The Berserker's "Wild Intuition" combines the above two dodge feats into one, which can significantly reduce damage and increase the chance of survival regardless of physical attacks or magical bombardments.
Jiang Feng's monk has unlocked his own module and is treated the same as the protagonist in Gao Fei's module. Not only can he continue to level up, but he can also obtain astrolabe energy, bonus expertise, and bonus professions.
Master Su was promoted to level 9 Sun Flame Monk, with hp 8, proficiency modifier 1, martial arts damage die increased to 3d6, and he also learned two professional abilities.
The first is "Wind Step". After spending 10 points of infuriating energy, you can fly into the sky and continue flying for 1 hour/level, which is equivalent to the 5th ring magic "Soaring in the Sky".
There is also "Flash Shield", which costs 9 points of Qi to create a golden barrier condensed from Yang Yan Qi, surrounding the whole body and lasting for 1 minute/level.
While the "Flash Shield" is in effect, the monk gains damage-reducing armor 10/necrosis. When receiving a melee attack, he can also spend a "reaction action" to make the shield burst into intense light, unless the enemy passes a Will save.
Otherwise, you will temporarily fall into a state of "blindness".
Eve's "Earth Druid" has been upgraded to level 8, with HP 8 and perception attribute 1. Her "Wild Transformation" has been strengthened and can transform into large animals and plants, such as dire bears or creeping monsters.
There is also a 3-level natural magic. Eve hesitated for a long time between "Protective Energy" and "Thunder Summoning Technique", and finally accepted Gao Fei's suggestion and chose "Thunder Summoning Technique".
Eve's natural companion, Munin, also gained a hit die, hp 6, agility attribute 1, and natural armor 1.
Al and Ush have both been upgraded to level 7 bear warriors with 10 hp. Their newly learned professional ability is "First Aid", which allows them to heal themselves and restore blood.
This time, he passed the level perfectly without loading files. Gao Fei originally thought that he could get Joseph Cooper's "Archant Master" as a reward career, but unfortunately he didn't. It seems that the plot has not developed to that point yet.
The bonus feats are of course, choose one of the four "Strongness", "Alertness", "Tit for Tat" and "Tracking Expert".
Gao Fei has seen the first three specialties before, but this is the first time that "Tracking Expert" appears in the optional list.
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Tracking Expert: The character gains the "Survival" proficiency and has an advantage when making the "Survival" check to track creatures; "Hunter's Mark" is added to the spell list - if the character does not have a magic pool, he can cast "Hunter's Mark" three times a day.
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Gao Fei compared "Tit for Tat" and "Hunter's Mark" and finally chose "Tit for Tat".
This way, he will have more options when he is attacked by the enemy in battle.
If you are hit by the enemy, you can activate "Wild Intuition" and reduce the damage by half.
If the enemy's attack misses, take advantage of the situation and launch a counterattack with an advantage in the attack roll.
"Wild Intuition" and "Tit for Tat" both require a "reaction action" to be activated.
Goofy can only make one reaction action per round now, which is enough for a one-on-one fight, but if he is surrounded by enemies, it will be very difficult.
In order to give full play to the effectiveness of "Wild Intuition" and "Tit for Tat", it is best to pair it with a "Combat Reflex" to increase the number of reaction actions available per round.
"If 'combat reflex' appears in my list of bonus specialties, it will definitely be a must-choice!" Gao Fei said to Jiang Feng.
Of the four reward specialties, Gao Fei chose "Tit for Tat", and it was Jiang Feng's turn to choose the remaining three.
She has mastered "alertness" a long time ago, and "robustness" is dispensable to her, so only "tracking expert" is left.
After acquiring "Tracking Expert", Jiang Feng's monks can put the "Hunter's Mark" on the enemy, and the attack launched against it will automatically add 1d6 damage after hitting it, which is quite practical.
After a short break, Gao Fei and his party continued to explore the cave, and deep in the lair of the Green-footed Dragon Snake, they found a lot of treasures that the monster had accumulated over the years.
Gao Fei counted it and found that in addition to more than 2,000 gold coins, there was also a set of silver wine glasses inlaid with luminous pearls, purchased at the system store for 750 gold coins, and a small statue of a pure gold god, also worth 750 gold coins.
The hourglass made of polished crystal is nearly one meter high. It is the one that the green-footed dragon snake held in its arms and took a nap.
The crystal hourglass itself is worth 500 gold coins, and it is also inlaid with a cube-shaped magic stone cut from topaz.
Goofy removed the magic stone and identified it with an astrolabe. It turned out to be an "alarm stone".
After chanting a specific mantra, the "alarm stone" can be adsorbed on the surface of any object, and a monitoring barrier will be automatically opened. Any creature that enters the barrier will activate "Alarm Stone" if it fails to speak the correct password.
Magic Alert".
Looking at the alarm stone in his hand, Gao Fei suddenly realized.
No wonder the magic alarm was triggered as soon as he and his companions entered the cave, alarming the sleeping Green-footed Snake Dragon. It turned out that the problem lay with this gem.
In addition to the alarm stone, Gao Fei also found a pair of transparent gloves as thin as cicada wings in the lair of the Blue-footed Dragon Snake.
After identification, it was learned that this was a "rare" magic weapon called "Sensitive Gloves". As the wearer's level increases, the agility bonus provided will gradually increase.
At level 2, the glove wearer's agility is increased by 2 points, and at level 6 it is 4 points. At level 10, the final synchronization is completed, and the agility is 6 points.
The attribute bonus provided by the gloves is considerable. Unfortunately, Gao Fei is a berserker, and the agility attribute is not as important to him as the strength attribute. It is more useful to thieves and monks who focus on agility.
Gao Fei thought for a moment and gave Jiang Feng both the "Sensitive Gloves" and the "Alarm Stone".
Jiang Feng smiled gratefully and did not refuse his gift. He put away the "alarm stone" and put on his gloves. His agility attribute was directly increased to 22 points, which was comparable to Gao Fei's strength attribute.
"I don't want anything from you in vain. I'll give this to you as a return gift."
Jiang Feng took off the collar around his neck and handed it to Gao Fei.
"Your berserker needs to improve his strength and physical attributes more than my monk. This 'righteousness collar' is more suitable for you."
"Okay, we have such a strong relationship, I won't be polite to you." Gao Fei happily took the collar.
As Jiang Feng said, the 5-ring magic "righteousness like a rainbow" attached to the collar, the 4 points of strength and 2 points of physical improvement, and the damage reduction armor of 10/magic, are all more suitable for the berserker profession that comes with reckless abandon.
Another benefit of "Righteousness Like a Rainbow" is that it increases the wearer's size by one level. For Gao Fei, this is even more valuable than improving attributes and armor!
Especially when turning into a red dragon, with "Righteousness Like a Rainbow", Gao Fei can transform from a large red dragon to a super large red dragon. The damage die of natural weapons increases to 3d6, and the attack range is farther——
The tail flicks, sweeping 20 feet around, and the radius of the dive and crushing will also increase to 30 feet.