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405 Thief

Grerit, a thief imprisoned in prison, would follow the player back to the fire ceremony after helping him in the original game. In the subsequent process, he would go out alone to help the player steal some props and equipment.

But the reason why Li Nuo came to him was not because he wanted him to help steal things.

A thief, and an undead NPC who has not yet become a living corpse, perfectly satisfies two interesting values ​​that can be exploited.

That is, captivity and learning.

To open the prison cage, you need to go forward first, get the key and then go back.

But Li Nuo didn't need to do this. He only used a piece of wire and a [thief] to pry open the door lock.

Grerit slumped on the ground, looked up at the person who opened the cage, and said in a rather relaxed tone: "...Oh, you don't seem to be the caretaker? It seems that he is an outsider, and he is in Zhongzhong.

Come after the sound... Are you the ashes without fire? Interesting. If you are really, I want to ask you something. There is a dirty town under this high wall, and it does not belong to the kings.

Hometown, that existed a long time ago... the town of Immortality. There should be an old woman named Loretta in the town..."

"That old woman is dead." Li Nuo bluntly told the answer that Grerit didn't want to know.

Grerit was stunned for a second, then buried his head and shook it slightly, "Ha... don't be kidding, I didn't know Yu Hui could speak so casually."

"If you don't believe it, come with us to the Undead Settlement and take a look." Li Nuo pointed to the open prison, "The door is open, no one can stop you from going out. If Loretta is not dead, I will pay any price for you."

Ducheng, if she dies..."

"Do you want me to pay any pain?" Grerit asked.

"No." Li Nuo smiled, "Teach me how to steal."

Grerit looked at him and speculated: "Are you sure? I can see that you are also a thief. Why do you need me to teach you again?"

"I want to be the king of thieves." Li Nuo joked.

"Haha... interesting. In that case, I am willing to go and see with you... No, I should say, with the remaining ashes by my side, maybe I can successfully return to the Undead Settlement." Grerit stood up slowly, his back

He has some rickets, which must be an occupational disease caused by being a thief for a long time.

"Let's go, I'll follow you."

[Side mission triggered]

【Loretta, Immortal Love】

[Task time: 20 minutes]

[Experience value: 2000]

[Reward: Blue Tearstone Ring, random, gifted by Gray Rat]



When exploring the area of ​​Lothrik High Wall, Li Nuo valued Grerit the most. This is why he, who knew the route well, still took the risk and wandered among the living corpses even though he could parkour.

[Marrow Ash] cannot advance the [Rogue] skill, but it needs to meet specific conditions to improve it.

The so-called specific conditions, if you think about it with a pig's brain, it is impossible to steal things in a tuxedo suit and then evolve naturally. The most likely situation is to find an NPC who has mastered the stealing technology in the script and do secondary advanced training.

For example, in the world of "The Witcher", you can find a better pickpocket than Tom, or you can go to other worlds and learn stealing techniques from famous thieves.

Although Grerit is not a famous thief, he is still the only person in "Dark Souls 3" who relies on technology to steal things.

This time, with Gray Rat on board, Li Nuo and Cha Bai no longer had to follow the original route.

Li Nuo took the lead, and the three of them ran on the roof. The staggered and uneven roofs were like walking on the ground under their feet.

Grerett's speed was even faster than the two of them imagined, and he quickly threw away Li Nuo and the two of them dozens of meters away, so that Li Nuo had to stop him.

But Grerit just said calmly: "I will use my own method to get to the Undead Settlement, you are too slow."

The thief left very quickly and disappeared in a few blinks of an eye.

"Hurry up and reincarnate..."

Li Nuo casually complained and took this opportunity to stop and look below.

They were located at a high point near Lothric's high wall. Looking down, they could see the general texture of the entire area and the wandering living corpses.

Two things are basically certain. The number of enemies is much greater than what appears in the game. Although this place has been deserted for a long time, the population has not decreased. It was originally a city with thousands of residents, but now they have basically turned into wandering living corpses.

In addition, random mods changed some powerful elite monsters and bosses. For example, what he saw with his eyes was that an elite monster named Winged Knight turned into a tall and burly knight. He looked indestructible and very powerful.

This guy comes from "Dark Souls 1" and his name is Knight of Pernic.

Behind him followed a group of dogs, and Li Nuo did not dare to step forward to provoke Knight Perinikee.

In short, now that the basic situation of the entire area is understood, it can even be said that he has almost seen through the meaning of the word "random" in this script.

The number of enemy groups is extremely large, which is different from the original game, but the enemy's powerful attack power has not been weakened, and one blow can almost kill him.

Random enemies have basically become stronger than before, with exceptions.

Killing enemies will not drop props. This belongs to the "endless corridor" mechanism.

The location of the treasure chests has changed. Although most of them are still in place, the contents of the treasure chests have changed and been marked as "random". Some props without treasure chests that fell on the ground in the original game have now disappeared.

The difficulty of exploration increases, the error tolerance rate decreases, and you can be attacked at any time. These are the changes in this script compared to the original game.

After figuring all this out, Li Nuo took Cha Bai and continued on their way. Their goal was the boss in this area, which was also the prerequisite for reaching the undead settlement.

Jumping down the staggered floors of the house, they knelt on the low building and stared at the rectangular courtyard below.

The problem now is to go left and right. On the left, you can get a small flag to open the door to the undead settlement. On the right, you will face the first boss in this area. Only by defeating him can you be qualified to open that door.

"Left."

Li Nuo let Cha Bai take cover, and then used the ejection hook to return to the ground. He dodged among the weapons of a group of Lothric knights and ran towards a majestic building on the left. At this time, the knights had already reached

, Chabai summoned thunder and lightning from above to stop their attack, and directed the hatred on himself.

Taking advantage of this moment, Li Nuo pressed his hands against the door, gritted his teeth and pushed the heavy wooden door open a gap with all his strength, and he got in. Here was a huge hall, with exquisite and complicated European style.

Patterns are engraved on the wide capitals. There is no direct staircase to the second-story guardrail above. Right in front, an old woman is sitting on a quaint European-style chair.

She is the Priestess Emma, ​​the woman who gives players the key to the undead settlement.

But at this time, her head was missing.

The key, the little ring flag, was inserted into her neck instead of her head.

Li Nuo took a deep breath and smelled the smell here. Except for the smell of blood, there was nothing unusual. He walked over cautiously.

Li Nuo pulled off the small ring flag from Emma's neck. When he saw the back of the chess piece, Li Nuo's eyes widened instantly.
Chapter completed!
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