Chapter 566 Trading Conference(1/2)
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The next day, the mighty three conferences kicked off under the planning of Akara and the others. The first gossip that reached our ears was the announcement from the dwarf Muradin, claiming that he had been "warmly" invited by the camp.
It was decided to hold a joint exchange conference on blacksmith skills here, and dozens of highly skilled dwarf blacksmiths stayed with him.
I can imagine that this guy was absolutely gnashing his teeth when he made the announcement.
Driven by the news that was soon confirmed to be true, the barbarians, paladins, and blacksmiths from other races such as elves and orcs who were good at blacksmithing also joined in. After all, they were different from those everywhere.
The dwarves are blacksmiths. In other places, there is usually only one blacksmith in an area. Communication between blacksmiths is very difficult. Opportunities like this are very rare and precious for all blacksmiths.
The second is the experience exchange meeting. Generally speaking, even if they are not in the same team, adventurers will not be jealous of each other. In many large bars, there will be an area specifically for adventurers to exchange combat skills and experience.
Allow adventurers to speak freely and discuss each other's skills.
For Akara, the experience exchange conference is the top priority of the three conferences, especially after the druid's skill of summoning pet fusion skills is spread, it is undoubtedly a blockbuster.
For other adventurers, the Druid profession has two major features.
First, regardless of melee, long-range attack or magic, druids will never be the strongest among the seven professions. Their summoning system is not as good as the necromancer, the elemental system is not as good as the wizard, and the transformation system is not as good as the barbarian and paladin. However, the German
Ruid also has his own advantages. No matter what kind of adventure team he is in, a druid can definitely find a suitable position for himself. The role of a versatile druid in a small team cannot be replaced by other professions.
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The second feature has something to do with the just-concluded contest of great powers - the weakness of Druid in the early stage, especially at the stage from level 40 to over 60, when Druid is the weakest.
At this stage, before level 40, the strength of adventurers is generally weak, and the Druid's ghost wolf and mad wolf still have a lot of room to use. After level 60, there are three very practical ultimate skills, including [Summon]
Grizzly Bear] has a large blood shield that is both offensive and defensive, there is [Fury] that is coveted by all melee professions, and there is also [Destruction of Heaven and Earth] which is so gorgeous that even mages are jealous (provided it can be controlled well).
The stage from level 40 to over 60 is the most embarrassing stage for druids. The ghost wolf has long been eliminated. The mad wolf has high attack power but insufficient defense. Although flame fist and rabies are powerful, they are not high enough in skill level.
, and cannot bring out the best strength. As for the elemental skills, it goes without saying. Even if you reach level 60 and learn [Destroy Heaven and Earth], you will still be a scumbag if you can't control it well.
Therefore, in previous martial arts tournaments, it is always rare to see druids among the top 16. Now that the three major tribes of elves, dwarves and orcs have joined in, the situation faced by druids is
Even more embarrassed.
However, if the Druid's pet skills can really be integrated, then the shortcomings of the Druid's relatively weak strength in the early stage will be reversed in one fell swoop - the new summoned wolf skill that combines the ghost wolf and the mad wolf can not only increase the attack power, but also improve the defense.
The shortcomings of it have been greatly made up, and the combination of Oak Sage and Wolverine Heart has two kinds of auras at the same time, which can increase the upper limit of life and attack power at the same time, especially when these two kinds of auras are applied to the new summon wolf skill.
, even more powerful than a tiger.
The new type of flower vine formed by merging the corpse-eating vine and the poisonous flower vine of the flower vine system. In addition to powerful poison attacks, it can also devour corpses and help the druid slowly restore life. It can also be regarded as a great turnaround. As for summoning crows... cough
Hey, where did you just say that, oh, by the way...
Therefore, in the near future, due to the emergence of fusion summoning skills, there may be one more druid specializing in the summoning system, which is very rare now. In future competitions, druids will no longer be
Unpopular, it may even surpass all other professions and occupy the largest number of seats in the top 16.
Of course, what shocked everyone the most about this news was not the fact that Druid would greatly increase in strength in the future, but that the system of thirty skills for career changers, which had always been in the eyes of everyone and could not be changed like a law, actually turned out to be
Strengthening can be achieved by taking advantage of this opportunity. Druid can do it, but what about other professions?
Obviously, this is like an emerging discipline being discovered, opening a new door for everyone. In the future, talents like Gallon may appear one after another, and the skills of job transferees will continue to be fundamentally integrated.
Optimization, however, this is a very distant future, and current adventurers may not be able to wait until that moment comes.
The effect of the nuclear bomb dropped by Akara at this moment is undoubtedly very successful. Now the streets and alleys are full of adventurers discussing this issue that is closely related to them. It is conceivable that once she puts these interests into consideration
When adventurers gather together and communicate together, there will be no obstacles.
The druids were even more beaming with joy, and their whole bodies were enveloped in a joy that was like a god's birthday. However, if they thought that the new ghost wolf after fusion could have the same strength as Xiaoxue or Xiaoer, then the result would definitely be
They will be greatly disappointed. My five ghost wolves are special.
The first thing to come was the experience exchange meeting. I was called over by Akara early. Faced with the blazing eyes of thousands of druids, to be honest, I felt a little hesitant, because most of the senior druids here actually wanted to be themselves.
The teachers are more than enough.
However, I wanted the process to be simple. After I calmed down, I just briefly explained the best techniques for cultivating compatibility with pets. I believe every druid knows these techniques, so I just went straight to the point.
It was finished in less than half an hour.
The focus is on the pain experienced when skills are fused. I believe that many druids here, although they have experienced countless physical pains, still have zero experience with the pain of soul tearing. I need to give them a shot here.
Vaccination gives them a sense of preparedness.
Once the first fusion is unsuccessful, the probability of success for the second and third times will be even lower. After three times, it means that you have always been one step behind other druids in the summoning system, and you can only work hard to develop in other systems. Perhaps
Only then could he make up for it, barely keeping up with the footsteps of those druids who had successfully integrated.
In addition to thousands of druids, I found that there were tens of thousands of adventurers from other professions around me. They filled the entire training ground with a rigorous onlooker spirit. In vain, I found that there were several times more scorching eyes, and my forehead
The sweat on my face seemed to be breaking out faster.
However, because there really wasn’t much to teach, the course ended in just one morning. With countless thanks, I left the training ground in embarrassment, and happened to meet Akara on the way.
"Wu, how are you? Have you completed the task? I told you it was very simple." Akara looked at me with a smile and said.
"Well, it's surprisingly simple. Is this really enough?" I nodded, and then asked doubtfully.
"The so-called experience exchange conference is actually just a general term. It is not limited to location or time. In these few days, by encouraging all adventurers to communicate with each other, coupled with the emergence of the fusion of Druid skills, the two
Together, it is like a fire that ignites the atmosphere and makes mutual communication a habit. As long as the enthusiasm in the hearts of adventurers does not diminish, this exchange conference will continue no matter when and where.
."
"Well, I seem to understand a little bit."
I rubbed my head and replied, Akara is Akara, and his eyes can always look so far ahead.
After that, the exchange conference lasted for three days. I was not idle. From time to time, I pretended to sneak into the group of druids and heard a lot of useful things. Even Carlos and Seattle, these two were far beyond the level in terms of strength and skills.
The super masters of adventurers in the first world also participated with the mentality of three cobblers competing against one Zhuge Liang.
After the exchange conference, it was the trading conference that I was most looking forward to. During the three days of the exchange conference, Akara also built a temporary large square near the camp without anyone noticing. Although it was built with wooden planks
The pergola is a bit crude, but the huge number of thousands of neatly arranged stalls every 20 meters still gave us a lot of shock, as if country people suddenly ran into a shopping mall in a metropolitan city.
Also, Akara told me that through negotiations with adventurer representatives, the initial rent has also increased from 1% to 8%. Having more money is still a small thing. From another aspect, it can be seen that these adventurers have little regard for the current alliance.
I'm quite satisfied and supportive, otherwise I wouldn't be so generous.
Although Akara asked a few of us to patrol the trade fair, every stall had records of soldiers, and there were thousands of soldiers patrolling, so we expected that there would be no problems. In fact, many things cannot be banned.
Most of it depends on the adventurers themselves.
For example, equipment, for every adventurer, the status of equipment is irreplaceable. Every adventurer hopes that his equipment can be better, so that he can be more confident during the experience process.
However, while pursuing equipment, they must also consider the hazards of equipment. For adventurers, the first world is like the adolescent period of a person's growth. It is the most critical stage. If they blindly pursue equipment and ignore it,
If you fail to hone your experience and skills, you will end up harming yourself in the end.
Therefore, after the alliance started in Kurast, it was no longer like Lu Gaoyin who had to present four of the six major bosses' evidence in order to obtain a certificate from the Mages Guild and obtain the qualification to go to Kurast.
Ste, even if you fail to kill Mephisto, as long as you tell the Mages Guild that our team has defeated Mephisto, the Guild will not ask for proof, but will immediately issue a certificate to prove it. However, this approach will cause harm in the end.
Only God knows what kind of setbacks those adventure teams who lied about defeating Mephisto will encounter in the Demon Fortress.
The topic has changed. In short, people who can become adventurers are not fools. In their hearts, they should also have a ruler to measure what should be done and what should not be done. In the end, it will harm themselves.
While thinking in my mind, I casually browsed in the already overcrowded trading square. Tens of thousands of adventurers gathered here, making the air in the square both stuffy and suffocating. However, the enthusiasm of the adventurers was missing. The sellers shouted loudly one by one,
Buyers were gesticulating, bargaining, or competing to buy, creating a lively atmosphere.
The equipment in the first world is useless to me, unless it is dark gold level, but I don’t think adventurers will sell dark gold level equipment. Even if it is gold level, there are only some in the teens and twenties.
Level, low-level golden equipment that was eliminated by those high-level adventurers, and the rest are all blue level.
As for potions, I want to say that if you don’t like equipment, let alone potions, but it’s a pity that one of the purposes of my shopping today is to buy the lowest-level light health potions and light mana potions.
Continuously synthesizing rejuvenation potions, I now have fewer and fewer low-level potions on my body.
Of course, it is not impossible to synthesize higher-level potions, but even if a lot of high-level potions on my body are moldy and mild potions can be synthesized, there is no need for me to waste high-level potions, buy some light potions, and then sell the high-level potions.
Wouldn't it be more cost-effective to go out?
So don’t underestimate the stinginess of the camp. Once we become stingy, the ideas we come up with will be terrible.
Other than that, I just need to collect some low-level talismans and get a few sets of divine language equipment for Vilas and the others. But I have to do this quickly, because there are definitely a lot of adventurers who have the same idea as me. After a while, everyone may
They have already exchanged satisfactory Runestones. In other words, the trading of Runestones, especially those popular low-level Runestones, such as No. 3 Teer, No. 4 Nafu, No. 5 Ace, No. 8 Lal, etc.
, 99% will be completed on the first day. In the next few days, you will never see rune stones for sale at the stalls.
The advantage I have is that I don’t have to be like those rune stone competitors along the way. I also have to keep an eye on the equipment sold at the stalls. My eyes quickly passed over each stall and it took more than two hours to collect a thousand pieces of equipment.
After briefly walking through the stall, I already had eight more rune stones in my hand, namely a No. 3 Tal, a No. 4 Naff, a No. 5 Ace, and two No. 7 Tal.
A size 8 Lal, a size 9 Ott, and a size 11 Amn.
These rune stones are very valuable. The popular rune stones are worth as much as a piece of gold-level equipment. Fortunately, I still have a lot of top-quality blue equipment and gold equipment, which can meet the tricky requirements of those stall owners.
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Counting these eight runestones, plus the dozen or so mid- to high-level runestones that I collected from the treasure chest of the tribal temple with Little Fox in Harrogas, and the ones I dropped on monsters, I count.
After counting, I found that I now have sixty-three runestones on my body, which is equivalent to the value of sixty-three pieces of golden equipment. Moreover, those dozen mid-to-high-level runestones are definitely worth more than golden equipment. If they are used by other
If people knew about it, their jaws would probably drop.
To be continued...