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closing speech

Final words

It sucks...

There is nothing that can be done about it. In virtual online games, the most important thing is to write about the interaction between players. I can write a long "professional game" about the interaction between players. I have no plan for "guild war", and I have no career settings.

Not suitable for professional competition.

Regarding the eighteen professions, I actually only planned the skill trees for seventeen professions. Only one elemental warlock only achieved level 10 skills, because this profession has elements, which is equivalent to four professions. I can’t think of it after thinking about it.

Think about it...

There are very few specific introductions to elemental warlocks in the article, so no one should have noticed, hehe.

The plot that has been cut off is the emotional line between Su Ming defeating different types of demons in the demon world, collecting the "Ten Saints" set, Zui Mingyue, and Wisteria. There are two significantly reduced nodes in the subscription, one is "Uncharted Sea"

”, the other is the time to decide to “open a harem”.

Judging from the ending, Uncharted was something I had thought about, and it was not a wrong decision.

Opening a harem was the wrong decision on my part. In fact, when I started the book, I wanted to open a harem. However, as the interaction between Venus and the protagonist increased, I gradually rejected this idea. Later, I thought about it.

After a while, I wrote it back again.

However, the selection of the three heroines was not decided casually. Venus and Zui Mingyue were determined from the beginning. When Ziteng first appeared, I once wanted to write that she thought Su Ming looked similar to her ex-boyfriend, but that

At that time, I decided to have a single heroine, so I deleted this part of the plot, so she was actually a confirmed candidate.

If I use the words of a book friend who read a book on eunuchs to criticize myself, many female protagonists have the same ideas as stinky cocksuckers.

I don't deny that the early online game novels were YY novels... because I liked it, so I wrote it. I always have to write what I like first, just like the story of the young lady and the royal sister revealed all the time in this book

The same XP...

Because there are too few, I picked it up myself. There are quite a lot of comics in this genre, and as for novels... let alone serious ones, there are only a few that are not serious, which is annoying.

Maybe when I am more than ten years old, I won't like this type. Life is still too hard and I need some gentle fantasy.

Going back to the problem with this book, no players can interact with the protagonist in the later stages.

If there is no interaction with other players, the virtual online game will lose its flavor and become a different world.

In fact, this is probably why the “virtual online games” category is more difficult to write.

If someone reads this unfinished speech and wants to write to save the "virtual online game" genre, I can only say that they must keep in mind that "virtual online games" must be about stories between players, which is what readers love to read.

NPCs should not write it. If they do, they will not be able to come back unless they go to another world.

Just sauce.

By the way, I owe you 8 more chapters. I’ll pay you back when I get the chance.

(End of chapter)


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