Chapter 78: When it comes to armor making, we are professionals
"Huh? This is..."
Fang Mo was also slightly startled when he saw the scarlet material in the Craftsman's Soul Book.
Yes, Fang Mo had drawn something called flesh and blood before in Asgard's Lucky Seven Draw, but now this thing actually appeared inexplicably in the Craftsman's Soul Manual, which made him a little surprised.
.
This material property called flesh and blood is called gluttony.
The ability description is that attacking the enemy will cause one's own hunger, while killing the enemy will restore one's own hunger value, but will not drop any items.
sound……
It seems to be a very tasteless effect.
Fang Mo touched his chin, and then flipped through the armor book.
Different from what is described in the Artisan's Soul Book, the attribute of this thing in the Armor Book is called Deep Touch Parasitism, and the ability description is to absorb the wearer's life to repair the armor.
Of course, it would be fine if that was all, but it is worth mentioning that there is another line of small words below the ability description, which says in creepy blood-colored fonts, 'The armor will blend with the wearer'.
Then this is very interesting.
This was the first time Fang Mo saw such characteristics.
To be honest, he didn't know what the integration meant. It might be something like a binding curse in the game, or something like directly integrating armor attributes into the player's body, right?
but……
What if we put it into reality?
Will it be possible to directly make something similar to the berserker armor?
It looks like a normal armor on the outside, but the lining is actually covered with all kinds of wriggling tentacles and granules?
Or you can change your mind.
If Fang Mo uses virtual gold and flesh and blood to forge a big sword and then realizes it, then the virtual gold will swallow the enemy's soul, and the flesh and blood will swallow the enemy's body...
Good guy, isn’t this a bad magic sword?
It's a pity that Fang Mo only has a piece of flesh and blood on his hand now, and he doesn't know which module this thing comes from.
Otherwise, according to his character, he would definitely make a weapon immediately and stuff it into his alchemy bag. When he returns to the Marvel world one day in the future, he will test the realistic characteristics of this weapon.
But just when Fang Mo was studying flesh and blood.
His stand-in, Steve, is having a little trouble underground.
When passing a mine, Fang Mo saw from the corner of his eye what seemed to be a half-skeleton head not far away. Considering that this thing had a habit of shooting cold arrows, Fang Mo subconsciously wanted to walk over and chop it to death.
.
However, he discovered it only after he manipulated Steve to get closer.
What kind of archer is this? This is clearly a fully armed skeleton knight.
Different from the fragile body of ordinary skeletons, this guy not only has a thick frame, but also wears a set of light gray armor. He carries a shield in his left hand and an enchanted iron sword in his right hand.
The moment the Skeleton Knight saw Steve.
It can't be explained that it was cut down with a sword.
Fortunately, Fang Mo had a strong sense of combat. He instantly switched his shield to block the attack, and then pulled back while pulling, changing the shield into a chopping knife that kept turning towards the opponent's Tianling Gai.
After several consecutive cuts, the skeleton knight died suddenly.
"Gan, I almost forgot about this."
Looking at the several drops from the Skeleton Knight on the ground, Fang Mo also helplessly raised his forehead: "I seemed to have loaded the Gaia Magic Code module before..."
Yes, when he was in Asgard, the module paradise, Fang Mo had touched several legendary monsters in the wild. To be honest, he didn't know what those things were. They might be harpies and harpies.
Something like a plug, after all, Fang Mo doesn't know much about mythology... Anyway, it felt quite big and soft, and then he unlocked the Gaia Grimoire module inexplicably.
The Gaia Grimoire module.
In fact, strictly speaking, it is used to increase the difficulty of the game.
It generates many fantasy creatures in the game...or monster girls, for example, such as harpies, spider queens, catwomen, dryads, succubi, mermaids, vampires and the like.
To be honest, the modeling of these monsters is really beautiful.
It's a pity that most of the monsters in this module are considered hostile, but they still have very thick health and extremely high attack power.
Even if the player rushes into the monster pile wearing a full set of diamond armor, he will not be able to survive for a few seconds.
But when it comes to diamond sets...
To be honest, Fang Mo doesn't like it anymore.
There is no way, after all, this craftsman's soul armor is too powerful.
As we all know, the highest protection enchantment of the original armor can only reach IV, but the highest protection attribute of the Artisan Armor can be enhanced to the exaggerated level of VIII.
This is almost twice as good as the original version, okay?
What's more, when paired with different materials, Craftsman's Armor can have many of the same characteristics as weapons.
If in the later stage, Fang Mo finds out the Dragon Research module and combines it with the relevant materials, he can even make the Craftsman Soul Armor generate a force field shield. When the time comes, he can fly into the sky and escape from the earth, even if he falls into the void, he will die.
No, then he is truly invincible.
It's a pity that Fang Mo doesn't have that many modules unlocked now.
Therefore, the materials he can choose are relatively limited.
After careful consideration, Fang Mo decided to use three materials: aluminum acid, cobalt, and knight slime metal to make the armor.
It's similar to the tools and weapons of Tinker's Soul.
The Tinker Armor is also assembled from several parts.
These components are the armor base (shell), armor splints (middle layer), and armor plates (lining).
Fang Mo uses acid-resistant aluminum to make the outer shell of the armor, with cobalt as the middle layer and knight slime as the inner lining.
You must know that whether it is the armor of Craftsman's Soul or the weapons and tools of Craftsman's Soul, the number of times they can be strengthened is limited. There are only three initial strengthening slots for an armor, even if it is upgraded with golden apple diamonds and enchanted golden apple diamond blocks.
, a piece of armor only has five strengthening slots at most.
Acid-resistant aluminum has its own durability III characteristic, which means that Fang Mo only needs to consume two strengthening slots and add two durable plates to the armor to make the armor indestructible.
In this way, no matter how Fang Mo wanders around in other worlds, he doesn't have to worry about his armor being damaged.
What's more, acid-resistant aluminum is a triple alloy of obsidian, aluminum, and iron. Because it is doped with obsidian, its defensive performance is also quite good.
Beyond that is the middle layer of the armor.
Fang Mo chose the hell cobalt blue metal that comes with the Craftsman's Soul module.
The attribute of this thing is that it is light. If it is placed on a tool, it can increase the attack or digging speed. If it is placed on armor, it can greatly increase Steve's movement speed.
Fang Mo had noticed it before when he was in the Marvel world.
My stand does not lack attack power or attack speed. The only problem is that its movement speed is too slow.
Take the Battle of New York as an example. Fang Mo really wanted to release Steve to fight monsters, but the enemies were flying in the sky one by one, and his substitute couldn't catch them. Fang Mo was really helpless.
It is for this reason that Fang Mo chose cobalt as the armor interlayer.
In this way, Steve's movement speed will increase a lot, and he should be able to catch up with some enemies.
As for the final armor lining.
Fang Mo chose the knight slime metal which is the most difficult to synthesize.
This is also an alloy, but this weird alloy is actually made of iron, melted black stone, and purple slime. In other words, this thing is both stone and metal, and it also looks like slime.
Full of flexibility.
If you use this material to make a lining, it will add a property called 'revitalization' to the armor.
The attribute description of revitalization is that it can make the user stronger, and the effect reflected in the game is that each piece of armor increases the player's maximum health limit by two hearts.
A set of armor contains eight hearts.
And as mentioned above, if Fang Mo made this set of armor.
Then Steve will have the defense and toughness of more than two sets of diamond armor, nearly double the blood volume, and a greatly enhanced movement speed.
And you must know that Steve and Fang Mo share the same attributes.
This means that even if Fang Mo wears nothing, he can still get the buffs provided to him by Steve.
What's more, Fang Mo himself has swallowed a whole group of experience berry bushes, which means that his skin will become harder than diamonds. Except for some artifacts, it is difficult for any conventional weapons to harm him.