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Chapter 172 The Soldiers Association Mission Station

Although he was resting very late last night, David woke up at six o'clock on time. He opened his eyes and saw the blue light ball and sensed the shadow servant inside.

After a night of strange energy absorption, Shadow Master was indeed a little stronger.

But he is really a little stronger. With David's sensitive perception now, he can discover any change in Shadow Master.

The power of Shadow Suit increased by about one gram, and this power had almost no effect.

However, David saw hope that the power of Shadow Master can increase. As long as he continues to persevere, perhaps Shadow Master’s power can reach the level of direct attack with a weapon.

Of course, the current Yingshi is still too far from the requirement. Without dozens of kilograms of strength, even if you use needle weapons, you cannot pierce the skin of a strong man.

David, who was clear-headed in the morning, had long thought of Shadow Master's other attack method. With the help of the space ring, Shadow Master can bring poison into any sealed area and use poison to poison the target.

Or enter the enclosed area to steal any space ring that can be collected.

Unfortunately, the forces in Na'an City all had a good relationship with him, and even the Free Blade Mercenary Group paid a huge price for attacking him.

So he just wanted to find an enemy to test the Shadow Suit's ability, but he couldn't do it.

However, the poison can be prepared first. As for where to buy the poison, David's eyes were placed on the identity bracelet.

Yesterday he had the right to enter the mission site of the Agent Association. At that time, he just glanced at it quickly and did not take a closer look.

At this moment, he opened the identity bracelet and entered the mission site of the Argents Association. The identity bracelet cast a light curtain, and the sign of the Argents Association appeared on it, and then automatically entered it.

The task site is divided into several areas: one is the area where the task is published, the second is the resource list area, and the third is the discussion area.

Open the quest area and release many tasks from high to low. Since the permissions he has are certified by extraordinary privileges, he can see all tasks from the Stone Star Arsenal Association.

Ordinary members of the Agent Association can only see tasks with corresponding permissions.

Most of these tasks are tasks of extermination of Zergs. For example, three first-level Zergs were found at the 202 traffic road, and a war team was needed to go there. For example, the 15th Mining Area in the west of the city required fifteen middle-level or above to participate in the guarding, etc.

David even saw related tasks for resource stars near the Rock Star, but the tasks for guarding resource stars all require the lowest requirements of high-level soldiers.

The reward for completing tasks is the contribution point of the ASIA Association. David is probably no different from the contribution point of the government. They both reduce the credit points and better allow members of the ASIA Association to complete tasks in exchange for resources.

Thinking of resources, David entered the resource list area again, and he saw various resources.

There are first-level and second-level weapons to exchange. First-level weapons are better. They can be exchanged at about tens of thousands of contribution points, while second-level weapons need to be exchanged at a contribution point of up to a thousand times.

Judging from the tasks David saw in the mission area, a normal soldier who completed a six-year mission can probably redeem a first-level weapon, but it is estimated that it is impossible to redeem a second-level weapon by relying on his personal abilities.

Exoskeleton armor, cultivation resources, a large amount of materials, combat skills, etc. are all clearly marked in the resource list area. Perhaps it is precisely because of this that countless soldiers are attracted to the Armor Association.

David glanced around and finally saw a small category of poisons. The reason why it is called a small category is that there are very few poisons that can be effective against the Zerg.

The Zerg has extremely strong anti-toxicity and is a deadly poison dose for humans. For the Zerg, it may just be a little dizzy.

Therefore, there are only five poisons in the small category of poisons, and each type has only a few bottles of poisons.

David saw the cheapest bottle of poison called "Neuroinhibition Iii poison", which also required two thousand contribution points, and each person could allocate only a few dozen contribution points for an ordinary task.

You should know that most tasks will not be completed by a single player. The soldiers focus on cooperation. Even if the peak-level soldiers face the first-level Zerg one-on-one, they dare not say that they are sure to win.

And the more you reduce the damage to your body and equipment, the more you save consumption and increase your income.

So although some tasks have contribution points of 100 or even hundreds of points, a group of soldiers went to perform and the contribution points of each soldier were very limited after being allocated.

David shook his head. He wanted to "nerve inhibitory iii poison", but such a high contribution point exceeded his imagination. He did not have time to slowly buy contribution points in exchange.

In fact, David saw five poisons, none of which were targeted at the first-level Zerg. Each of these precious poisons was extracted and prepared through special methods by professional companies.

The soldiers who buy these poisons normally prepare poisons to deal with the powerful second-level Zerg.

David temporarily gave up on the idea of ​​doing a task to buy poison, and he turned to the discussion area again.

As soon as he entered this area, he saw all kinds of messages.

"One of the five powerful soldiers in the group is missing, and high-level warhammer soldiers are preferred!"

"I am proficient in the warhammers, so please take the first soldier team in and follow the arrangements!"

"Look for two powerful big shield soldiers to do the task of tearing the flying insects together. The big shield soldiers will be given priority to allocating loot!"

Just when David saw this message, he couldn't help but move. Kill the "Tear Flying Worm" to obtain his soul that can generate a speed talent knowledge light ball, which is a special knowledge light ball that directly improves agility.

He couldn't help but pat his head, just looking for poison, not paying attention to the "tearing the flying insects".

David quickly returned to the posting mission area and started searching with the keyword "Tearing Flying Worm". About ten tasks about "Tearing Flying Worm" appeared.

The "Tearing Flying Worm" is an extremely terrifying first-level Zerg. It has extremely fast speed and sharp attacks. In addition, it often appears in groups, making the "Tearing Flying Worm" extremely difficult to kill.

David saw at least a dozen "tearing flying insects" together in these fourteen tasks, and even one task had nearly a hundred "tearing flying insects" gathered together.

These are not only the "tearing flying insects" that entered the Rock Star during the last Zerg invasion, but more the "tearing flying insects" that entered the Rock Star during the invasion brought the latest genetic code. As long as the Zerg larvae of the Rock Star meet some conditions, they can evolve into "tearing flying insects".

David checked the nearly 100 "Tearing Flying Worms" mission, and when he saw the record that failed twelve times, he couldn't help but feel agitation.

The red failure represents real death. David doesn't believe anyone can escape from the pursuit of nearly a hundred "tearing flying insects".

Perhaps it won't take long before this mission can be completed, so the military will dispatch war weapons to wipe out the "tearing flying insects" far away from the Krypton Crystal Mining area, while the "tearing flying insects" close to the Krypton Crystal Mining area will be wiped out by the military.

In fact, the emergence of Zerg has a strange balance between the armored soldiers. If the armored soldiers need to be improved, then the Zerg's strengthened meat is needed. The armored soldiers need powerful weapons, the Zerg's claws and teeth are needed. The armored soldiers need better protective gear and the Zerg's shell is needed.

It can be said that both the strength and combat power of the Arsenal need the Zerg to improve.

The most effective way for humans to kill Zerg is to use powerful energy weapons. Without taking into account the Krypton Crystal Mining Area, Zergs cannot resist these super weapons that can bombard asteroids.

But the result is that humans lose the materials on the Zerg and lose the opportunity to be promoted by the Arsenal.

That's why so many Zerg removal tasks appear instead of directly using powerful weapons to clean up.

David placed his target on the task of clearing out fifteen "Tearing Flying Worms". The task time is one month, and the approximate position will appear in the identity bracelet after receiving the task.
Chapter completed!
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