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Chapter 1,453 Support

The painful screams turned into the termination symbol of the radiating arc world war.

After Thain personally participated in the war, a year and a half later, Thain teamed up with Yuri, Tex and others to successfully kill two level four creatures in the radiation arc world.

These two gods from the indigenous planes still have some integrity.

Forced by the army of wizard civilization, they did not choose to flee hastily and leave their mother plane, but persisted until the end.

In fact, for these two indigenous gods, there is no escape for them.

The radiating arc world is still very different from the general properties of many planes in the entire star realm.

These two indigenous gods can thrive in their home plane, but after leaving the radiation arc world, where can they find similar radiation attributes????????????????plane?

Moreover, the surrounding star field is controlled by the wizard civilization army. Even if they escape by chance, where can they escape to?

Escape to the depths of the star field where the Beholder World is located?

The beholders value the radiation arc world because of the critical coordinate position of this low-level plane and the special resources such as radiation stones that it is rich in.

Once the radiation arc world is lost, in the eyes of the beholders, the two level four radiation creatures are just two ordinary level four creatures that have been severely injured and whose strength will gradually weaken.

By then, they will probably treat these radiation arc world creatures as cannon fodder again.

The fate of these radioactive creatures was already determined at the beginning of the civilized war.

The last fallen level four radiation creature was the final blow completed by the Ice and Snow Crystal Silkworm.

The Wizards Alliance sent these two alien gods to the battlefield of the Radiant Arc World, and the decision they made was very appropriate.

The strength of these two foreign gods is not very strong, but they can better resist the erosion of the special plane laws of the radiating arc world.

In the previous battle, he also gave a lot of help to Thane and Tex.

Thain is not a solitary eater. Two level-4 radioactive creatures were beaten and killed one after another. He only took the radioactive core of one of the level-4 creatures and most of the corpse specimen.

This kind of radioactive creature is relatively rare, especially the level four radioactive core that Thain obtained. After his research, this core may be helpful to his future body refining experiments.

Among the other spoils collected, the Tex Knight took the lion's share, and the two foreign gods also got part of it.

After the plane war is won, all participants will have benefits distributed, which will stimulate the enthusiasm for war.

Let these alliance gods, including the Ice and Snow Crystal Silkworms, follow the wizard civilization wholeheartedly.

If there are no benefits, even if you are too intimidated by the majesty of wizard civilization to resist, it will not be a long-term solution.

After killing two level four radiation creatures, Thain did not stay idle for long.

After a little rest, Thane once again led some of the elite legions in the Radiation Arc World to go outside the plane to support the Wizarding World troops.

Don’t forget, the world of beholders has sent an army of beholders to come to the rescue of these radioactive creatures.

It's a pity that the radiation arc world fell too quickly under Thain's attack.

And before this beholder army could reach the surroundings of the radiation arc world, it was intercepted by another blocking force sent by the wizard civilization.

In a gray-white meteorite belt not far from the radiation arc world, a 100,000-sized wizard civilization army and the enemy's beholder army fought fiercely here.

The special environment in the star realm means that under normal circumstances, only creatures of level one or above can display their combat power normally.

For creatures below level one, let alone fighting in the starry sky, it is difficult to survive in the starry sky for a long time.

Therefore, the wizard civilization can invest millions or tens of millions of low-level cannon fodder below the first level in plane wars, but when fighting in the starry sky, the troops invested often need to be at the first level or above.

The Gallente Federation, which has embarked on the path of technological development, is an exception.

The vast majority of the Federation's drones, as well as low-level robot cannon fodder, are generally below level one in the wizarding world's power determination standards.

However, the Federation can easily move this part of its combat power to the star realm.

Quantitative changes cause qualitative changes.

Don't look at the average combat effectiveness of these things.

But when they gather to a certain size, even higher-level creatures must take a detour if they encounter them.

Therefore, when fighting in the starry sky, the Gallente Federation, which has more warships and special technological weapons, often has a greater advantage and the main force.

Mobility.

The strength of wizard civilization is reflected in the plane war.

At this time, the Beholder World Legion, which was engaged in a fierce battle with the Wizard Civilization Legion in this gray-white meteorite belt, in addition to the common Beholder creatures, also had a lot of technological equipment from the Gallente Federation.

Although the Beholder World is not adjacent to the star domain controlled by the Gallente Federation, it seems that a lot of time has passed since the start of the Civilized War, and the Gallente Federation has established a long-distance communication channel with the Beholder World.

Some equipment and some fleet legions were also transported to the Beholder World by means of cross-space jumps.

The wizarding civilization has indeed tried every means to seal off the space in the star field surrounding the beholder world.

But this large-scale star field is so large that there is no wall that is impermeable to the wind. If the Beholder World and the Gallente Federation try their best, they can always collude and contact each other.

Together.

When Thane arrived on the battlefield in this meteorite area, the attacking firepower of the beholders on the opposite side was very strong.

The Gallente Federation seems to have developed some kind of technological weapon suitable for the beholder race specifically for them.

Small and inconspicuous electronic energy-focused eyeballs are scattered around these beholders.

When the beholders launch their own evil eye beams, these electronically focused eyeballs will aggregate their power, making the evil eye beams they emit stronger and have a longer range!

This kind of technological equipment that is enough to increase the overall strength of the Beholder World cannot be developed overnight.

The wizarding civilization did make a lot of mistakes in its review of the world of beholders, and did not discover the alien intentions of this alliance plane in advance.

It's also because the world of beholders has been so well hidden that it didn't reveal any clues before.

In previous wars, including the battle in the Radiant Arc World, the beholders did not display this special technology-enhanced weapon, indicating that in order to avoid early exposure, this type of weapon had just been transported into the beholder world.

In the star realm, not only the wizard civilization is smart, but the wisdom and skills of other plane worlds cannot be underestimated either!

The Gallente Federation and the Beholder World indeed used their forbearance and careful thinking to cause the wizarding civilization to suffer a huge loss for a while.

But in the end, we have to wait and see what the outcome of the competition between the two world civilizations will be.


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