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Chapter 36 Danger Perception

[Tip: As the first player in the world to complete the super large shelter, you will receive a random B-level skill book*1 reward. 】

[Tip: You get the skill book: Animal Instinct-Danger Perception (Soul Binding)].

"Huh? Is there such a good thing? I've never heard of it before."

Fang Heng muttered to himself.

There is an extra skill book in his backpack.

Item: Animal Instinct-Danger Sense (Soul Binding).

Type: Skill book (the player does not currently master this skill).

Description: After learning, you can master the skills: Animal Instinct - Danger Perception, the player's basic perception attribute +10, the player will be more likely to detect upcoming dangers.

Description: Soul bound, not tradeable.

Good stuff! I picked up 10 points of basic attributes for free!

Fang Heng slapped the skill book on his head, and a faint light lit up.

[Tip: Players learn skills: Animal Instinct-Danger Perception (LV: MAX)].

[Tip: Affected by skills, your basic perception attribute +10].

"Huh?"

After learning the skill, Fang Heng immediately noticed the change.

This is an indescribable feeling.

He felt that the world seemed to become a little clearer.

See more clearly and hear farther than before.

Perhaps this is the role of enhanced perception.

"In actual combat, using firearms should be more accurate than before, right?"

Fang Heng shrugged and quickly got used to this change.

According to the plan, Fang Heng only temporarily used the shelter as a material storage point. He, Liao Bufan and Liu Lin were still living in Building 3 of the prison.

After all, the basement is a bit far from the ground, so running around is troublesome.

"Finally finished!"

After walking step by step until today, Fang Heng still feels a great sense of accomplishment when looking at the newly built shelter.

"Building a shelter is just the first step."

Fang Heng whispered softly.

He now has a foothold in the game.

We are still far from truly establishing a firm foothold!

Fang Heng cheered up.

Next it’s time to consider recruitment.

Fang Heng walked to the corner of the shelter and opened the construction interface.

Item-Large Survival Radio.

Note: There are still many survivors in the apocalypse. You can try to summon them through the survival radio.

Construction requirement 1: The player has a shelter of a small level or above.

Construction requirement 2: Player’s basic production level LV: 3 or above.

Fang Heng spent ten minutes making a large survival radio and placed it in the corner of the shelter.

The survivors in the 'description' refer to ordinary NPCs.

As the owner of the shelter, Fang Heng can recruit NPCs to work for the shelter through the survival radio.

General NPCs only have the most common skills, such as felling, manufacturing, etc., and do not have the same talents as players.

Their basic attributes are no different from new LV:1 players, and their learning ability is low, and their skill upgrade efficiency is extremely slow.

They also have energy limits, need rest, food, and a clean and tidy house to live in...

Once these things are lacking, their sense of belonging will be reduced.

If it is reduced to a certain limit, the survivor NPC will choose to leave the shelter voluntarily, affecting the attractiveness of the shelter.

Fang Heng felt that these ordinary NPCs would be cloned by zombies in a matter of seconds if they did their job.

As long as Fang Heng dares to let them go out to search for supplies, they will definitely dare to die in the wild!

100% mortality rate!

Although these survivors have great limitations, they also have advantages.

They possess much higher intelligence and loyalty than their zombie counterparts.

Fang Heng knew one thing in his heart.

Players will betray.

But this kind of survivor NPC who is controlled by the system will never do it.

I remember that in the game, there were more than one or two cases where large guilds exposed the betrayal of a certain player.

Large-scale dramas like Mission: Impossible, Honey Trap, Black and White, and Infernal Affairs happen almost every year, and even federal governments get involved.

It is common for some large companies to be betrayed and fail to recover, leading to bankruptcy.

Various incidents will cause uproar among players every time, and become the talk of the public after dinner.

All you can eat is melon!

Fang Heng has already made plans for his future.

The guards of the shelter will all be NPC-enabled to prevent internal dangers.

Walking to the radio station, Fang Heng turned on the survival radio station to inquire.

Shelter owner: Fang Heng.

Shelter level: Extra large.

Shelter attractiveness: 29. (This value is related to the size of the shelter, resources, military strength, cleanliness, satisfaction of the people in the shelter, etc.).

The current number of survivors that can be recruited: 3 (every 3 days, you can get 3 survivors that can be recruited; the current maximum number of survivors stored: 29).

Explanation: The higher the attractiveness of the shelter, the easier it is to attract survivors to defect. Once a survivor leaves the shelter, this value will decrease slightly for a period of time.

This is Fang Heng’s first time coming into contact with the game recruitment system.

In my memory, in the previous server, he only built a small shelter for one person and could not recruit survivors.

What’s more troublesome is that NPC survivors are also counted as ‘heads’.

With one more NPC survivor, the number of accommodated units in the shelter will be +1.

What's even more embarrassing is that the newly recruited survivors are all hungry.

In the early days, the average player really couldn't afford it.

Fang Heng waved his hand and recruited all three survivor NPCs on the radio.

Anyway, he has zombie clones here now, and the shelter has sufficient supplies, so providing food rations for these refugees will not be a problem at all.

Because of the existence of zombie clones, these ordinary NPC survivors do not need too many, only a few people are needed to maintain the cleanliness and daily operation of the shelter.

At worst, wait until the shelter is expanded and then continue to recruit more.

After the recruitment is completed, all the chores and transportation within the prison can be left to them.

They are much smarter than zombie clones, and they work very hard.

Soon, three refugees appeared at the door of the prison.

Fang Heng took them back to Prison Building No. 3 and gave them plenty of food.

"Thank you so much. The zombies outside are really scary. I haven't eaten for several days! I will definitely repay you!"

"Thank you, Fang Heng. Thank you very much for letting us live in the shelter. We will do our best."

A female survivor with blond hair was very grateful and thanked Fang Heng.

"I have plenty of food here, but it's not for free. You need to work in the shelter in exchange for protection."

Fang Heng pointed to the lobby on the first floor.

"I need you to be responsible for the cleaning work here and the sorting, sorting and transportation of materials these days."

"Clean up a few clean rooms as soon as possible, and you can each choose one to live in."

"Okay, we will definitely finish it as soon as possible."


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