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Pig Knuckle Panel

Name: Gao Gong

Race: Carbon-based abnormal species

Total level: lv 35 (composed by the superposition of the main and sub-professional levels)

Physical transformation: 50 (the transformation rate of the human body system is added together) (some mechanical/physical transformations require this attribute to reach a certain level)

Consciousness: 81 (determined by the development level of the brain area, affected by intelligence, perception, and mechanical modification - intelligence*1, perception*2, nervous system modification) (open Gundam/eva special attributes)

Main occupation: Slaughter Hunter lv1 (second turn)

Sub-career:

No. 3 Factory Intermediate Worker (Third Transfer) lv4

Senior Prosthetic Doctor (Second Rank) lv4

Biologist (first turn): lv1

Health value 1147/1147 10 (armor) Creature blood armor 250 HP recovery rate 10% (digestive system)

——Every 1 point added to the five major attributes adds 5 points of life. The eight major system transformation bonuses are 1% and 10 points of life for each successful transformation.

Physical value: 506/506 (five major attributes: strength, agility, endurance, intelligence, and perception*2)

Mechanical energy: 2996 (a measurement method between kinetic energy and dps, showing the energy level of the mechanical body) - transformation rate 1%, plus 100

Powerful mechanical plug-ins also increase mechanical energy

Bioenergy: 4210 - Same as above, transformation rate 1%, add 100, powerful biological components will also increase bioenergy

Personal attributes: Strength 32, Agility 28, Stamina 25 (maximum stamina 10%) (Stomach) Intelligence 16, Perception 37, Character: 3

Note on character: You use the body of an ignorant girl to satisfy the ambition of a perverted old man, and you use human cunning to deceive pure conscious life. There is still room for your character to decline!

Free attribute points: 4 free attribute points, 1 skill point, 1 specialization point, two lottery opportunities, 50,000 experience points

Personal system (second transfer limit 75%):

Mechanical rejection: 150 Biological rejection: 200

Personal system: 25% (mechanical modification) 25% (biological modification)

Movement system 9% (mechanical modification) 4% (biological modification)

Nervous system 6% (mechanical modification) 7% (biological modification)

Endocrine system 1% 4% (biomodification)

Circulatory system 5% 4% (biomodification)

Respiratory system 1% 1% (biomodification)

Digestive system 1% (mechanical modification) 3% (biological modification)

Urinary system 1% 1% (biomodification)

Reproductive system 1% 1% (biomodification)

Mechanical modification:

Endoskeleton reinforcement: (Movement system): Your human body's internal skeleton is replaced by titanium alloy mechanical bones. Although it is mass-produced by the factory, it still gives you enough mechanical strength, strength 5 endurance 3 agility -2

Inductive knees (movement system): Agility 3, evasion 5%, critical hit rate increased by 10% while sneaking, knee load-bearing increased by 300kg, fall damage reduced by 20%

Military micro motor (movement system): a higher-level human motor, with explosive power and carrying capacity far exceeding the current version on the market, and agility 2

Combat prosthetic eye*1 (enhanced version): Enhance your visual imaging, comes with aiming mode, infrared mode, night mode. Visual range: 2500 meters (adjustable)

Mechanical Heart (Circulatory System): Your initial attempt to transform into a higher level cyborg

Hand-feeling nerve accelerator: By adjusting the palm nerve network, it accelerates neuron transmission, making it more suitable for hand-held weapons. Perception 1, the attack speed of melee weapons is 10%, and the critical hit rate is 5%.

Biomodification:

Desert Skin (Excellent): Excellent biochemical preparations implanted in the subcutaneous layer, completely blocking electronic signals, making the skin change with the environment like a tropical lizard, endurance 5, agility 3, armor 10

Applied state 1: skin breathing, blood activity reduced, endurance recovery increased by 15% per second

Apply Status 2: Immune to Bleed Status

Apply state 3: Cold-blooded, reduce your own infrared radiation and reduce the probability of being discovered by the enemy.

Predator Domain (Biological Modification): Once the domain is expanded, a food chain connection will be made between the 'predator' and the 'prey'. If the connection is successful, all attributes of the 'prey' will be reduced by 20%, which will greatly reduce the 'prey'

Fighting will, judgment failed, 'prey' has a random attribute of 30%, enters a violent state, hatred 300.

Metal strong food (biomodification): You can absorb nutrients from the body through the 'reaper stomach' to strengthen your body, specify an attribute by 15%, duration: 10 minutes, cooling time: 6 hours

Note: After the skill ends, you must eat more within 24 hours, otherwise hunger, stomach pain, lack of concentration, etc. will occur.

Boss Template: Radiation Field Mastery

Effect 1: Electronic control, affecting all electronic equipment within the radiation field

Effect 2: Abnormal energy collection, you can harness this energy and empower weapons

Effect 3: Radiation beast driving, in your radiation field, for all radiation beasts below you, you can choose: bless/stripping

Memory Retrieval (Biomodification):

Information transmission (biomodification): The brain in the vat brings you powerful information reading capabilities. Your message digestion speed is a hundred times that of ordinary people.

Activating nerve bundles (biomodification): The power of the brain mutation in the vat is used to activate the nervous systems of other organisms through external implantation of nerve bundles, thereby achieving the purpose of control.

Biological Predation Evolution (Bloodline Talent): The predator's bloodline allows you to perform targeted enhancements during the hunting process. This is a skill only available to advanced predators.

Biological blood armor (biological mutation): a special protective armor made of solid blood, armor 250

Primary energy immunity (biological variation):

Radiation invisibility (biological mutation):

Iron-backed Dragon Spine (biological variation): The iron-backed flying dragon is the hardest and most mechanized part. Each mechanical joint is a jet power device, with a melee explosive power of 60% and a load capacity of 5000kg. Additional status: Dragon Subduing

This chapter is not finished yet, please click on the next page to continue reading the exciting content! Dragon Subduing: The 34-segment jet device of the spine operates at the same time, creating powerful air waves, knocking away 3*3 enemies, and producing a dizzy effect.

Requirements: The motor system modification rate is 9%, the nervous system modification rate is 5%, and the respiratory system modification rate is 4%.

Dragon Gate Flying Armor (biomodification): The iron claws of the iron-backed flying dragon can tear the hardest alloy, and the claw tips can be fired like a howitzer. You absorb part of its ability, and the power of the nails ejected is equivalent to a small-caliber bullet.

Reaper Blade Limb*4:

Enhanced bloodthirsty foot*2 (mutated organ): A mutated weapon unique to the Reaper. It inserts the catching foot into fresh life, rotting the enemy's organs, absorbing everything from the opponent, and increasing the blood volume by 7 points per second.

Additional status: Sword Dance, great blood-sucking

Big blood-sucking: When it is safe enough, have a gluttonous feast of food, increase the blood volume by 50 seconds every second, duration: 30 seconds, restore all negative states of the body, and then become full of blood. In the 'blood-full state', everything will be restored

Skills cannot be used, cooling time: 24h

Sword Dance: In unarmed mode, any sword (sword) skills you are proficient in will be temporarily transferred to your arms. Sword Skill Specialization 1. When using a katana, regular sword or mantis sword, block damage is reduced by 25%.

Note: The hands can really move on their own, which is a conditioned reflex of knife skills.

Regenerative organs - somatic cell enhancement parts - somatic cell enhancement parts (biomodification): stimulate body surface cells through the secretion of hormones in the body to produce low-level biological software, consuming 10 points of physical strength/second

Biomorph—Zerg Form:

Skill:

Body modification surgery (occupation) lv10 (senior prosthetist): expert surgical skills, your surgical plan is impeccable

Intermediate mechanical repair (occupation) (intermediate worker in No. 3 Factory): Perform large-scale repairs on the mechanical body by adjusting the internal structure.

Massacre-style transformation (occupation) lv1 (slaughter hunter): Can carry out high-intensity transformation of the physical body/mechanical body, causing large-scale death of prey

Origin of Species (Occupation) (Biologist): Through in-depth study of biological knowledge, the evolutionary process of species can be traced

Biological Observation (occupation) (Biologist): Have a deeper insight into the various forms of living things, and can see differences in the same postures

Genetic code analysis (occupation) (biologist): Read and decipher genetic information, grasp the evolutionary process of common species, and understand their evolutionary direction

Full Strike (Transformation): After the mechanized transformation of the endoskeleton, every attack you make will be at the upper limit of your power. The critical hit rate is 6%, the stun rate is 6%, and there is a certain chance of the negative status "Concussion"

Precision shooting lv10max (advanced): As an excellent firearms user, years of fighting has given you an excellent gun sense. Firearms damage 15%, recoil rate -10%, critical hit rate 23%

Additional state: bloody and bloody

Flesh and Blood: When using a sniper weapon, your "excitement" will be greatly increased, and the headshot success rate is 30%.

Killing Samurai lv10max (Elite):

Murderous Thoughts: An advanced application in the field of murderous intent that interferes with the enemy's pineal gland and produces the illusion of death.

Note: As a targeted target of the 'Murderous Field', the next attack will definitely have a weak point attack, and will also cause a 'lethal' effect to those who are not determined.

Killing power: Use a sword to apply a bleeding effect to an enemy, increasing the attack power by 8% (up to fifteen stacks). Each time one stack is stacked, you will gain an attribute point.

The mirror stills the water: the mind is bright and calm, the human heart is clear, things come as they come, and the past is not left behind

Reflex Block Knife (Advanced) lv1: An advanced blocking technique. When the opponent's attack is blocked by your own weapon, there is a 25% chance of being frozen, a 20% chance of receiving rebound damage, and a 5% chance of being stunned.

Probability of weapon disengagement

Additional status: Listening and arguing

Hearing position: Your hearing is extremely sensitive, the chance of being discovered when the enemy is hiding is 17%, and the success rate of blocking shots is 10%

Single molecule wire hook (passive) (elite): Through the self-regulation of tendons, bones, skin, meat, membranes, organs, implants, and bionic components, the adjustment of its own gravity is achieved.

Proficiency:1/30000

Passive skills cannot be improved by experience points, but can only be improved by proficiency.

Slaughter Hunter: lv1 (You are a mechanical hunter at the top of the world. Your existence is the best synonym for terror. When you choose to kill, wherever you go, there will be bloodshed)

Massacre-style transformation (occupation) lv1: Can carry out high-intensity transformation of the physical body/mechanical body, causing large-scale death of prey

Talent 'Species Butcher': realm, phylum, class, order, family, genus, species. You can carry out targeted transformation according to the weaknesses and key points of each species. When the transformation is completed, the critical hit rate is 100%~200%, and the combo rate is 100%~200%.

50%~100%, critical kill 30%~50%

Talent 'Gene Kill': remotely capture the pheromones emitted by the opponent, and also obtain blood, cortex, and muscle fibers to perform 'gene nemesis simulation'. Once the analysis is completed, the next hit has a 40% fatality rate, cooling time, 10

minute

Individual force: Level 1 and Level 2

Expertise:

Bloodline Feats:

Complete form (bloodline specialty): Your body contains the bloodline of a high-level radiation beast. Under normal conditions, the power of the bloodline cannot be fully exerted. Absorb radiation violently and release your nature.

In the transformed state, the five attributes of strength, agility, endurance, intelligence, and perception*2, biological energy*10, mechanical energy*10, all body parts: strengthened prosthetic eyes, titanium alloy exoskeleton, strengthened bloodthirsty feet, reaper blade limbs

, blood armor, iron-backed blue dragon spine... are strengthened, duration: 30 minutes, cooling time: 24h

Professional knowledge tree: none

No. 3 Factory Intermediate Worker lv4: (You are an excellent mechanical body modifier and can perform maintenance work on large, medium and small mechanical bodies)

This chapter is not over yet, please click on the next page to continue reading! Intermediate mechanical repair (occupation) (intermediate worker in No. 3 Factory): Perform large-scale repairs on the mechanical body by adjusting the internal structure.

Knowledge [Industrial Materials Science]: lv10 Knowledge characteristics: Turn waste into treasure

lv1: Contains basic knowledge of ‘electronic materials’ and ‘mechanical theory’, and can judge the quality of combinations of ‘mechanical components’.

Lv5: Transform, repair, and synthesize most mechanical materials

Knowledge [Mechanical Transformation]: lv10 Professional Characteristics: Strengthened Transformation

Level 1: Possess basic theories and basic knowledge of mechanics, electronics, control and other disciplines

Lv5: Master the design principles of mechanical bodies and be able to upgrade the performance of some mechanical bodies

[Mechanical and electronic engineering] lv5

lv1: Possess basic theories and basic knowledge of mechanics, electronics, control and other disciplines

Level 5: Familiar with mechanical engineering, electronic technology, and control theory, and able to make internal adjustments to general-purpose mechanical bodies.

【Exoskeleton Design】lv5

lv1: Preliminary research on mastering the structure of exoskeleton

Level 5: Master the implantation technology of medium and small exoskeletons

Senior prosthetist: lv4: additional status: calm

Calmness: When performing prosthetic reconstruction surgery, you can complete difficult surgical techniques with a stable attitude, and there is a certain probability of improving the performance of the prosthetic body.

Level 2 body modification surgery (occupational): using professional equipment and professional knowledge to achieve in-depth transformation of the human body (transformation transformation)

【Electronic Neurology】Lv5

lv1: Study the structure and function of the nervous system and analyze neural signals

Lv5: Conduct in-depth research on the brain and body, modify nerve fibers, and use electronic circuits to simulate nerve signals

【Human Biology】Lv5

lv1: Basic knowledge of the eight major systems of the human body, preliminary understanding of various complex life activities in the human body

Lv5: Organs, structures, and functions at all levels of the human body, as well as their biological interaction with the surrounding environment

[Human body mechanics] lv5

lv1: Basic knowledge of statics, kinematics and dynamics

Lv5: Design principles of artificial implants

【Drug Preparation】lv5

lv1: Preparation of drugs that act on the body

Level 5: Make metal molecule drugs suitable for mechanical bodies

[Prosthetic Rehabilitation] lv5

lv1: Correction of distortion prosthetic body

Level 5: Transformation and restoration of advanced prosthetics

[Invasive Neuromodification Technology] lv5:

lv1: Implantation and connection of dynamic neural network

lv5: Principle of strengthening nerve signal conduction

Biologist lv1:

Origin of Species (Occupation) (Biologist): Through in-depth study of biological knowledge, the evolutionary process of species can be traced

Biological Observation (occupation) (Biologist): Have a deeper insight into the various forms of living things, and can see differences in the same postures

Genetic code analysis (occupation) (biologist): Read and decipher genetic information, grasp the evolutionary process of common species, and understand their evolutionary direction

[Zoology] Level 5: Conduct basic research on mechanized organisms, radiation organisms, and mutants.

[Botany] Level 5: Plant variation, ecosystem, and preliminary exploration of low-level plant civilization

[Cell Debugging] lv5:

Lv1: Break the defense mechanism, specialize in the phenomenon of transplant rejection, and study the ‘foreign components’ between animals and plants, organisms and machines.

Lv5: Cells of different types merge under unnatural conditions to undergo major mutations in the organism, thereby improving the level of life.

Cable tribe favorability (friendly) [1000/1800]

Note: You are a friend of the tribe, and your suggestions will be seriously considered by the tribe.

You opened the regional reputation: 11450 [The first mechanical hunter]

[You turn on camp reputation mode, hostile (-700) [Mechanical Legion]] - Level 2 legion badge

[You turn on camp reputation mode, enemy (-1300) [Knights]]

Major Cape: Favor 400

Xiao Huang favorability 300

Mechanical puzzle is incomplete[4/5]

Bionic Return to Origin’ mission fragment*1(lit}

Brain in a vat favorability 400

Halo: Humanoid Reapers

Humanoid Reaper: You have defeated the most powerful Reaper. From today on, all mechanical and biological beasts below the level of the Reaper will tremble under your hands.


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