.
I don't know how long it took before the force of nature gently placed the snoring little green-haired girl back on the ground and gradually disappeared. The last trace of natural force gently scraped the tip of her nose before disappearing.
"Sneeze!" Muying felt her nose itchy and sneezed.
Feeling the power surging inside her body, she murmured, "Is it over?"
It took too long to upgrade this time, and the power of nature was too warm, so she accidentally fell asleep.
She opened the player's manual with great anticipation and checked the adventure records. This was the most fulfilling time every time.
Sure enough, she saw a long list of prompt messages again. This feeling was as pleasant as writing an article before the end of the world and seeing new readers' comments.
[After the baptism of nature, you have become a level 7 Druid]
[Based on your Druid level, your professional skill Wild Transformation unlocks new forms]
[Based on your druid level, your health increases to 560]
[Based on your Druid level, your mana increases to 150]
[Based on your druid level, the 4th level druid spell list is unlocked]
Her health points increased by another 80 points, making her more durable.
The mana value has also increased by 10 points. Each level 4 spell consumes 20 mana points. This mana value is really too little, and it always feels like it is not enough.
No new professional skills are unlocked at this level, but the wild transformation unlocks a new form.
Muying opened the attribute panel curiously and checked the skill information of wild transformation.
[Wild Transformation: You can transform into a small or medium-sized animal through observation and imitation. After transformation, you can have the attribute panel of the corresponding animal, and the health value is independent of the human form. You can transform twice a day, including large and medium-sized animals.
, small terrestrial, aquatic, and flying animals.]
"Large animal?" Muying saw the two extra words at a glance, "Should I find a bear to learn from? Will the characteristics of the Druid's human shield finally appear?"
Mu Yingke always remembers that in the original job description, Druid was an all-rounder job. Other aspects have been reflected, but there are some deficiencies in damage resistance. The previous turtle shape transformation can only be performed in water.
inside.
This large animal has transformed, can we think of a solution here?
Muying kept this in mind.
The last priority is the new 4th level spell.
She counted eighteen in total: Illusion, Stoneskin, Wall of Fire, Transfiguration, Stone Thorn, Giant Insect, Confusion, Water Control, Detection, Stone Shaping, Grappling Vine, and Neutralize.
Toxic, flying in the air, moving freely, commanding wild beasts, commanding plants, and driving away pests.
Looking at them one by one, each one made Muying drool.
As usual, arrange the spells in order of need, learn those that can be used soon, and put the rest later.
The most important thing to learn first is still the attack, defense, and control spells that can be used in battle.
Stoneskin is an advanced version of Treeskin and is a defensive spell.
The wall of fire technique can be used to attack and defend, while the stone stabbing technique can be used to attack, defend and control.
There are actually only two pure attack spells: Grappling Vine and Giant Insect.
Illusion, transfiguration, and confusion are all control spells.
In addition, there is also a volley.
This is the spell that really helps her gain air superiority.
Unlike flying broomsticks and magic carpets that cannot take the time to cast spells during use, spells can be cast while flying in the air.
This is a status spell that allows the subject to step into the air as if they were stepping on the ground. Walking up is like climbing a mountain. The maximum angle up and down is 45 degrees. Each level can last for 10 minutes.
However, this spell is not equivalent to the flying spell, because when walking in the air, the movement speed will be slower, almost half of the normal walking state.
So it can only be used for short periods of time.
Even if it's just this, she is very satisfied. If she encounters an enemy without long-range attack means, just flying in the air will make her invincible.
Although she really wants to learn this spell, considering that she won't be going out in the near future and has a territorial shield to rely on, she won't be able to use it for flying in the air for the time being.
She jumped around and chose to move the volley to the second place. The first place was the stone stabbing technique.
Although she can extinguish fire and is not afraid of forest fires, and can also use the fire wall spell, the stone stabbing spell has a wider range of uses, and she does not have this type of spell.
The reason why she didn't choose Stoneskin first was because she already had two protective spells, Treeskin and Natural Shield, so her defense would be able to last for a while.
On the other hand, she always felt inadequate in terms of attacking.
There's no way around it, the Druid's attack spells are always one level weaker than the Mage's.
The reason why she was able to overwhelm Zhou Hongfei last time was because his level was much lower than hers and he didn't know many spells. Spells of one level higher than her could also overwhelm people to death.
If she were to fight with a mage of the same level who had learned spells well and was well matched with him, she would have no choice but to avoid the edge for the time being and choose a conservative approach of fighting for mana.
Sometimes a spell may not have the expected effect, because the wizard's spells are richer and more comprehensive than the druid's.
But there is still no problem in terms of saving lives.
After choosing the stone stabbing technique, Muying began to carefully understand the information about this spell.
Stone Thorn is a medium-range spell. The range of the spell's influence is a 20-foot square area per level. The duration is also very long, 1 hour per level.
It can cause sharp stone thorns to grow on the ground, hindering the passage of enemies and causing damage. Any creature that enters or passes the affected area on foot will suffer piercing damage every 5 feet it travels, affecting the enemy's traveling speed.
This spell is mainly used to hinder the enemy's movement and prevent the enemy from approaching. It is similar to a spike belt created by a spell. However, if it is released quickly and the timing is good, it can be used as an attack spell.
Think about how it feels when the enemy is approaching you and you place a stone stabbing spell at his feet.
Just thinking about it makes me feel sour, and it's not just one stone thorn, but many roots.
Moreover, she is now level 7, and the stone stabbing spell she releases can last for 7 hours. If she spends the night in the wild, she can also be used as a protective belt to protect her camp.
She felt it would be a loss if she learned such a spell too late.
------Digression-----
[Name: Muying]
[Race: Elf, Green Witch]
[Occupation: Druid lv7 (0/2800)]
(Note: At the beginning of this level, killing experience becomes invalid)
[HP:560/560]
[Mana value: 150/150]
[Attributes: Strength 8 (1), Constitution 10, Agility 14 (+2), Intelligence 12, Perception 18, Charisma 15]
[Language: Common language, Elvish language, Druid language, Wood language]
[Skills: Druid professional skills (Eye of Nature, Wild Affinity, Animal Companion, Through the Forest, Traceless Step, Nature's Protection, Wild Transformation, Natural Recovery); Green Witch racial skills (Magic, Alchemy, Potions
, herbal cultivation); Elf racial skills (dark vision, swordsmanship specialization, archery specialization); general skills (aiming, spell leveling)]
[Spell:
(Level 0) Druid tricks, light, water making, cleansing, flash, north direction, detect poison;
(Level 1) Oak stick, entanglement, healing mantra, fire, whip of thorns, magic movement, cloud and mist, jumping, talking to animals, claws, enduring elemental damage, identifying creatures;
(Level 2) Tree Skin, Thunder Wave, Flame Knife, Enhanced Attributes, Spider Walking, Protective Poison, Moonlight, Cold Metal, Hot Metal, Blazing Spell, Thorns, Tree Transformation, Wind Creation
Technique, wood plasticity technique;
(Level 3) Summon thunder, snow storm, wind wall, summon animals, natural shield, breathe underwater, walk on water, blend into stone, remove disease, talk to plants, plant growth, advanced claws, fire extinguishing,
Suspended Death, Dispelling Magic]
Chapter completed!