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Historical Heritage - Battle to Defend the World Tree Chapter 33: Breaking the Frost

Moengnan felt that there was nothing left to buy, including medicine.

Zate looked at the interesting things with great interest.

Seeing this, Sophia naturally went to the store to see if there were any Cores of Origin or anything with special functions, such as things related to dungeons.

For example, an anti-corrosion potion that directionally resists the tenth layer of corrosive acid. Of course, the core of the origin has not been found.

The healing potions here are similar to those in the Alliance Kingdom, and the weight is not as large as those in Sophia and Alexander.

There are no magic potions on the roadside stalls to increase magic power, not even stimulating potions to restore magic power, let alone enhance it.

Zate found various convenient props and necessities from the top to the bottom. For example, a talisman called the Water Essence Instrument can effectively reduce the chance of falling into the middle water and being attacked by monsters. Of course, there are no corresponding props for the bottom and deep layers.

.

From the bargaining between the adventurer and the shopkeeper, Ryan learned that through the central hydraulic ladder, one could directly descend to the fifteenth floor and enter the entrance to the sixteenth floor.

The top floor is a gathering place for humanoid creatures, an ordinary grotto.

The upper level is a cave ecosystem with high vegetation coverage and many beasts and monsters.

The middle layer is the Flowing Water Cave, where there are various lakes, underground rivers, streams and even ice formations.

The lower level is a lava area, which is much more open than the above three maze terrains.

Monsters are mainly elemental creatures.

The terrain at the bottom is a wind tunnel, and there are many flying monsters. In the deeper layers, this kind of information will not come out of the mouths of ordinary adventurers and store owners.

The monsters in the dungeon will not leave corpses, but will turn into a destructive energy and disappear. However, after the death of the monster, some residues will explode, mainly source energy crystals.

According to the scribes, these monsters come from other planes.

After receiving the information, Sophia began to look for medicine that would make it easier to move in the water. She looked at several stores and found none, but they did provide air breathing equipment.

Moengnan said that people like him who don't need to breathe don't need it at all.

Sophia, Zate, and Alexander chose the pendant style, while Adora, Dinefel, and Ryan chose the ring style.

A single Nine Lindsay was a big deal, so the store gave him a small change.

As she moved forward, she paid attention to the sounds around her. Sophia heard the explorers complaining that the terrain of the dungeon had changed more frequently recently. Sometimes, after just killing a group of monsters, they wanted to turn back and found that the road was blocked by a wall.

So I went to these adventurers to find out if the current terrain changes could be solved with pathfinding and prophecy spells. In addition, some people have tried to directly break through the walls formed by these dungeons. Are there any consequences after breaking them?

Seeing that she was a beauty, she was a little shy, and said that because of the changing terrain, the dungeon was a living maze, so most explorers believed that the dungeon itself had a will.

In particular, monsters often suddenly gather energy into entities not too far away from the battlefield when explorers are fighting other monsters. This phenomenon is called plane warping by the Scriveners of the Explorers Association.

Because the process of terrain changes and monsters turning into energy and then converting energy into entities takes some time, pathfinding prophecy spells have a temporary effect after being used.

It is possible to break the wall, but this will usually cause a large number of monsters to gather. There may be as few as a dozen or as many as dozens, depending on the density and habits of the monsters.

Moreover, the association has convened several factions to conduct floor sweeps, and the total number of monsters that can exist at the same time is fixed.

There is no other way to deal with this situation. It is either to summarize it yourself, or the association to summarize statistics from the exploration report.

There are always unconventional means. For example, magic can penetrate the wall, or jump directly from the vertical hole. Especially on the bottom floor. There are several vertical holes where wind tunnels gather on the bottom floor. You can even jump from the 21st floor.

It runs through the twenty-fifth floor.

Sofia wanted information on the monsters currently found in the dungeon, but the other party said that no one would sell it because explorers need a step-by-step strategy. Even if they obtain deeper information, it will take more than a dozen explorations to get used to the rhythm.

So Sophia's Emblem sent a message to others, asking them to find equipment with pathfinding and prophecy spells.

Everyone went out to look for it, even Jiujiu. However, equipment that could release prophecy spells or produce path-finding effects, and that could be effective in dungeons, would basically be sold out by the faction.

However, during this process, Hitz found some good potions. For example, various resistance potions, potions that allowed people to ignore pain and continue moving, and potions that could be applied to the body to suppress odors.

The store also boasts that its potion is absolutely effective. Basically, everyone is buying it. There is no guarantee that it will be effective. It can only be said to play a supporting role.

For example, if your leg is broken and the pain is too much to walk, you can drag the injured leg to move around after using it.

Hitz analyzed the confusion potion that Sophia purchased. It was made using drops dropped by certain dungeon fey monsters. It emits the same faint odor as that monster, which can effectively make monsters with a sensitive sense of smell undetectable.

Get the feel of an explorer.

Since this kind of fey monster exists from the top to the bottom of the dungeon, the duration of this potion is one hour and cannot cover up the smell of blood and perfume.

Sofia asked about the Saint of Redemption again. I heard that the supply of more powerful potions has been reduced recently. What's going on? I learned that the explorer who is called the Saint of Redemption is the God of Contract and Death.

Although she is a priest, she does not have very powerful healing magic. It is her status as an alchemist that brings her this title.

As long as she breathes, she can save adventurers no matter how seriously injured they are. However, the advanced healing potions she refines are difficult to preserve, so she rarely goes to the dungeon.

According to the explorer, there was once an explorer whose heartbeat and breathing stopped, but who came back to life after her treatment.

So Sofia asked about the strongest factions. The first was the Gigwen faction, which was named directly after its leader.

According to records, the first generation Gigwen died in order to protect his companions when he was fighting against the twenty-layer lord monster.

The second generation Jigwen retired after growing old, and now he is the third generation Jigwen. Being the leader of this faction means inheriting the will of the ancestors.

This faction is also called the Madman Faction. Each member of the faction regards their companions as family members, but in fact most of them are orphans or three or even four boys.

However, although they are said to be family members, this faction is not as harmonious as Sophia imagined.

In fact, this group of people often quarreled, but during the battle they cooperated very well and had a tacit understanding. Everyone was willing to use their body to replace their companions to block fatal attacks.

At the same time, the Saint of Redemption is a member of this faction, so this faction often has life-threatening tactics, because it can be saved with just one breath.

Another faction known as the Madmen is brought together by the opposite charisma of the Madman faction, this faction is called the Haters.

Faction leaders change frequently, very, very frequently. Everyone in this faction has their own ideas, but the big goal is to conquer dungeons and prove their bravery, but lord-level monsters cannot be defeated by one person.

, so we can only cooperate.

People in this faction don't know what division of labor and cooperation are, nor what tactics are. They are only good at acting recklessly with overwhelming personal force.

At the same time, this faction often had quarrels and even physical conflicts with the explorers of the Gigwen faction, and this escalated to the point twice where adventurers from each half of the faction got together and started fighting whenever they disagreed.

Although there are cases where several factions work together to conquer lords, the two strongest factions have never cooperated. Everyone thinks that if these two factions can cooperate, it will not be a problem to advance to the 30th floor. Unfortunately, this is impossible.

.

Recently, the two factions have not said any plans to continue the expedition to the deep layers. At present, some very powerful lunatics have explored most of the twenty-seventh floor in a conservative and cautious way. It is said that some people have also entered the twenty-eighth floor, but there are also many people

Dead inside.

Generally speaking, the time required to go down to the dungeon is that the top level can be entered in the morning and returned in the afternoon, the upper level is two or three days, the middle level is one or two weeks, the lower level is about one month, and the bottom level is two or three months.

Here, when going to the lower and lowest floors, you still have to take the quick descent of the central hydraulic ladder.

Then Sofia Siji continued to ask people to buy supplies for long-term outings, and directly bought them for half a year. She exerted leadership second only to Alexander and mobilized everyone to start shopping.

The first thing to deal with was food and drink. To be conservative, I bought half a year's worth of dry food and a small amount of candied peaches and bacon for fifteen people. The former cost twelve linseys and fifty paise, but the latter cost

Fifteen Lindsay - a valuable lesson in a long voyage.

This emptied the inventory of five stores, and the vendors were laughing from ear to ear.

After getting ready, Sophia found the black knight Clem. "Knight, how much do you know about this dungeon? Do you have any good suggestions for us to go deep this time? I just found out that this dungeon can easily change the terrain.

, we didn’t buy anything that can be used for pathfinding, and I don’t know if it will be delayed due to changes in terrain.”

Sofia mispronounced the final sound of the name of the black-armored knight, so the tall man corrected Sofia's mistake first. "Do you need to know too much? Just break through the monsters." Clem said confidently, maybe he has the capital.

.

After all, this is a knight created by the royal family's resources, especially since the captain of the guard is a sword master. Presumably, this Clem has also received the guidance of the sword master.

[Well, it seems that this tall knight doesn’t understand this anymore. Is the queen actually so relieved?] Sofia was a little confused. “Well, if it’s convenient to talk about it, what is your current strength?”

"I can fight Captain Helwin ten times without falling behind." His tone didn't sound like he was showing off, it was naive.

This chapter has been completed!
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