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Chapter 854 Halftime? It doesnt exist for Saryan

Sarlayan didn't know what the panicked Baron Geddon was thinking in his heart, otherwise he would definitely tell him - yes, you guessed it right.

Although Baron Geddon is very powerful, he is only a legendary flame lord after all.

Facing as many as 5 enemies of the same level, his fate was no better than Shaslar's. He soon followed in the footsteps of his previous colleagues. His huge elemental body was beaten to nothing but a pile of debris and embers.

.

Using the dragon scales covering his hands to insulate him from the heat, Sarlayan squatted down and rummaged through the ashes left by Baron Geddon, and successfully found a familiar bracelet.

At this point, the first phase of Sharlayan's Molten Core strategy plan has been successfully completed.

After defeating 6 Fire Lords in succession, the coalition soldiers who participated in the strategy were exhausted both physically and mentally.

After extinguishing the 4th, 5th, and 6th flame runes, Sarlayan, as the commander-in-chief of the coalition forces, ordered the entire army to temporarily camp in the square where Garr was stationed for repairs.

The magister troops of the high elves carved runes on the ground and built a magical barrier that isolated the high temperature outside the Molten Core, allowing the soldiers who camped here to have a comfortable resting environment.

Before starting the second phase of the strategy, these soldiers who have endured high temperatures and fierce battles can get sufficient rest time.

Considering that Neptulon, who is fighting away from home, is unlikely to hold off Ragnaros for a long time, the coalition forces will not have much time to rest, only 2-3 days at most.

Taking advantage of this repair period, Quel'Thalas, who has received the latest contact, will send people to send sufficient supplies, including various potions that have been consumed.

Others can rest, but Sharlayan cannot.

In these two days, he had to find a way to release the soul of Sunderland, the prince of the wind element.

Sunderland's elemental essence was sealed in a container made by Ragnaros himself. The Firelord cut it in half and gave it to Garr and Baron Geddon for safekeeping respectively, thus showing his equal trust in them.

...but Gal was eventually stabbed in the back by one of his own men, and was used as bait to lure the enemy deeper.

After obtaining two pieces of the Imprisoned Skull of the Windseeker, Sharlayan tried to put them back together.

This step went smoothly, but due to being placed in the single fire elemental world for a long time and unable to replenish the energy of the wind element, Sunderland's soul activity was very low, and there was no response no matter how he called.

After some discussion with Danmaku, Sarlayan came to a more reliable conclusion.

He must first inject enough wind energy into the Imprisoned Skull to awaken Sunderland's dormant soul, and then consider convincing him to help conquer the Molten Core.

"Is it the energy of the wind element..."

As a druid who can use the power of nature to summon wind and rain, summoning the wind element is not a problem for Sharlayan.

But this is obviously not possible in the Molten Core, an environment with an excess of fire elements. Sarlayan can only break away from the large army and teleport to an open area outside. It is best to find an area with strong winds.

This is why Sharlayan said before that Stella Gosa arrived just in time, and with Little Star in charge of picking him up and dropping him off, he would be able to avoid wasting time in and out of the Molten Core.

As for where to go, Sarlayan already has preliminary plans.

The strength of the wind is usually affected by the environment. The terrain is complex and mountainous areas are usually difficult to generate strong winds. Towering mountains can block the flow of wind.

Logically speaking, the desert area is the most suitable for Sarlayan's requirements.

However, there is no desert terrain in the Eastern Kingdom. Considering efficiency issues, it is impossible for Sarlayan to let Little Star take him across the sea to Kalimdor.

After some screening, Sarlayan finally selected the barren land next to the Searing Gorge.

Although there are some peaks and canyons in the Desolate Land, the center of this area is a desert terrain without mountain cover, which is convenient for Sharlayan to call the wind to infuse the wind element into the Imprisoned Skull.

Originally, the Badlands served as a buffer zone between the core areas ruled by the Dark Iron Dwarves and the Bronzebeard Dwarves.

A few years ago, before the new Dark Iron King Dagran Thaurissan came to power, the previous Dark Iron King, who was not satisfied with the status quo, ordered to advance the front and built a bunker near the exit of Loch Modan in the northern part of the Badlands. It was named

Fortress of Pain.

It is said that the name was decided by the old king himself, which means that this fortress will bring endless pain to the Bronzebeard dwarves.

However, this bunker did not meet the expectations of the old Dark Iron King. Not only did it fail to use it as a springboard to further invade Loch Modan, but it instead angered the Bronzebeard dwarves who wanted to bury the trouble and excavate the ruins.

In order to protect the secrets of Uldaman, under the command of Muradin, the elites of the Kingdom of Khaz Modan came out to attack the Fortress of Pain in one fell swoop.

After several years of slow advancement, Muradin has drawn the battle line to the junction of the Desolate Land and the Searing Gorge, approaching the core area ruled by the Dark Iron Dwarves.

The former Dark Iron King died of illness in a state of shock and anger. As the old King's only son, Dagran Thaurissan succeeded him as a matter of course.

Just when the Black Iron Councilors were planning to encourage the new king to continue to send more troops to the front line, Daglan did the opposite.

With the help of Queen Moira's identity as the Bronzebeard Dwarf Princess, Daglan sent a special envoy to the front line of the Desolate Land to make peace with Muradin, who was about to invade the Searing Gorge and rescue his niece.

Through this exchange, Muradin, who received Moira's autographed letter, learned a truth that made him helpless.

Moira was not kidnapped by the Dark Iron dwarves, she voluntarily married the new Dark Iron King Dagran Thaurissan.

When Muradin conveyed the news back to Ironforge, Magni, who had been furious before and wanted to mobilize the entire nation to rescue his daughter, suddenly became silent.

Unable to understand his daughter's thoughts, Magni could only sulk alone in the throne room, and even once vented his anger, saying that he did not have such a daughter who would surrender to the enemy and betray the country.

As a biological brother who grew up with Magni wearing crotchless pants, Muradin certainly knew that his eldest brother was just talking angrily.

In any case, Moira's becoming the Dark Iron Queen is a foregone conclusion.

Although Muradin also had some angry thoughts, compared to Magni, the first party who was controlled by emotions, Muradin calmly saw the reconciliation opportunity behind the marriage between the two clans.

Through a contact between them, Muradin had some basic understanding of the new Black Iron King Daglan.

The young king did not hate the Bronzebeard dwarves like his ancestors, otherwise he would not have married Moira, the Bronzebeard princess.

Putting aside the emotional Magni, Muradin had a private discussion with his third brother Brian.

The two believed that Moira's marriage to the Dark Iron King was not entirely a bad thing, and that they might use this as an opportunity to promote peace talks between the two dwarf clans, Bronzebeard and the Dark Iron.



"Whoa!"

A blue portal suddenly opened in a mountainous area in the northwest corner of the deserted land, and two high elves, a man and a woman, walked out of the door one after another.

These two people are naturally Sharlayan and Stellagosa who were teleported from the Molten Core.

Little Star didn't know much about the specific coordinates of the Desolate Land, so he opened a random portal at the approximate location, and Sarlayan didn't know where in the Desolate Land they landed.

In order to determine the specific location, Sarlayan transformed into Storm Crow form and rose into the sky.

"here it is……"

The foothold chosen by Little Star is located in a canyon sheltered from the wind on both sides. The east side leads to the vast desert, and to the south you can just see a Bronzebeard Dwarf frontline camp.

[This should be the location of Kargas Town in the original history, right?]

[It’s true, we used to run into the two raids in Blackstone Mountain from this point.]

[Ah? Why not choose the bird spot in the Searing Gorge? 】

[Because there are too many people in the Alliance and Horde PK at the front point, and it’s not that much closer from there. It’s just a matter of personal habits. Our guild is used to starting from Kargas.]

Sarlayan just glanced at the barrage and did not ask in detail about the content of their discussion. He only needed to know where he and Stellagosa were staying.

After falling back to the ground, Sharlayan said to Stellagosa: "I saw the Bronzebeard Dwarf's military camp. Let's go and say hello to Muradin first."

Releasing Sunderland in a desolate land will inevitably cause quite a stir, so it is natural to report to the local garrison first to avoid unnecessary misunderstandings.

"hold head high!!"

Sharlayan and Stellagosa were chatting and laughing all the way as they accelerated towards the Bronzebeard frontline barracks, when a loud dragon roar suddenly came from the distant sky.

Sarlayan's transformed griffin hurriedly flapped its wings and hovered in the air, and Stellagosa also took out her staff and looked at the adult dragon vigilantly as it passed by from a distance.

"Black dragon..." Sarlayan whispered to himself in confusion: "Why do they appear in the deserted land?"

()

.23xstxt.23xstxt.


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