A voice came from the opposite ship: "The Wizards of the Ancient Sea! In accordance with the requirements of the Carolingian Alchemy Council! Arrest Rudolph the Furnace here!"
First mate Mackenzie was smoking a cigarette and felt extremely nervous. He knew that the ship owner, Mr. Rudolf, was a dangerous person, but he did not expect to be so dangerous. Just a few days after leaving the port, he was chased by the Ancient Sea Wizards.
Chief Engineer Salmon appeared next to Mackenzie: "How is it? How dangerous is it?"
Seeing that Cooper was concentrating on controlling his living corpse, Mackenzie whispered: "It's very dangerous. They won't even give the Golden Anchor Flag. If we can survive this danger, we won't need to change jobs for a long time."
"
"I hope so." Salmon said nothing more and walked towards the engine room. Even a skilled crew member like him had heard of Rudolph the Furnace's name. This ship must not sink because of the owner.
Rudolph thought that the wizards were here to avenge the dead Pisces wizard, but he didn't expect that they were just here to arrest him.
Nairn turned his head and looked at Rudolph, meaning look, this is the trouble you have caused.
Rudolf spread his hands: "There is no way, there are always people who care about me, from the Carolingian Kingdom to the Kingdom of Elba, and now to the Sarago Sea they don't let me go."
The Carolingian Kingdom took the lead in this matter, and the Golden Anchor Flag could only play a very small role. It could not scare the Carolingian Kingdom, nor could it scare these crazy wizards.
In order to comfort Nairn, Rudolf said: "Let me formulate the tactics. I will fly in the air and attract the enemy's attention. You on the ship will seize the opportunity and find a way to sink those three ships."
After saying that, Rudolph stood up and left the deck. Leaving with Rudolph, there was also the transformed bat that flew out of the cabin.
Mackenzie on the bridge breathed a sigh of relief. The shipowner flew into the sky. The enemy's targets would not be concentrated on the Redbud, and they would have more chances of survival.
After leaving the sight of others, Rudolph's face lost the relaxed disguise and became extremely serious. He flew high into the sky and overlooked the wizard ships below. One of the three ships was a gunboat of the Alchemist Navy.
, this gunboat, like the Bauhinia, is a 60-gun ship. The remaining two ships are armed merchant ships with only a dozen guns on board.
Rudolph attracted the attention of the Sorcerer's Guild's ship. The Sorcerer's Guild's ship stopped moving forward and slowly slowed down. The people on the ship looked up and stared at the black spots in the sky.
The Level 4 Pisces Wizard who had threatened Rudolph at the port also looked up at Rudolph.
He felt it was a pity that the secret formula mastered by this wizard would be taken away by the Wizards Association. The strategy of the Wizards Association was the same as before, which was to capture him alive, and then find a way to get the secret formula of the Southern Sky Constellation in his mind, and finally kill him.
die.
Hunting wizards is of great benefit to the Ancient Sea Wizards Association. All wizards who want to go to the southern continent have obtained the secret formula of the Southern Sky Constellation in some way. This information alone is very valuable. Unfortunately, Rudolph has nothing
Know.
In response, several wizards flew into the sky, and five wizards took off from different ships.
In this unobstructed sky, the level 4 corrosive light bead on the handle of Rudolph's cane burst out with dazzling light. A beam of light shot out and shot at a wizard who also had bat wings.
The speed of light was so fast that before the wizard could react, he was hit by Rudolph's destructive beam. The bat's wings instantly degenerated, retreated back and turned into a witchcraft. What greeted him was Rudolph's wolf blade breath.
Just when Rudolph thought he could kill him with one blow, two water columns suddenly emerged from the water below. The two water columns were tightly entwined together, spinning like a pair of fishes and rushing into the sky.
The double helix water column arrived first and actually blocked Rudolph's level 4 wolf blade breath. The attack of the level 4 witch weapon was shattered by the double helix water column.
On the bow of the flagship of the Wizarding Association, stood a wizard in black robes. He raised his finger and pointed at the water column, which was sent by him.
Level 5 witchcraft! Level 5 wizard!
The water column reaching the sky rotates extremely fast, and anything that enters the water column will be crushed by the water column.
Rudolf's worries became a reality. There are 42 constellations in the southern sky. I don't know which constellation this wizard contains.
At this moment, on the Bauhinia, Cooper also gave the order to fire.
The 20 cannons on the side of the Bauhinia ejected alchemical cannonballs at the same time. The alchemical cannonballs crossed the sea and hit the Sorcerer's Guild's ship hard.
The wizarding guild's ship lit up with the orange-red light of the alchemical array, which was the alchemical power swimming in the copper wires.
The cannonball exploded outside the wizard's hull, and most of the power of the explosion was absorbed by the alchemical formation. Cooper, who had witnessed naval battles, was not in a hurry. Sooner or later, the alchemical formation would destroy the enemy's formation, and by then only the iron pieces of the ship would be left.
The ship was vulnerable to cannonballs.
Just as Cooper was controlling the corpse and firing, the enemy's counterattack began.
A 60-gun ship, two armed merchant ships, and 50 dark side gun ports were aimed at the Bauhinia.
For a moment, shells were flying back and forth in the sea between the two sides. Thick white smoke appeared in front of the ships on both sides. From time to time, shells broke through the white smoke, making a scalp-numbing whistling sound.
Kedrick quickly urged Steward Nairn: "Steward! Let our ships join the battle! The enemy ignored the golden anchor flag! This is a humiliation to us!"
Nairn knows what to do, the wizard Rudolf cannot die here, Caleb still needs something from him.
After a few orders, the clipper flying the golden anchor flag circled away. As for Nairn himself, he chose to stay on the Bauhinia to protect Master Kedrick.
The clipper flying the golden anchor flag quickly circled back to the side of an armed merchant ship. Ten artillery aimed at the armed merchant ship and launched a fierce attack.
The armed merchant ship was bombarded by artillery fire and wanted to turn around and fight back, but found that the speed of Earl Golden Anchor's clipper was amazing, and it could switch positions quickly during the naval battle.
As long as the Bauhinia resists for a while longer, the clipper will be able to find the weak spot in the enemy's alchemy formation and sink the armed merchant ship.
"Throw the gun!"
While there was a battle in the sky and on the sea, Nairn asked the attendant on the side for his throwing spear.
Holding the throwing spear, Nairn's body lit up with the hazy white light of the knight. A protective chain also shot out from behind him, connecting it to his knight.
"I can do it too! The protective chain is also attached to me."
Kedric felt the pressure from the Ancient Sea Wizards and was even willing to accept a protective chain at this time.
Of course, it is impossible for Nairn to use the protective chain on his master. This is one of the codes of conduct for the earl's servants. When the battle is fiercest, an excessive amount of ultimate power may be demanded in half a second. Master Kedric cannot suffer any loss.
, if the control is not good and the maximum strength is drawn to hurt Master Kedric, according to the servant code, Nairn will be judged by the castle, and what awaits him will be beheading by the earl himself.
Nairn ignored Rudolf in the sky, gathered strength in throwing his spear, and violently surrendered the armed merchant ship that dared to attack the Golden Anchor Flag.
The dignity of the Golden Anchor Flag cannot be offended.
At this time, Nairn had gained a combat power that surpassed that of a level 4 master and apprentice. This throwing spear shot towards the armed merchant ship with absolute power and speed.
The first shot will destroy the alchemy circle, and the second shot will sink the merchant ship. With only two shots, Nairn can destroy this armed merchant ship.
At this moment, the second level 5 apostle took action on the flagship of the Wizarding Association!
When Rudolph saw that the second shot was blocked, he cursed and said, Damn, send two level 5 apostles, you really think highly of Rudolph.