Chapter 197 One hundred thousand infrastructure and one million starships (Part 2)
'I'm so bored, is there anything I can do?'
At this moment, Da Bobo was sitting outside a family base, watching the ever-changing energy aurora in the sky, and posting in the comments.
"Eradicate the remnants of the Walter family, move bricks and mines, patrol, repair spaceships, repair weapons, you want to do it, there are many tasks." A group friend complained.
‘This is just daily life. I only earn one or two battlefield points. I don’t play mobile games, so who cares about daily life?’ Dabobo replied casually.
‘Then go and upgrade. You’ve dropped more than a dozen levels before, right? Are you so unmotivated?’ an acquaintance @ him.
'It's not good, it's not good, am I suffering from war PTSD?'
'Then what do you want to do now?'
'A few more big jobs, including species extinction, planet destruction, neutron annihilation and the like.'
‘…’
‘…’
‘…’
‘You are not suffering from PTSD, you are causing someone else’s PTSD.’ Group friends complained.
'Fortunately, the entire Walter family is a soldier, and most of them died on the battlefield. If there were still a large number of civilians on this planet, I can't imagine what you are going to do.'
'Friend, do you also want to join our group of war criminals in P Club?'
‘Damn it!! The forum task has been settled!’
Da Bobo perked up, sat up quickly, and switched forums. Sure enough, a pinned post appeared on the newly appeared 'Longhorn Whale Block A Forum'.
Da Bobo directly ignored the forum administrator's standard set of formulaic words, "Dear players... thank you... congratulations... for defeating...", and went directly to the end to see the mission rewards.
Contrary to his expectations, as a rare major camp plot, the system did not give rewards at the beginning, but developed two new systems.
‘business model’
'Exploration mode'
The 'business model' is easy to understand. It assists the player to build a mechanical city. Everything in the city, including taxes, residences, characteristic buildings, arms, laboratories, group experiments, and species production, are all left to the player to operate, and only 10% is required.
Just pay the city business tax to the headquarters.
The redemption task points for a mechanical city are 1 million.
Not too much, not too little
It is also specially marked above that you can trade battlefield points.
If you have one high-level player and a few gamer friends, it's basically enough.
As for the 'exploration mode', the starship system is opened up. Players are no longer the tool for firing cannons. From the first-level ship officer, the second-level ship officer, to the fifth-level ship officer, above the ship officer are the starships.
Chief, school officer, general officer.
The current position at the top is major general. It is said that a major general can control a fleet of 100,000 people and participate in the final decision-making of the camp.
Similarly, the rear admiral is also responsible for the fleet's maintenance, patrols, upgrades, etc. If the fleet suffers too many losses, he will lose his rank.
In the 'exploration mode', the major general can drive the starship to explore outer space, alien planets, and even alien areas. Once some precious resources and livable planets are explored, for example, if a planet is explored, it will not
Rule out the possibility of sealing the governor.
Not only does a major general have great authority, even a first-level ship officer also has the power to control a starship. Players and NPCs can be assigned to various positions, including but not limited to gunners, ship maintainers, and starship pilots.
, armed guard and other positions.
However, in the 'exploration mode', points cannot be traded, and the battlefield points obtained must be earned by yourself.
This also eliminates the possibility of some battlefield gangsters.
The redemption points for a first-level ship officer are 100,000, and the redemption points for a second-level officer directly become 1 million.
Da BoBo took a deep breath, suppressed his excitement, and glanced at the message below. Sure enough, it lit up the sea.
‘Damn it, the golden age of management players is here?’
'Driving a starship, exploring the endless mysteries of the universe, the diversity of galaxies, the brilliance of red giants, the terror of black holes, the destruction of vacuum waves, the endless mysteries of species in it, this is the beauty of science fiction, you did a good job
,plan!'
‘By the way, is it possible to conduct trade with alien forces? Is it convenient to purchase goods on this starship? How big is the cabin?’ Baozi
'You are really stubborn, Baozi!'
'As expected of a profiteer, he is now thinking of engaging in military smuggling.'
'Just wait until I report you!'
…
Dabobo's eyes wandered up and down between the 'business model' and the 'exploration mode', and finally the focus fell on the 'exploration mode'.
He also wants to take a starship to explore the vast starry sky, visit different civilizations, see different intelligent species, or even simply defeat monsters and upgrade - using starship cannons can gain a lot of experience in seconds.
'It seems like my points are still a little short of that.'
Da Bobo took a look at his battlefield points and saw that they were only over 80,000, which was still a little short of that.
However, the number of 500,000 starships is limited and available only while supplies last.
Da Bobo has no doubt that these animals must be working hard every day. If it is too late, not to mention the starship, even the spaceship will probably be gone.
When he thought of this, Dabobo started to choose the "daily tasks" that he once looked down upon without saying a word. Soon, he found a task that was very suitable for him, "surveying crystal mines".
This task is very suitable for his 'sonic power'.
…
As expected by the senior engineer, the launch of the two 'modes' directly aroused the enthusiasm of the players. On the camp panel, the 100 billion battlefield points hanging high also fell in an avalanche style, and soon fell by half.
.
50,000 mechanical cities, one with 1 million points, directly wiped out half of the point pool.
The remaining 'ship system' has also attracted many players to consume points, but 100,000 points is a bit much, and most players are still in the process of completing the mission.
A potential financial crisis was easily resolved by senior engineers.
"It seems that the direction is right."
In the last life, as a "management player", Gao Gong once reflected on why it is difficult for players to establish a power.
This chapter is not finished yet, please click on the next page to continue reading the exciting content! He secretly observed for a long time and came to a surprising conclusion-the players leveled up too fast.
Although these idiots usually complain that there are not enough monsters, too few equipment, and the monsters are too difficult, to be honest, as long as the problems can be solved by upgrading, they can solve them by themselves.
In other words, as long as the technology tree is enough, they can quickly reach the technology limit based on their personal strength.
Then the problem comes. In such a short period of time, he cannot establish enough connections and relationships with any force, but he is still strong enough.
Once the civilization cannot be upgraded, he will most likely go berserk and running away is considered a conscientious choice.
As a leader of a camp, faced with this kind of species, you have to either abdicate in favor of a superior leader or kill him. The choice is obvious.
This also leads to many players changing forces faster than changing equipment.
What about conversely, building personal power?
When you build a first-level civilization, I am level 30.
When you build a first-level civilization, I am level 60.
When you build a first-level civilization, I am level 90.
When you were building a first-level civilization, I took the Evil God route and broke through the level 90 ceiling.
Fuck, I don’t want to build a force anymore, I just farm monsters and upgrade.
This is the biggest problem for players in the simulation management stream. It takes too long to manage personal power, and it is not cost-effective at all.
There are very few people like Gao Gong who can quickly increase their power level by relying on the money gained from selling notebooks.
Therefore, Gao Gong is making an attempt to allow players to establish personal power within the camp and provide various auxiliary tasks similar to the 'system'.
After he completes his ascension, he will even allow players to develop "sub-civilizations" within the framework of his civilization.